Player Matchup

Olorun
Olorun
 
Olorun
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BuK-LaU-
Ullr
Level 156
God Stats
136W - 125L
1,514 SR
Queue Stats
260W - 251L
1,513 Elo+
Solo
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 93
God Stats
336W - 278L
1,556 SR
Queue Stats
492W - 467L
1,492 Elo+
Solo
Arachne
Arachne
Ringwraithe
Arachne
Level 148
God Stats
33W - 30L
1,613 SR
Queue Stats
240W - 226L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
XxLimbergxX25
Kuzenbo
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 140L
1,522 Elo+
Solo
Team Averages
Level 145
1,537 SR
1,515 Elo+

VS

Team Averages
Level 94
1,465 SR
1,557 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Konopo
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,726 Elo+
Party 1
Zeus
Zeus
WorriedLake
Zeus
Level 87
God Stats
2W - 8L
1,218 SR
Queue Stats
158W - 145L
1,546 Elo+
Solo
Neith
Neith
collinpiper123
Neith
Level 88
God Stats
2W - 0L
1,789 SR
Queue Stats
32W - 30L
1,495 Elo+
Party 2
Hel
Hel
letsgophili
Hel
Level 118
God Stats
1W - 1L
1,319 SR
Queue Stats
27W - 27L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
1
0 / 0 / 0
3,340
371
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
10
2 / 0 / 1
5,779
642
4,479
5,409
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 0 / 1
6,147
683
4,732
8,058
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Ringwraithe
Arachne
9
3 / 3 / 1
5,465
607
3,948
10,257
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
7
0 / 2 / 3
4,968
552
4,460
10,825
8,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 3 / 0
5,526
614
6,378
9,535
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Konopo
Chaac
10
0 / 1 / 2
5,597
622
4,464
7,702
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,783
643
3,055
4,059
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
4,919
547
4,247
7,143
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 2
5,321
591
2,509
6,723
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
5
5
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
0
0
W
Thanatos
 
Thanatos
4
3
0
1.33
L
Ullr
2
0
1
2.5
W
Chaac
Konopo
Chaac
0
1
2
1
L
2
0
1
2.5
L
Arachne
Ringwraithe
Arachne
3
3
1
1.17
W
1
1
1
1.5
L
Kuzenbo
0
2
3
0.75
W
0
1
1
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
20,653
34,549
Taken
35,162
20,260
Mitigated
16,545
9,765
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
 
Thanatos
6,378
2,345
0
7,780
9,535
3,199
0
547
8,821
0
30,584
L
Ullr
4,479
826
0
1,098
5,409
2,083
702
571
4,838
0
45,452
W
Chaac
Konopo
Chaac
4,464
943
0
1,814
7,702
6,034
0
150
7,164
0
34,663
L
4,732
1,454
0
3,316
8,058
5,266
0
587
7,471
504
42,339
L
Arachne
Ringwraithe
Arachne
3,948
2,990
0
2,650
10,257
4,167
0
1,056
9,201
0
30,416
W
3,055
602
0
501
4,059
1,355
51
1,594
2,465
37,922
0
L
Kuzenbo
4,460
2,421
0
2,701
10,825
8,744
21
3,350
7,475
17,515
435
W
4,247
1,586
0
1,878
7,143
2,476
0
1,093
6,050
0
40,644
W
2,509
557
3,070
3,620
6,723
3,481
0
1,182
5,497
21,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,699
Gold Earned
27,146
224
Minions Killed
310
0
Camps Cleared
0
744,964
Distance Traveled
920,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,340
371
0
0
0
12,452
0
W
Thanatos
5,526
614
59
7
0
222,781
0
L
Ullr
5,779
642
76
8
0
173,202
0
W
Chaac
5,597
622
81
9
0
170,911
0
L
Surtr
6,147
683
77
9
0
190,118
0
L
Arachne
5,465
607
48
5
0
175,359
0
W
Zeus
5,783
643
78
9
0
175,082
0
L
Kuzenbo
4,968
552
23
3
0
193,833
0
W
Neith
4,919
547
64
7
0
175,262
1
W
Hel
5,321
591
28
3
0
176,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role