Player Matchup

Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Bronze III
Aioria9
Awilix
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,454 MMR
Solo
Scylla
Scylla
Gold III
Akinaksong
Scylla
Gold III
Level 180
God Stats
23W - 23L
1,567 SR
Queue Stats
304W - 299L
1,434 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
ZenRach
Gilgamesh
Silver I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,400 MMR
Solo
Xbalanque
Xbalanque
Gold IV
墨染傾城ぃ
Xbalanque
Gold IV
Level 154
God Stats
6W - 5L
1,756 SR
Queue Stats
89W - 89L
1,495 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,565 SR
1,457 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,565 SR
1,415 MMR
Hades
Hades
Gold IV
Bronze V7384
Hades
Gold IV
Level 126
God Stats
5W - 3L
1,587 SR
Queue Stats
48W - 50L
1,451 MMR
Party 2
Bastet
Bastet
Silver III
DEATHSPIT6
Bastet
Silver III
Level 65
God Stats
18W - 19L
1,510 SR
Queue Stats
35W - 50L
1,366 MMR
Solo
Hachiman
Hachiman
Silver III
Ketatonic
Hachiman
Silver III
Level 175
God Stats
1W - 1L
1,736 SR
Queue Stats
13W - 15L
1,396 MMR
Party 2
Agni
Agni
Bronze III
Witchart
Agni
Bronze III
Level 105
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 3L
1,454 MMR
Solo
Ares
Ares
Bronze III
sadervasd
Ares
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 0 / 1
5,178
575
4,584
8,805
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Awilix
Aioria9
Awilix
10
3 / 1 / 3
5,714
635
3,426
6,921
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Akinaksong
Scylla
10
0 / 1 / 0
5,196
577
2,408
4,930
1,320
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
ZenRach
Gilgamesh
11
2 / 0 / 2
6,332
704
4,234
8,536
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xbalanque
墨染傾城ぃ
Xbalanque
11
3 / 2 / 3
5,824
647
4,108
6,031
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BakasuraJanusSusanoThanatos

VS

Bans
AchillesAthenaThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,339
593
2,270
6,906
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Bastet
DEATHSPIT6
Bastet
8
0 / 1 / 2
4,529
503
2,211
6,732
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
Ketatonic
Hachiman
8
0 / 3 / 1
4,659
518
3,312
6,959
1,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
10
2 / 0 / 0
5,715
635
5,967
3,945
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
7
2 / 3 / 1
5,018
558
4,995
9,370
5,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
1
3.5
W
Awilix
Aioria9
Awilix
3
1
3
4.5
W
Scylla
Akinaksong
Scylla
0
1
0
0
L
0
4
0
0
L
Bastet
DEATHSPIT6
Bastet
0
1
2
1
L
Hachiman
Ketatonic
Hachiman
0
3
1
0.17
L
Agni
2
0
0
2
W
Gilgamesh
ZenRach
Gilgamesh
2
0
2
3
L
Ares
2
3
1
0.83
W
Xbalanque
墨染傾城ぃ
Xbalanque
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,760
Damage
18,755
35,223
Taken
33,912
18,419
Mitigated
13,795
9,212
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,584
2,330
0
2,516
8,805
6,322
0
3,975
4,830
0
32,124
W
Awilix
Aioria9
Awilix
3,426
1,210
0
462
6,921
2,660
0
2,334
4,587
0
38,636
W
Scylla
Akinaksong
Scylla
2,408
419
0
2,027
4,930
1,320
0
3,077
1,853
34,548
890
L
2,270
463
0
2,734
6,906
2,498
0
0
6,454
40,015
2,903
L
Bastet
DEATHSPIT6
Bastet
2,211
1,035
0
1,277
6,732
2,630
0
197
6,497
0
24,823
L
Hachiman
Ketatonic
Hachiman
3,312
1,225
0
1,803
6,959
1,990
0
0
6,959
0
33,127
L
Agni
5,967
167
0
639
3,945
1,196
0
2,116
1,829
35,754
497
W
Gilgamesh
ZenRach
Gilgamesh
4,234
1,280
0
2,320
8,536
5,853
0
1,974
6,562
0
46,403
L
Ares
4,995
868
0
1,538
9,370
5,481
0
0
9,370
14,734
919
W
Xbalanque
墨染傾城ぃ
Xbalanque
4,108
2,021
0
1,887
6,031
2,264
0
1,370
4,661
0
34,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
25,260
330
Minions Killed
273
0
Camps Cleared
0
1,025,122
Distance Traveled
894,505
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,178
575
51
6
0
214,747
0
W
Awilix
5,714
635
66
7
0
241,372
0
W
Scylla
5,196
577
65
7
0
179,065
0
L
Hades
5,339
593
82
9
0
175,594
0
L
Bastet
4,529
503
42
5
0
162,317
0
L
Hachiman
4,659
518
57
6
0
183,938
0
L
Agni
5,715
635
72
8
0
188,663
2
W
Gilgamesh
6,332
704
88
10
0
199,017
0
L
Ares
5,018
558
20
2
0
183,993
1
W
Xbalanque
5,824
647
60
7
0
190,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role