Player Matchup

Susano
Susano
 
Susano
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Alucardis12
Hun Batz
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 92L
1,463 Elo+
Solo
Discordia
Discordia
Lunicry201
Discordia
Level 126
God Stats
3W - 1L
1,733 SR
Queue Stats
45W - 47L
1,507 Elo+
Solo
Ymir
Ymir
S-Y-J-A
Ymir
Level 48
God Stats
1W - 1L
1,835 SR
Queue Stats
95W - 88L
1,571 Elo+
Solo
Jormungandr
Jormungandr
SteamyRayVonn
Jormungandr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 50L
1,568 Elo+
Solo
Team Averages
Level 116
1,614 SR
1,522 Elo+

VS

Team Averages
Level 147
1,607 SR
1,639 Elo+
Thor
Thor
Beamord
Thor
Level 175
God Stats
1W - 0L
1,733 SR
Queue Stats
5W - 3L
1,826 Elo+
Party 1
Artemis
Artemis
Greiy
Artemis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,614 Elo+
Party 1
Cerberus
Cerberus
Màyhém
Cerberus
Level 153
God Stats
2W - 0L
1,803 SR
Queue Stats
27W - 19L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
OKAYBOOOMER
Zhong Kui
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,697 Elo+
Party 1
Anhur
Anhur
Windows7
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
0 / 3 / 6
6,492
721
3,118
5,930
4,312
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hun Batz
Alucardis12
Hun Batz
15
4 / 4 / 8
8,354
928
9,414
8,929
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Lunicry201
Discordia
15
6 / 3 / 8
8,920
991
12,852
8,991
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
S-Y-J-A
Ymir
9
1 / 2 / 0
6,426
714
1,870
6,666
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Jormungandr
SteamyRayVonn
Jormungandr
15
4 / 3 / 10
8,234
915
8,815
8,044
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Beamord
Thor
12
3 / 4 / 6
7,535
837
5,619
10,988
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Greiy
Artemis
15
4 / 1 / 10
8,299
922
11,202
7,441
4,014
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Màyhém
Cerberus
12
1 / 5 / 10
7,526
836
4,610
13,661
13,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
OKAYBOOOMER
Zhong Kui
15
3 / 1 / 9
8,503
945
8,781
9,295
7,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Windows7
Anhur
12
4 / 5 / 3
7,840
871
6,309
10,072
4,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
15
Kills
15
15
Deaths
16
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
3
6
1
L
Hun Batz
Alucardis12
Hun Batz
4
4
8
2
W
Thor
Beamord
Thor
3
4
6
1.5
W
Artemis
Greiy
Artemis
4
1
10
9
L
Discordia
Lunicry201
Discordia
6
3
8
3.33
W
Cerberus
Màyhém
Cerberus
1
5
10
1.2
W
Zhong Kui
OKAYBOOOMER
Zhong Kui
3
1
9
7.5
L
Ymir
S-Y-J-A
Ymir
1
2
0
0.5
L
Jormungandr
SteamyRayVonn
Jormungandr
4
3
10
3
W
Anhur
Windows7
Anhur
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
36,521
38,560
Taken
51,457
27,393
Mitigated
37,081
7,155
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,118
54
450
1,041
5,930
4,312
0
2,677
2,799
766
4,832
L
Hun Batz
Alucardis12
Hun Batz
9,414
1,197
284
323
8,929
6,652
631
2,749
5,309
0
14,230
W
Thor
Beamord
Thor
5,619
918
1,919
1,592
10,988
7,322
425
5,953
4,819
0
6,016
W
Artemis
Greiy
Artemis
11,202
3,800
684
1,677
7,441
4,014
2,320
2,894
4,429
0
22,182
L
Discordia
Lunicry201
Discordia
12,852
690
800
1,257
8,991
3,867
769
2,136
6,290
28,028
0
W
Cerberus
Màyhém
Cerberus
4,610
168
0
2,145
13,661
13,447
0
5,216
8,166
7,062
249
W
Zhong Kui
OKAYBOOOMER
Zhong Kui
8,781
435
842
3,648
9,295
7,894
70
4,014
5,062
18,418
0
L
Ymir
S-Y-J-A
Ymir
1,870
235
387
1,483
6,666
5,573
0
1,918
4,272
2,154
0
L
Jormungandr
SteamyRayVonn
Jormungandr
8,815
883
140
990
8,044
6,989
192
2,741
4,715
12,940
425
W
Anhur
Windows7
Anhur
6,309
3,436
94
1,185
10,072
4,404
86
4,673
5,103
0
17,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,426
Gold Earned
39,703
66
Minions Killed
102
0
Camps Cleared
0
647,682
Distance Traveled
827,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,492
721
5
1
0
85,558
0
L
Hun Batz
8,354
928
12
1
0
177,180
0
W
Thor
7,535
837
5
1
0
162,302
0
W
Artemis
8,299
922
20
2
0
175,738
0
L
Discordia
8,920
991
43
5
0
162,490
0
W
Cerberus
7,526
836
8
1
0
175,962
0
W
Zhong Kui
8,503
945
43
5
0
173,411
0
L
Ymir
6,426
714
1
0
0
71,385
0
L
Jormungandr
8,234
915
5
1
0
151,069
0
W
Anhur
7,840
871
26
3
0
140,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role