Player Matchup

Fenrir
Fenrir
Gold V
BOPBUDOWLANIEC
Fenrir
Gold V
Level 66
God Stats
2W - 1L
1,529 SR
Queue Stats
36W - 35L
1,506 MMR
Party 1
Sol
Sol
Gold V
Sarione
Sol
Gold V
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 43L
1,412 MMR
Party 1
Ishtar
Ishtar
Gold V
VladOOC97
Ishtar
Gold V
Level 119
God Stats
15W - 16L
1,526 SR
Queue Stats
33W - 33L
1,459 MMR
Party 2
Ravana
Ravana
Gold V
psylixx__
Ravana
Gold V
Level 120
God Stats
8W - 16L
1,300 SR
Queue Stats
506W - 523L
1,456 MMR
Solo
Ares
Ares
Gold III
pucecosmico
Ares
Gold III
Level 144
God Stats
14W - 6L
1,861 SR
Queue Stats
133W - 138L
1,454 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,543 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,532 SR
1,497 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver III
 
Susano
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold V
Dose01
Nut
Gold V
Level 175
God Stats
2W - 4L
1,465 SR
Queue Stats
45W - 36L
1,538 MMR
Party 3
Ah Puch
Ah Puch
Bronze III
Zoomnig
Ah Puch
Bronze III
Level 157
God Stats
1W - 3L
1,694 SR
Queue Stats
29W - 36L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,541
708
801
3,312
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
7
2 / 0 / 0
4,138
828
3,939
4,817
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ishtar
VladOOC97
Ishtar
6
1 / 1 / 0
3,543
709
2,865
3,922
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ravana
psylixx__
Ravana
6
0 / 0 / 1
3,367
673
818
2,911
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,566
713
2,204
4,860
2,085
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
HachimanBake KujiraUllrScylla

VS

Bans
Ao KuangJanusPoseidonThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,516
703
2,524
2,018
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
 
King Arthur
6
0 / 2 / 0
3,444
689
2,437
5,781
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Susano
 
Susano
1
0 / 0 / 0
2,444
489
0
0
0
Nut
Dose01
Nut
4
0 / 1 / 1
2,978
596
2,455
3,047
913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ah Puch
Zoomnig
Ah Puch
5
1 / 1 / 0
3,351
670
2,086
4,400
2,291
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
King Arthur
 
King Arthur
0
2
0
0
L
Susano
 
Susano
0
0
0
0
W
1
0
0
1
L
Nut
Dose01
Nut
0
1
1
0.5
W
Sol
2
0
0
2
W
Ishtar
VladOOC97
Ishtar
1
1
0
1
L
Ah Puch
Zoomnig
Ah Puch
1
1
0
1
W
Ravana
psylixx__
Ravana
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,627
Damage
9,502
19,822
Taken
15,246
6,466
Mitigated
6,754
11,185
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,524
499
0
1,000
2,018
455
0
0
2,018
17,261
0
L
King Arthur
 
King Arthur
2,437
264
0
1,520
5,781
3,095
0
3,895
1,886
0
17,629
L
Susano
 
Susano
0
0
0
0
0
0
0
0
0
0
0
W
801
321
0
1,294
3,312
1,021
0
1,226
1,900
0
15,984
L
Nut
Dose01
Nut
2,455
1,830
0
1,287
3,047
913
0
657
2,390
0
15,086
W
Sol
3,939
3,096
0
3,536
4,817
1,166
0
182
4,583
24,740
2,286
W
Ishtar
VladOOC97
Ishtar
2,865
1,809
0
1,561
3,922
1,261
0
1,389
2,505
0
22,115
L
Ah Puch
Zoomnig
Ah Puch
2,086
156
0
1,400
4,400
2,291
0
1,547
2,853
8,130
928
W
Ravana
psylixx__
Ravana
818
261
0
2,440
2,911
933
0
383
2,384
0
16,297
W
2,204
575
547
1,807
4,860
2,085
0
575
4,233
10,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,155
Gold Earned
15,733
170
Minions Killed
104
0
Camps Cleared
0
487,950
Distance Traveled
429,565
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,516
703
40
8
0
112,148
0
L
King Arthur
3,444
689
28
6
0
105,838
0
L
Susano
2,444
489
0
0
0
0
0
W
Fenrir
3,541
708
26
5
0
90,020
0
L
Nut
2,978
596
25
5
0
96,377
0
W
Sol
4,138
828
46
9
0
90,851
1
W
Ishtar
3,543
709
40
8
0
92,631
0
L
Ah Puch
3,351
670
11
2
0
115,202
1
W
Ravana
3,367
673
38
8
0
107,064
0
W
Ares
3,566
713
20
4
0
107,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role