Player Matchup

Sun Wukong
Sun Wukong
ArmGamePro
Sun Wukong
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
426W - 402L
1,506 Elo+
Solo
Odin
Odin
Bratensoos
Odin
Level 26
God Stats
1W - 1L
1,770 SR
Queue Stats
45W - 52L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RaGe_DEVILS
Morgan Le Fay
Level 84
God Stats
2W - 2L
1,276 SR
Queue Stats
308W - 397L
1,391 Elo+
Party 3
Anhur
Anhur
Serratus2910
Anhur
Level 129
God Stats
1W - 2L
1,458 SR
Queue Stats
112W - 107L
1,447 Elo+
Party 1
Hera
Hera
juuzou-_-353
Hera
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 76L
1,385 Elo+
Party 3
Team Averages
Level 74
1,501 SR
1,424 Elo+

VS

Team Averages
Level 120
1,446 SR
1,424 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DrWizardz
Pele
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,371 Elo+
Party 2
Arachne
Arachne
JavierAdra
Arachne
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Yamori69
Persephone
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,359 Elo+
Party 2
Ne Zha
Ne Zha
gavinda77
Ne Zha
Level 159
God Stats
2W - 3L
1,232 SR
Queue Stats
231W - 274L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArmGamePro
Sun Wukong
13
1 / 3 / 2
7,419
674
5,620
11,850
14,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 4
6,895
627
3,087
13,563
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
RaGe_DEVILS
Morgan Le Fay
15
0 / 4 / 6
7,785
708
12,834
8,514
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
4 / 4 / 2
7,779
707
7,501
8,009
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 4
8,572
779
9,234
10,327
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 2 / 14
9,449
859
9,291
6,045
2,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
5 / 4 / 9
9,112
828
9,559
12,614
4,733
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arachne
JavierAdra
Arachne
15
4 / 3 / 11
8,916
811
9,815
13,292
11,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Yamori69
Persephone
15
0 / 0 / 11
8,296
754
7,210
5,866
2,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
gavinda77
Ne Zha
14
6 / 1 / 10
8,928
812
12,198
8,100
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
8
Kills
19
19
Deaths
10
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
14
5.5
L
Sun Wukong
ArmGamePro
Sun Wukong
1
3
2
0.67
L
1
3
4
1
W
Pele
5
4
9
2.38
W
Arachne
JavierAdra
Arachne
4
3
11
3.17
L
Morgan Le Fay
RaGe_DEVILS
Morgan Le Fay
0
4
6
0.75
L
4
4
2
1.25
W
Persephone
Yamori69
Persephone
0
0
11
5.5
W
Ne Zha
gavinda77
Ne Zha
6
1
10
11
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,276
Damage
48,073
52,263
Taken
45,917
33,258
Mitigated
25,128
12,864
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,291
3,699
309
577
6,045
2,422
1,416
2,020
3,657
0
23,658
L
Sun Wukong
ArmGamePro
Sun Wukong
5,620
910
313
2,618
11,850
14,529
0
1,775
9,805
0
15,330
L
3,087
746
91
5,108
13,563
7,505
0
2,452
10,834
0
5,446
W
Pele
9,559
1,160
745
3,895
12,614
4,733
1,024
4,516
7,557
0
21,768
W
Arachne
JavierAdra
Arachne
9,815
6,345
1,250
3,605
13,292
11,573
252
6,917
5,514
0
13,177
L
Morgan Le Fay
RaGe_DEVILS
Morgan Le Fay
12,834
1,060
204
1,268
8,514
4,376
0
1,156
7,306
29,657
621
L
7,501
4,503
98
1,372
8,009
2,907
0
358
7,651
0
12,428
W
Persephone
Yamori69
Persephone
7,210
1,122
735
2,162
5,866
2,409
884
3,308
1,939
17,329
0
W
Ne Zha
gavinda77
Ne Zha
12,198
1,047
1,135
2,575
8,100
3,991
471
2,961
4,787
0
25,141
L
9,234
2,009
0
1,792
10,327
3,941
0
1,469
8,813
20,344
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
44,701
148
Minions Killed
117
0
Camps Cleared
0
941,083
Distance Traveled
1,072,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,449
859
44
4
0
194,199
0
L
Sun Wukong
7,419
674
31
3
0
224,303
0
L
Odin
6,895
627
7
1
0
189,705
0
W
Pele
9,112
828
19
2
0
221,104
0
W
Arachne
8,916
811
18
2
0
222,079
0
L
Morgan Le Fay
7,785
708
43
4
0
192,419
0
L
Anhur
7,779
707
22
2
0
147,188
0
W
Persephone
8,296
754
24
2
0
191,186
0
W
Ne Zha
8,928
812
12
1
0
244,248
0
L
Hera
8,572
779
45
4
0
187,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role