Player Matchup

Hel
Hel
Ilarioniys
Hel
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 126L
1,527 Elo+
Solo
Geb
Geb
Nibil
Geb
Level 120
God Stats
21W - 7L
1,389 SR
Queue Stats
1,143W - 1,165L
1,556 Elo+
Solo
Da Ji
Da Ji
Skiooou
Da Ji
Level 122
God Stats
1W - 1L
1,747 SR
Queue Stats
35W - 38L
1,515 Elo+
Solo
Janus
Janus
SuWillyVasilon
Janus
Level 83
God Stats
1W - 3L
1,848 SR
Queue Stats
120W - 119L
1,541 Elo+
Party 1
Thanatos
Thanatos
lestimics
Thanatos
Level 192
God Stats
5W - 3L
1,710 SR
Queue Stats
309W - 246L
1,531 Elo+
Party 1
Team Averages
Level 133
1,639 SR
1,534 Elo+

VS

Team Averages
Level 133
1,569 SR
1,521 Elo+
Thanatos
Thanatos
IroninTaninn
Thanatos
Level 121
God Stats
2W - 3L
1,570 SR
Queue Stats
54W - 73L
1,458 Elo+
Solo
Hel
Hel
Xavii619
Hel
Level 143
God Stats
2W - 0L
1,747 SR
Queue Stats
93W - 94L
1,487 Elo+
Solo
Charon
Charon
cnkmiszcz
Charon
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 220L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
galltamsTHEhun
Ah Muzen Cab
Level 149
God Stats
8W - 10L
1,411 SR
Queue Stats
343W - 355L
1,525 Elo+
Solo
Tiamat
Tiamat
hmd741
Tiamat
Level 144
God Stats
16W - 11L
1,616 SR
Queue Stats
982W - 1,053L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,640
604
2,810
11,096
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
Nibil
Geb
14
0 / 3 / 6
7,892
717
8,390
14,459
11,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Skiooou
Da Ji
13
1 / 4 / 1
7,165
651
6,009
12,451
6,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 1 / 5
7,992
727
9,586
6,621
2,949
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
lestimics
Thanatos
16
6 / 1 / 2
8,328
757
14,905
10,980
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IroninTaninn
Thanatos
15
6 / 2 / 5
8,543
777
9,250
9,326
4,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 3 / 6
7,931
721
9,771
11,211
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
cnkmiszcz
Charon
14
0 / 3 / 10
7,680
698
9,774
12,789
11,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
galltamsTHEhun
Ah Muzen Cab
16
2 / 0 / 8
8,649
786
15,156
9,095
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tiamat
hmd741
Tiamat
15
1 / 0 / 7
8,000
727
8,082
9,799
8,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
8
Kills
13
14
Deaths
8
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Thanatos
IroninTaninn
Thanatos
6
2
5
4.25
L
Geb
Nibil
Geb
0
3
6
1
L
Da Ji
Skiooou
Da Ji
1
4
1
0.38
L
1
1
5
3.5
W
4
3
6
2.33
W
Charon
cnkmiszcz
Charon
0
3
10
1.67
W
Ah Muzen Cab
galltamsTHEhun
Ah Muzen Cab
2
0
8
6
W
Tiamat
hmd741
Tiamat
1
0
7
4.5
L
Thanatos
lestimics
Thanatos
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,700
Damage
52,033
55,607
Taken
52,220
31,022
Mitigated
34,367
27,402
Healing
26,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,810
224
7,689
4,075
11,096
4,504
0
5,911
5,185
6,878
0
W
Thanatos
IroninTaninn
Thanatos
9,250
699
0
4,298
9,326
4,498
0
3,068
6,258
0
18,425
L
Geb
Nibil
Geb
8,390
210
1,397
3,110
14,459
11,524
0
6,535
7,924
19,307
779
L
Da Ji
Skiooou
Da Ji
6,009
216
969
2,397
12,451
6,726
0
5,412
7,039
0
9,811
L
9,586
74
561
647
6,621
2,949
0
2,922
3,699
28,862
0
W
9,771
290
9,294
5,383
11,211
5,190
57
4,908
6,303
15,839
0
W
Charon
cnkmiszcz
Charon
9,774
535
943
1,080
12,789
11,802
0
4,914
7,875
16,026
1,665
W
Ah Muzen Cab
galltamsTHEhun
Ah Muzen Cab
15,156
2,141
862
2,266
9,095
4,382
117
4,465
4,630
0
41,998
W
Tiamat
hmd741
Tiamat
8,082
412
0
1,900
9,799
8,495
0
3,204
6,595
11,227
1,047
L
Thanatos
lestimics
Thanatos
14,905
907
0
6,557
10,980
5,319
0
4,991
5,989
0
22,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,017
Gold Earned
40,803
128
Minions Killed
126
0
Camps Cleared
0
1,030,626
Distance Traveled
1,178,017
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,640
604
16
1
0
168,311
0
W
Thanatos
8,543
777
21
2
0
252,881
0
L
Geb
7,892
717
19
2
0
197,467
0
L
Da Ji
7,165
651
15
1
0
225,844
0
L
Janus
7,992
727
47
4
0
224,483
1
W
Hel
7,931
721
12
1
0
200,360
0
W
Charon
7,680
698
9
1
0
224,669
0
W
Ah Muzen Cab
8,649
786
68
6
0
296,084
0
W
Tiamat
8,000
727
16
1
0
204,023
0
L
Thanatos
8,328
757
31
3
0
214,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role