Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BigJohnHanglo
Rama
Level 122
God Stats
1W - 0L
1,293 SR
Queue Stats
24W - 39L
1,333 Elo+
Solo
Ravana
Ravana
BroodingChimp31
Ravana
Level 151
God Stats
4W - 5L
1,542 SR
Queue Stats
80W - 75L
1,521 Elo+
Solo
Atlas
Atlas
I kan spell
Atlas
Level 128
God Stats
9W - 5L
1,875 SR
Queue Stats
56W - 63L
1,514 Elo+
Solo
Zeus
Zeus
Stxp Smoke
Zeus
Level 68
God Stats
35W - 18L
1,636 SR
Queue Stats
47W - 38L
1,489 Elo+
Solo
Team Averages
Level 123
1,569 SR
1,472 Elo+

VS

Team Averages
Level 131
1,492 SR
1,479 Elo+
Raijin
Raijin
CAP818
Raijin
Level 103
God Stats
9W - 7L
1,593 SR
Queue Stats
108W - 99L
1,536 Elo+
Solo
Artemis
Artemis
Ex Pooja
Artemis
Level 119
God Stats
1W - 2L
1,583 SR
Queue Stats
19W - 26L
1,405 Elo+
Party 2
Tyr
Tyr
Gertoo
Tyr
Level 129
God Stats
1W - 3L
1,277 SR
Queue Stats
43W - 47L
1,507 Elo+
Party 1
Janus
Janus
Qertoo
Janus
Level 149
God Stats
4W - 5L
1,504 SR
Queue Stats
42W - 44L
1,517 Elo+
Party 1
Cliodhna
Cliodhna
Rinful
Cliodhna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 0 / 1
6,546
1,091
5,601
1,225
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 2
5,856
976
1,445
5,923
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 0 / 4
5,799
967
4,008
3,227
3,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 4
5,464
911
2,160
5,732
5,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
5,961
994
1,183
2,437
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CAP818
Raijin
12
2 / 0 / 1
6,279
1,047
3,412
3,517
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Ex Pooja
Artemis
8
0 / 0 / 2
4,958
826
698
801
101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tyr
Gertoo
Tyr
11
2 / 1 / 4
6,052
1,009
4,500
6,840
3,195
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Qertoo
Janus
12
2 / 2 / 3
6,284
1,047
4,154
3,579
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
Rinful
Cliodhna
10
0 / 3 / 3
5,324
887
2,086
5,026
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
6
6
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
1
4.5
W
1
3
2
0.67
W
1
0
4
3
L
Raijin
CAP818
Raijin
2
0
1
2.5
L
Artemis
Ex Pooja
Artemis
0
0
2
1
L
Tyr
Gertoo
Tyr
2
1
4
4
W
0
2
4
1
L
Janus
Qertoo
Janus
2
2
3
1.75
L
Cliodhna
Rinful
Cliodhna
0
3
3
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,397
Damage
14,850
18,544
Taken
19,763
11,627
Mitigated
6,897
1,996
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,601
152
0
0
1,225
540
156
505
720
17,550
0
W
1,445
938
0
351
5,923
2,168
847
1,785
4,138
0
11,662
W
4,008
1,134
0
850
3,227
3,056
56
1,620
1,607
0
8,277
L
Raijin
CAP818
Raijin
3,412
410
0
1,396
3,517
977
156
1,942
1,397
21,330
0
L
Artemis
Ex Pooja
Artemis
698
360
0
15
801
101
0
409
334
0
1,079
L
Tyr
Gertoo
Tyr
4,500
110
0
660
6,840
3,195
0
2,327
4,379
0
9,147
W
2,160
794
0
120
5,732
5,086
223
2,376
3,356
4,960
0
L
Janus
Qertoo
Janus
4,154
168
0
0
3,579
1,182
0
1,380
2,113
21,697
368
L
Cliodhna
Rinful
Cliodhna
2,086
43
0
492
5,026
1,442
0
2,188
2,702
0
5,682
W
1,183
102
0
675
2,437
777
235
1,095
1,342
18,436
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
28,897
138
Minions Killed
112
0
Camps Cleared
0
698,143
Distance Traveled
551,010
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,546
1,091
44
7
0
145,635
1
W
Rama
5,856
976
22
4
0
126,709
0
W
Ravana
5,799
967
11
2
0
148,003
0
L
Raijin
6,279
1,047
44
7
0
134,053
1
L
Artemis
4,958
826
1
0
0
25,825
0
L
Tyr
6,052
1,009
12
2
0
155,915
0
W
Atlas
5,464
911
6
1
0
143,556
0
L
Janus
6,284
1,047
44
7
0
141,325
0
L
Cliodhna
5,324
887
11
2
0
93,892
0
W
Zeus
5,961
994
55
9
0
134,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role