Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Choppuh
Bacchus
Level 158
God Stats
0W - 1L
1,296 SR
Queue Stats
7W - 15L
1,251 Elo+
Solo
Ne Zha
Ne Zha
GotMeBrickedUp
Ne Zha
Level 101
God Stats
23W - 9L
1,801 SR
Queue Stats
189W - 148L
1,688 Elo+
Solo
Izanami
Izanami
HeathenPlays
Izanami
Level 101
God Stats
53W - 37L
1,399 SR
Queue Stats
338W - 319L
1,462 Elo+
Solo
Loki
Loki
dastrobinator
Loki
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 87L
1,502 Elo+
Solo
Team Averages
Level 120
1,499 SR
1,481 Elo+

VS

Team Averages
Level 125
1,533 SR
1,599 Elo+
Ares
Ares
FinalSam123
Ares
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,586 Elo+
Solo
Skadi
Skadi
KevZWarrior
Skadi
Level 114
God Stats
22W - 15L
1,554 SR
Queue Stats
101W - 88L
1,513 Elo+
Solo
Ne Zha
Ne Zha
YodaFrmStartrek
Ne Zha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 47L
1,550 Elo+
Solo
Ra
Ra
josegzr
Ra
Level 128
God Stats
4W - 2L
1,819 SR
Queue Stats
116W - 107L
1,579 Elo+
Solo
Chaac
Chaac
peenpeen
Chaac
Level 156
God Stats
6W - 2L
1,293 SR
Queue Stats
199W - 127L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 3 / 2
5,820
529
4,123
8,054
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Choppuh
Bacchus
7
0 / 5 / 4
5,094
463
2,515
10,674
8,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 0
6,352
577
6,526
10,002
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
HeathenPlays
Izanami
11
0 / 3 / 1
5,775
525
4,632
9,015
2,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
3 / 5 / 0
5,420
493
5,753
9,889
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,521
593
4,133
7,281
6,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 7
6,506
591
8,942
6,491
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 7
6,404
582
5,746
6,517
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 2
6,906
628
7,258
6,722
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
peenpeen
Chaac
12
1 / 0 / 0
6,844
622
6,890
11,422
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
17
17
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
2
0.67
L
Bacchus
Choppuh
Bacchus
0
5
4
0.4
W
4
1
6
7
L
0
1
0
0
L
Izanami
HeathenPlays
Izanami
0
3
1
0.17
W
3
2
7
3.25
W
5
0
7
8.5
L
3
5
0
0.6
W
4
1
2
5
W
Chaac
peenpeen
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
32,969
47,634
Taken
38,433
23,720
Mitigated
23,080
9,423
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,123
1,035
0
1,349
8,054
2,279
0
1,012
7,042
0
35,222
L
Bacchus
Choppuh
Bacchus
2,515
319
0
1,646
10,674
8,790
0
3,020
7,455
11,612
441
W
4,133
614
0
1,662
7,281
6,232
0
784
6,497
22,402
1,631
L
6,526
2,127
0
4,120
10,002
6,693
0
0
9,404
0
50,979
L
Izanami
HeathenPlays
Izanami
4,632
3,478
0
1,358
9,015
2,879
0
3,199
5,497
0
50,898
W
8,942
3,764
0
619
6,491
2,677
0
949
5,542
0
53,999
W
5,746
1,714
0
1,002
6,517
3,671
0
593
5,924
0
29,651
L
5,753
1,501
0
950
9,889
3,079
0
2,926
6,748
0
25,863
W
7,258
748
916
2,718
6,722
2,787
0
185
6,537
48,515
784
W
Chaac
peenpeen
Chaac
6,890
2,575
0
5,784
11,422
7,713
0
0
11,422
0
56,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
33,181
316
Minions Killed
350
0
Camps Cleared
0
1,090,347
Distance Traveled
1,125,154
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,820
529
80
7
0
202,259
2
L
Bacchus
5,094
463
18
2
0
218,432
0
W
Ares
6,521
593
22
2
0
239,716
1
L
Ne Zha
6,352
577
86
8
0
241,062
6
L
Izanami
5,775
525
95
9
0
197,546
0
W
Skadi
6,506
591
86
8
0
206,714
3
W
Ne Zha
6,404
582
48
4
0
248,054
0
L
Loki
5,420
493
37
3
0
231,048
1
W
Ra
6,906
628
95
9
0
227,368
0
W
Chaac
6,844
622
99
9
0
203,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role