Player Matchup

Discordia
Discordia
ChapeLuter
Discordia
Level 124
God Stats
61W - 35L
1,683 SR
Queue Stats
676W - 704L
1,471 Elo+
Solo
Chiron
Chiron
Kackkommando0815
Chiron
Level 69
God Stats
24W - 19L
1,591 SR
Queue Stats
187W - 179L
1,445 Elo+
Party 2
Ymir
Ymir
SpeckFalte_HD
Ymir
Level 34
God Stats
5W - 9L
1,559 SR
Queue Stats
30W - 32L
1,418 Elo+
Party 2
Team Averages
Level 76
1,611 SR
1,445 Elo+

VS

Team Averages
Level 59
1,320 SR
1,426 Elo+
Neith
Neith
D3C5669
Neith
Level 62
God Stats
1W - 5L
1,401 SR
Queue Stats
47W - 57L
1,341 Elo+
Solo
Sobek
Sobek
Dampish
Sobek
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
Metroit99
Ao Kuang
Level 60
God Stats
0W - 2L
1,060 SR
Queue Stats
63W - 60L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChapeLuter
Discordia
16
6 / 2 / 6
10,357
863
13,208
7,004
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 8
9,099
758
10,787
5,072
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 6
9,476
790
11,630
11,802
10,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3C5669
Neith
12
2 / 5 / 3
8,007
667
5,211
12,668
4,948
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Dampish
Sobek
12
1 / 3 / 4
7,861
655
5,990
14,597
15,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Metroit99
Ao Kuang
13
2 / 4 / 3
8,240
687
7,575
15,898
10,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
5
5
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChapeLuter
Discordia
6
2
6
4.5
L
Neith
D3C5669
Neith
2
5
3
0.7
L
Sobek
Dampish
Sobek
1
3
4
1
W
2
1
8
6
L
Ao Kuang
Metroit99
Ao Kuang
2
4
3
0.88
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,625
Damage
18,776
23,878
Taken
43,163
15,201
Mitigated
31,409
3,369
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChapeLuter
Discordia
13,208
492
0
0
7,004
2,733
224
3,484
3,520
58,363
0
L
Neith
D3C5669
Neith
5,211
1,506
0
2,235
12,668
4,948
0
8,053
3,879
0
25,819
L
Sobek
Dampish
Sobek
5,990
168
0
2,633
14,597
15,835
0
6,071
7,506
16,962
2,259
W
10,787
4,165
559
1,066
5,072
2,294
1,579
2,553
2,519
0
25,317
L
Ao Kuang
Metroit99
Ao Kuang
7,575
2,338
0
5,089
15,898
10,626
0
7,300
7,720
25,722
0
W
11,630
2,208
0
1,744
11,802
10,174
220
6,697
5,105
21,224
1,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
24,108
171
Minions Killed
103
0
Camps Cleared
0
632,934
Distance Traveled
643,796
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,357
863
97
8
0
217,197
0
L
Neith
8,007
667
44
4
0
197,553
0
L
Sobek
7,861
655
25
2
0
227,130
0
W
Chiron
9,099
758
33
3
0
219,919
1
L
Ao Kuang
8,240
687
34
3
0
219,113
1
W
Ymir
9,476
790
41
3
0
195,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role