Player Matchup

Serqet
Serqet
Bleudark
Serqet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 144L
1,461 Elo+
Solo
Anubis
Anubis
CodyNoSkills
Anubis
Level 172
God Stats
0W - 2L
1,304 SR
Queue Stats
110W - 106L
1,503 Elo+
Solo
Yemoja
Yemoja
HappyChappie
Yemoja
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 161L
1,542 Elo+
Solo
Ullr
Ullr
Li-an_Leo199
Ullr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 272L
1,499 Elo+
Solo
Tiamat
Tiamat
genjuro26
Tiamat
Level 153
God Stats
6W - 8L
1,332 SR
Queue Stats
428W - 450L
1,500 Elo+
Solo
Team Averages
Level 146
1,427 SR
1,501 Elo+

VS

Team Averages
Level 114
1,628 SR
1,506 Elo+
Hel
Hel
BØWxÄrrØWxAxëS
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,626 Elo+
Party 1
Surtr
Surtr
Miniabbotts
Surtr
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
219W - 199L
1,526 Elo+
Solo
Izanami
Izanami
QuietColt149589
Izanami
Level 151
God Stats
3W - 1L
1,703 SR
Queue Stats
84W - 91L
1,435 Elo+
Solo
Heimdallr
Heimdallr
eZCeta
Heimdallr
Level 28
God Stats
2W - 4L
1,901 SR
Queue Stats
135W - 150L
1,460 Elo+
Party 1
Maui
Maui
iLcHaKaL
Maui
Level 121
God Stats
14W - 12L
1,536 SR
Queue Stats
464W - 520L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bleudark
Serqet
14
1 / 3 / 2
7,535
754
4,521
11,234
15,152
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
0 / 3 / 3
7,024
702
10,840
8,418
5,151
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
12
0 / 3 / 3
7,260
726
5,659
11,660
10,930
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 4 / 0
6,692
669
6,492
10,544
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
genjuro26
Tiamat
12
1 / 5 / 1
6,992
699
9,098
8,381
6,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 17
7,906
791
11,672
11,264
5,794
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 1 / 12
8,377
838
7,130
9,509
8,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 0 / 13
9,525
953
8,743
5,487
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heimdallr
eZCeta
Heimdallr
15
9 / 1 / 8
9,245
925
13,505
9,227
4,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
13
1 / 1 / 15
8,530
853
5,309
13,816
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
83
3
Kills
18
18
Deaths
4
9
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Serqet
Bleudark
Serqet
1
3
2
0.67
W
0
1
17
8.5
L
Anubis
0
3
3
0.5
L
Yemoja
0
3
3
0.5
L
1
4
0
0.25
W
3
1
12
9
W
5
0
13
11.5
W
Heimdallr
eZCeta
Heimdallr
9
1
8
13
L
Tiamat
genjuro26
Tiamat
1
5
1
0.3
W
Maui
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,610
Damage
46,359
50,237
Taken
49,303
43,038
Mitigated
34,917
17,848
Healing
28,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Bleudark
Serqet
4,521
585
447
1,309
11,234
15,152
0
3,925
7,309
0
6,778
W
11,672
701
11,128
6,301
11,264
5,794
386
5,726
5,538
20,786
743
L
Anubis
10,840
192
864
1,778
8,418
5,151
0
3,423
4,995
28,120
0
L
Yemoja
5,659
1,880
8,196
2,929
11,660
10,930
0
3,256
8,404
10,656
0
L
6,492
3,044
287
1,494
10,544
5,363
0
3,030
7,514
0
15,342
W
7,130
2,278
962
896
9,509
8,529
839
4,345
4,828
903
12,496
W
8,743
5,045
795
1,202
5,487
3,232
1,736
3,078
2,409
0
29,020
W
Heimdallr
eZCeta
Heimdallr
13,505
6,110
809
1,306
9,227
4,287
1,391
6,705
2,354
0
25,097
L
Tiamat
genjuro26
Tiamat
9,098
332
143
401
8,381
6,442
0
3,362
5,019
18,965
720
W
Maui
5,309
350
1,793
3,483
13,816
13,075
0
5,352
8,464
5,849
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
43,583
112
Minions Killed
136
0
Camps Cleared
0
932,147
Distance Traveled
994,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,535
754
4
0
0
190,931
0
W
Hel
7,906
791
23
2
0
198,908
0
L
Anubis
7,024
702
35
4
0
224,755
0
L
Yemoja
7,260
726
9
1
0
138,313
0
L
Ullr
6,692
669
25
3
0
154,072
0
W
Surtr
8,377
838
14
1
0
196,906
0
W
Izanami
9,525
953
64
6
0
193,350
0
W
Heimdallr
9,245
925
29
3
0
198,071
0
L
Tiamat
6,992
699
39
4
0
224,076
0
W
Maui
8,530
853
6
1
0
206,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role