Player Matchup

Hun Batz
Hun Batz
Silver II
Len39
Hun Batz
Silver II
Level 69
God Stats
9W - 9L
1,541 SR
Queue Stats
69W - 68L
1,184 MMR
Solo
Sol
Sol
Silver II
OmnipotentDemon-
Sol
Silver II
Level 159
God Stats
1W - 1L
1,791 SR
Queue Stats
175W - 176L
1,154 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
PuppetOfFreedom
Cu Chulainn
Silver I
Level 67
God Stats
0W - 3L
1,473 SR
Queue Stats
43W - 52L
1,199 MMR
Party 1
Geb
Geb
Silver I
Senior Syrup
Geb
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 147L
1,150 MMR
Solo
Neith
Neith
Silver I
originalname2401
Neith
Silver I
Level 61
God Stats
0W - 1L
1,906 SR
Queue Stats
40W - 51L
1,160 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,642 SR
1,169 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,396 SR
1,235 MMR
Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
AbstractGerm
Sun Wukong
Silver I
Level 159
God Stats
3W - 1L
1,228 SR
Queue Stats
177W - 191L
1,173 MMR
Solo
Ymir
Ymir
Silver I
DragsONslayr
Ymir
Silver I
Level 194
God Stats
2W - 3L
1,302 SR
Queue Stats
321W - 324L
1,145 MMR
Solo
Nu Wa
Nu Wa
Silver II
brizz0warri0r
Nu Wa
Silver II
Level 113
God Stats
6W - 13L
1,451 SR
Queue Stats
39W - 73L
1,180 MMR
Solo
Thanatos
Thanatos
Silver I
minironaldo
Thanatos
Silver I
Level 159
God Stats
8W - 6L
1,500 SR
Queue Stats
89W - 103L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Len39
Hun Batz
11
3 / 0 / 1
6,491
541
5,251
8,999
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
5,704
475
5,245
6,778
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
PuppetOfFreedom
Cu Chulainn
13
1 / 0 / 1
7,511
626
10,988
11,141
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 3
5,867
489
3,535
11,641
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 2 / 1
7,001
583
5,309
8,244
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Ao KuangLancelotHachiman

VS

Bans
AwilixAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 1 / 0
6,819
568
3,622
7,432
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
AbstractGerm
Sun Wukong
12
0 / 2 / 0
6,811
568
5,203
14,186
9,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 2
6,213
518
4,018
9,895
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 4
6,628
552
8,273
6,247
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
minironaldo
Thanatos
12
2 / 1 / 2
6,425
535
6,883
11,315
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
7
7
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
0
3
W
Sun Wukong
AbstractGerm
Sun Wukong
0
2
0
0
W
1
0
2
2
L
Hun Batz
Len39
Hun Batz
3
0
1
3.5
L
0
3
1
0.17
L
Cu Chulainn
PuppetOfFreedom
Cu Chulainn
1
0
1
1.5
L
0
2
3
0.75
W
1
2
4
1.5
W
Thanatos
minironaldo
Thanatos
2
1
2
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,328
Damage
27,999
46,803
Taken
49,075
22,308
Mitigated
27,813
15,624
Healing
24,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,622
1,642
0
3,478
7,432
2,566
96
3,679
3,225
0
50,993
W
Sun Wukong
AbstractGerm
Sun Wukong
5,203
1,429
0
5,265
14,186
9,545
0
0
14,186
0
56,287
W
4,018
712
0
2,503
9,895
8,820
0
2,658
6,952
25,463
1,576
L
Hun Batz
Len39
Hun Batz
5,251
1,205
0
2,631
8,999
3,467
0
2,126
6,631
0
39,431
L
5,245
722
0
2,285
6,778
2,079
0
1,094
5,534
33,998
0
L
Cu Chulainn
PuppetOfFreedom
Cu Chulainn
10,988
2,699
0
5,028
11,141
5,788
0
709
10,282
0
69,620
L
3,535
376
0
2,747
11,641
8,137
0
4,248
7,183
16,830
1,120
W
8,273
1,386
0
842
6,247
2,209
26
651
5,556
47,310
1,363
W
Thanatos
minironaldo
Thanatos
6,883
1,823
0
12,315
11,315
4,673
0
705
10,576
0
55,208
L
5,309
583
0
2,933
8,244
2,837
0
2,869
5,065
0
55,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
32,896
346
Minions Killed
418
0
Camps Cleared
0
1,223,783
Distance Traveled
1,189,446
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,819
568
86
7
0
228,797
0
W
Sun Wukong
6,811
568
114
10
0
210,443
0
W
Ymir
6,213
518
34
3
0
240,201
5
L
Hun Batz
6,491
541
58
5
0
274,353
0
L
Sol
5,704
475
69
6
0
207,518
0
L
Cu Chulainn
7,511
626
106
9
0
246,714
2
L
Geb
5,867
489
19
2
0
243,309
4
W
Nu Wa
6,628
552
86
7
0
231,385
5
W
Thanatos
6,425
535
98
8
0
278,620
2
L
Neith
7,001
583
94
8
0
251,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role