Player Matchup

Da Ji
Da Ji
ThinButNot
Da Ji
Level 113
God Stats
5W - 0L
1,672 SR
Queue Stats
20W - 16L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
Yea Noob
Jormungandr
Level 109
God Stats
2W - 0L
1,571 SR
Queue Stats
27W - 23L
1,532 Elo+
Party 1
Loki
Loki
woah meIIy
Loki
Level 27
God Stats
4W - 5L
1,518 SR
Queue Stats
43W - 73L
1,285 Elo+
Party 1
Team Averages
Level 83
1,587 SR
1,460 Elo+

VS

Team Averages
Level 40
1,342 SR
1,274 Elo+
Hou Yi
Hou Yi
Jessrobin2761
Hou Yi
Level 18
God Stats
0W - 2L
1,122 SR
Queue Stats
7W - 16L
1,246 Elo+
Party 2
Medusa
Medusa
Papawookie96
Medusa
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,223 Elo+
Party 2
Anubis
Anubis
TheCurcoVein
Anubis
Level 68
God Stats
29W - 21L
1,402 SR
Queue Stats
40W - 39L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
11 / 0 / 7
9,377
938
12,313
4,848
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Yea Noob
Jormungandr
12
3 / 0 / 10
7,581
758
4,740
7,533
7,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 4 / 10
8,132
813
8,691
8,437
2,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,028
603
1,966
8,663
2,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
10
1 / 5 / 1
6,466
647
6,007
10,969
3,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
2 / 7 / 0
7,001
700
4,919
9,223
3,617
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
3
4
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Medusa
1
5
1
0.3
L
Anubis
2
7
0
0.29
W
Da Ji
11
0
7
14.5
W
Jormungandr
Yea Noob
Jormungandr
3
0
10
8
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
12,892
20,818
Taken
28,855
12,847
Mitigated
9,778
1,410
Healing
1,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,966
1,083
0
0
8,663
2,541
0
1,425
7,226
0
5,345
L
Medusa
6,007
2,534
0
284
10,969
3,620
310
1,706
9,251
0
17,898
L
Anubis
4,919
80
0
1,224
9,223
3,617
0
1,165
8,058
17,507
0
W
Da Ji
12,313
4,591
0
0
4,848
2,484
336
844
3,986
0
32,955
W
Jormungandr
Yea Noob
Jormungandr
4,740
1,357
0
51
7,533
7,500
92
1,530
6,003
18,836
1,063
W
8,691
2,367
31
1,328
8,437
2,863
558
2,609
5,828
0
24,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,090
Gold Earned
19,495
106
Minions Killed
54
0
Camps Cleared
0
545,399
Distance Traveled
386,782
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,028
603
5
1
0
133,284
0
L
Medusa
6,466
647
29
3
0
134,751
0
L
Anubis
7,001
700
20
2
0
118,747
2
W
Da Ji
9,377
938
53
5
0
199,387
0
W
Jormungandr
7,581
758
22
2
0
167,556
0
W
Loki
8,132
813
31
3
0
178,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role