Player Matchup

Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
Chrisval271125
Nike
Gold III
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 66L
1,670 MMR
Solo
Geb
Geb
Platinum IV
Koqy
Geb
Platinum IV
Level 119
God Stats
7W - 11L
1,564 SR
Queue Stats
250W - 217L
1,787 MMR
Solo
Martichoras
Martichoras
Gold II
PHEN12M
Martichoras
Gold II
Level 143
God Stats
6W - 6L
1,398 SR
Queue Stats
118W - 115L
1,615 MMR
Solo
Ravana
Ravana
Platinum III
Permabiatch
Ravana
Platinum III
Level 101
God Stats
139W - 132L
1,508 SR
Queue Stats
320W - 312L
1,792 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,494 SR
1,673 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,652 SR
1,710 MMR
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Donpoko
Fenrir
Gold I
Level 149
God Stats
9W - 3L
1,677 SR
Queue Stats
89W - 86L
1,780 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Maqb
Sun Wukong
Gold III
Level 124
God Stats
7W - 1L
1,618 SR
Queue Stats
69W - 58L
1,775 MMR
Party 1
Tiamat
Tiamat
Gold IV
RottiGR
Tiamat
Gold IV
Level 81
God Stats
10W - 3L
1,923 SR
Queue Stats
24W - 8L
1,729 MMR
Party 1
Ullr
Ullr
Gold I
noxious37
Ullr
Gold I
Level 159
God Stats
8W - 13L
1,544 SR
Queue Stats
145W - 144L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
2
0 / 1 / 0
2,559
512
1,519
1,621
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 2 / 0
3,255
651
1,809
5,908
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
Koqy
Geb
4
0 / 1 / 1
3,065
613
1,080
3,725
2,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
PHEN12M
Martichoras
6
0 / 1 / 1
3,209
642
3,738
3,937
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
6
1 / 0 / 0
3,318
664
1,706
2,254
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
HeimdallrCthulhuAo KuangArachne

VS

Bans
ThanatosThorAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 3
3,473
695
1,978
3,482
1,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Donpoko
Fenrir
6
0 / 0 / 2
3,227
645
1,874
4,850
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Maqb
Sun Wukong
7
2 / 0 / 0
4,416
883
4,150
3,785
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
RottiGR
Tiamat
7
2 / 0 / 0
3,858
772
2,391
1,769
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ullr
5
1 / 1 / 1
3,224
645
1,393
2,933
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
5
5
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Bacchus
 
Bacchus
0
0
3
1.5
L
0
2
0
0
W
Fenrir
Donpoko
Fenrir
0
0
2
1
L
Geb
Koqy
Geb
0
1
1
0.5
W
Sun Wukong
Maqb
Sun Wukong
2
0
0
2
L
Martichoras
PHEN12M
Martichoras
0
1
1
0.5
L
Ravana
1
0
0
1
W
Tiamat
RottiGR
Tiamat
2
0
0
2
W
Ullr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,852
Damage
11,786
17,445
Taken
16,819
8,149
Mitigated
6,141
5,191
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,519
932
0
414
1,621
429
0
562
1,059
0
4,264
W
Bacchus
 
Bacchus
1,978
928
504
1,569
3,482
1,547
0
517
2,965
10,286
0
L
1,809
536
0
1,174
5,908
3,439
0
0
5,908
0
16,272
W
Fenrir
Donpoko
Fenrir
1,874
993
0
2,917
4,850
1,544
0
0
4,850
0
14,632
L
Geb
Koqy
Geb
1,080
92
0
1,442
3,725
2,177
0
1,143
2,542
7,811
0
W
Sun Wukong
Maqb
Sun Wukong
4,150
1,708
0
880
3,785
1,625
0
0
3,568
0
26,727
L
Martichoras
PHEN12M
Martichoras
3,738
2,057
0
962
3,937
1,360
0
1,815
1,822
0
17,154
L
Ravana
1,706
512
0
1,199
2,254
744
0
398
1,790
0
16,212
W
Tiamat
RottiGR
Tiamat
2,391
540
0
974
1,769
553
0
0
1,769
16,895
978
W
Ullr
1,393
586
0
544
2,933
872
0
563
2,370
0
14,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,406
Gold Earned
18,198
111
Minions Killed
156
0
Camps Cleared
0
458,699
Distance Traveled
548,268
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,559
512
6
1
0
44,882
0
W
Bacchus
3,473
695
16
3
0
111,913
3
L
Nike
3,255
651
31
6
0
98,223
0
W
Fenrir
3,227
645
33
7
0
131,851
0
L
Geb
3,065
613
10
2
0
95,091
0
W
Sun Wukong
4,416
883
42
8
0
104,966
0
L
Martichoras
3,209
642
36
7
0
106,840
0
L
Ravana
3,318
664
28
6
0
113,663
0
W
Tiamat
3,858
772
38
8
0
100,445
0
W
Ullr
3,224
645
27
5
0
99,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role