Player Matchup

Vulcan
Vulcan
BlaqkLightning
Vulcan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,380 Elo+
Solo
Ymir
Ymir
PrimoGC_14
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,507 Elo+
Solo
Arachne
Arachne
Pyronexus
Arachne
Level 78
God Stats
84W - 53L
1,653 SR
Queue Stats
346W - 342L
1,456 Elo+
Solo
Artio
Artio
TinSao15
Artio
Level 108
God Stats
9W - 5L
1,889 SR
Queue Stats
515W - 504L
1,523 Elo+
Solo
Artemis
Artemis
t_rexboi17
Artemis
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 34L
1,235 Elo+
Solo
Team Averages
Level 93
1,609 SR
1,420 Elo+

VS

Team Averages
Level 67
1,626 SR
1,374 Elo+
Xing Tian
Xing Tian
DirtyNES
Xing Tian
Level 66
God Stats
15W - 17L
1,918 SR
Queue Stats
139W - 182L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
Krehmer
Hou Yi
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 226L
1,451 Elo+
Party 1
Bakasura
Bakasura
Squidabun
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,234 Elo+
Party 2
Danzaburou
Danzaburou
kamikaze2082x2
Danzaburou
Level 94
God Stats
2W - 3L
1,732 SR
Queue Stats
360W - 353L
1,425 Elo+
Solo
Skadi
Skadi
ricardorg2812
Skadi
Level 35
God Stats
1W - 3L
1,478 SR
Queue Stats
6W - 17L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,611
538
9,114
3,067
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 2
8,952
560
5,951
9,781
7,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Pyronexus
Arachne
14
2 / 2 / 3
7,541
471
6,896
11,444
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
TinSao15
Artio
13
3 / 0 / 4
7,272
455
6,894
13,812
14,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
t_rexboi17
Artemis
14
3 / 1 / 3
7,592
475
13,650
9,731
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DirtyNES
Xing Tian
11
0 / 2 / 1
7,348
459
7,561
18,324
14,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Krehmer
Hou Yi
13
1 / 2 / 0
7,052
441
5,384
10,098
3,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Squidabun
Bakasura
10
1 / 6 / 1
6,241
390
2,229
15,011
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
kamikaze2082x2
Danzaburou
15
1 / 0 / 0
8,547
534
3,851
5,393
2,566
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 1
7,549
472
3,731
14,605
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Xing Tian
DirtyNES
Xing Tian
0
2
1
0.25
L
Hou Yi
Krehmer
Hou Yi
1
2
0
0.5
W
3
1
2
4
W
Arachne
Pyronexus
Arachne
2
2
3
1.75
L
Bakasura
Squidabun
Bakasura
1
6
1
0.25
W
Artio
TinSao15
Artio
3
0
4
5
L
Danzaburou
kamikaze2082x2
Danzaburou
1
0
0
1
L
1
3
1
0.5
W
Artemis
t_rexboi17
Artemis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,505
Damage
22,756
47,835
Taken
63,431
32,788
Mitigated
32,578
10,983
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,114
3,457
0
450
3,067
1,278
1,120
0
3,067
66,761
0
L
Xing Tian
DirtyNES
Xing Tian
7,561
912
275
3,640
18,324
14,341
253
4,475
13,008
24,734
4,391
L
Hou Yi
Krehmer
Hou Yi
5,384
1,809
0
3,394
10,098
3,639
245
1,796
7,974
0
55,804
W
5,951
840
0
2,161
9,781
7,484
0
996
8,776
49,438
5,607
W
Arachne
Pyronexus
Arachne
6,896
5,434
0
2,052
11,444
5,599
1,492
208
11,236
0
58,989
L
Bakasura
Squidabun
Bakasura
2,229
1,591
0
2,612
15,011
6,366
0
5,738
8,860
0
28,553
W
Artio
TinSao15
Artio
6,894
1,457
305
4,513
13,812
14,252
0
2,958
10,804
30,277
1,474
L
Danzaburou
kamikaze2082x2
Danzaburou
3,851
1,025
0
1,705
5,393
2,566
1,646
962
4,270
0
66,250
L
3,731
1,183
92
4,018
14,605
5,666
6
6,793
7,756
0
53,342
W
Artemis
t_rexboi17
Artemis
13,650
6,522
0
1,502
9,731
4,175
0
2,099
7,632
0
60,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,968
Gold Earned
36,737
396
Minions Killed
395
0
Camps Cleared
0
1,460,690
Distance Traveled
1,376,814
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,611
538
105
7
0
311,375
3
L
Xing Tian
7,348
459
45
3
0
272,132
0
L
Hou Yi
7,052
441
85
5
0
263,949
0
W
Ymir
8,952
560
110
7
0
262,236
0
W
Arachne
7,541
471
80
5
0
312,806
0
L
Bakasura
6,241
390
56
4
0
303,875
0
W
Artio
7,272
455
33
2
0
298,439
8
L
Danzaburou
8,547
534
101
6
0
254,855
10
L
Skadi
7,549
472
108
7
0
282,003
0
W
Artemis
7,592
475
68
4
0
275,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role