Player Matchup

Ymir
Ymir
Mhead953
Ymir
Level 37
God Stats
2W - 5L
1,429 SR
Queue Stats
3W - 12L
1,110 Elo+
Party 1
He Bo
He Bo
Pedro0lsd
He Bo
Level 100
God Stats
0W - 2L
1,292 SR
Queue Stats
38W - 37L
1,382 Elo+
Solo
Nu Wa
Nu Wa
StoryOfManny
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 47
1,407 SR
1,331 Elo+

VS

Team Averages
Level 78
1,440 SR
1,271 Elo+
Discordia
Discordia
Bluntveld
Discordia
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,531 Elo+
Solo
Hercules
Hercules
Gnasher217
Hercules
Level 50
God Stats
2W - 4L
1,136 SR
Queue Stats
2W - 6L
1,079 Elo+
Solo
Neith
Neith
vtino_rossi
Neith
Level 145
God Stats
5W - 0L
1,683 SR
Queue Stats
10W - 11L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 1 / 0
4,913
614
1,524
5,222
4,377
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Pedro0lsd
He Bo
8
0 / 2 / 0
5,033
629
1,701
5,183
1,486
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 3 / 0
5,704
713
1,828
4,747
1,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bluntveld
Discordia
10
2 / 0 / 4
6,282
785
6,050
4,369
1,446
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Gnasher217
Hercules
10
3 / 1 / 2
6,672
834
1,642
4,293
2,981
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 3
6,507
813
3,780
4,715
1,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
6
6
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bluntveld
Discordia
2
0
4
4
W
Hercules
Gnasher217
Hercules
3
1
2
4
L
Ymir
0
1
0
0
L
He Bo
Pedro0lsd
He Bo
0
2
0
0
L
1
3
0
0.33
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,053
Damage
11,472
15,152
Taken
13,377
7,333
Mitigated
6,092
2,246
Healing
2,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bluntveld
Discordia
6,050
1,065
0
500
4,369
1,446
410
2,240
2,129
19,520
0
W
Hercules
Gnasher217
Hercules
1,642
621
0
862
4,293
2,981
399
1,752
2,541
0
16,341
L
Ymir
1,524
388
0
1,189
5,222
4,377
0
1,857
3,365
5,855
0
L
He Bo
Pedro0lsd
He Bo
1,701
133
35
832
5,183
1,486
0
1,852
3,331
8,758
0
L
1,828
982
0
190
4,747
1,470
13
2,396
2,351
10,544
0
W
3,780
1,482
40
1,020
4,715
1,665
1,359
1,149
3,566
0
27,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,650
Gold Earned
19,461
32
Minions Killed
106
0
Camps Cleared
0
346,245
Distance Traveled
397,500
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,282
785
20
3
0
128,572
0
W
Hercules
6,672
834
31
4
0
136,707
0
L
Ymir
4,913
614
8
1
0
104,623
0
L
He Bo
5,033
629
8
1
0
119,497
0
L
Nu Wa
5,704
713
16
2
0
122,125
0
W
Neith
6,507
813
55
7
0
132,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role