Player Matchup

Apollo
Apollo
IceManHoF
Apollo
Level 21
God Stats
5W - 6L
1,778 SR
Queue Stats
50W - 33L
1,653 Elo+
Party 2
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 107
God Stats
334W - 395L
1,529 SR
Queue Stats
374W - 442L
1,453 Elo+
Solo
Surtr
Surtr
duhhmfplug
Surtr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 64L
1,653 Elo+
Party 2
Team Averages
Level 87
1,602 SR
1,586 Elo+

VS

Team Averages
Level 115
1,473 SR
1,501 Elo+
Hun Batz
Hun Batz
Mollyman97
Hun Batz
Level 130
God Stats
7W - 5L
1,595 SR
Queue Stats
60W - 63L
1,429 Elo+
Party 1
Horus
Horus
Mtrkhart
Horus
Level 76
God Stats
3W - 0L
1,262 SR
Queue Stats
35W - 28L
1,565 Elo+
Solo
Chang'e
Chang'e
Œdžæij
Chang'e
Level 138
God Stats
9W - 4L
1,564 SR
Queue Stats
222W - 239L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IceManHoF
Apollo
15
9 / 3 / 3
10,505
808
13,897
14,950
7,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Zulkhundae
Cerberus
14
1 / 1 / 8
8,638
664
8,421
17,567
17,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
15
2 / 6 / 8
9,373
721
10,167
18,904
18,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mollyman97
Hun Batz
15
3 / 4 / 7
9,987
768
15,529
13,965
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Mtrkhart
Horus
16
4 / 4 / 6
10,094
776
11,440
15,967
13,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chang'e
Œdžæij
Chang'e
16
3 / 4 / 6
10,250
788
15,812
13,323
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
12
Kills
10
10
Deaths
12
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
IceManHoF
Apollo
9
3
3
3.5
W
Hun Batz
Mollyman97
Hun Batz
3
4
7
1.63
W
Horus
Mtrkhart
Horus
4
4
6
1.75
L
Cerberus
Zulkhundae
Cerberus
1
1
8
5
L
Surtr
2
6
8
1
W
Chang'e
Œdžæij
Chang'e
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,485
Damage
42,781
51,421
Taken
43,255
43,067
Mitigated
28,078
12,885
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
IceManHoF
Apollo
13,897
8,566
0
1,538
14,950
7,044
756
4,283
9,609
0
43,743
W
Hun Batz
Mollyman97
Hun Batz
15,529
2,774
0
1,372
13,965
9,734
0
2,461
11,498
0
44,443
W
Horus
Mtrkhart
Horus
11,440
4,458
2,611
6,029
15,967
13,275
89
2,769
13,196
0
33,283
L
Cerberus
Zulkhundae
Cerberus
8,421
389
0
10,387
17,567
17,590
0
4,946
11,034
22,190
735
L
Surtr
10,167
3,552
0
960
18,904
18,433
0
4,291
13,049
1,005
30,375
W
Chang'e
Œdžæij
Chang'e
15,812
559
1,908
4,407
13,323
5,069
0
3,026
10,297
51,786
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
30,331
128
Minions Killed
212
0
Camps Cleared
0
728,201
Distance Traveled
739,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,505
808
66
5
0
243,577
0
W
Hun Batz
9,987
768
51
4
0
246,243
0
W
Horus
10,094
776
33
3
0
243,794
0
L
Cerberus
8,638
664
22
2
0
240,592
0
L
Surtr
9,373
721
40
3
0
244,032
0
W
Chang'e
10,250
788
128
10
0
249,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role