Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Kocotye
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Kokotye
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,325 Elo+
Party 2
Nut
Nut
Sonyocor
Nut
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,371 Elo+
Party 2
Arachne
Arachne
Triks
Arachne
Level 154
God Stats
12W - 8L
1,924 SR
Queue Stats
412W - 373L
1,538 Elo+
Solo
Team Averages
Level 72
1,585 SR
1,426 Elo+

VS

Team Averages
Level 155
1,660 SR
1,485 Elo+
Horus
Horus
AtomRageHnter
Horus
Level 178
God Stats
9W - 4L
1,594 SR
Queue Stats
332W - 363L
1,416 Elo+
Party 1
Rama
Rama
BetterBeBAD
Rama
Level 158
God Stats
8W - 11L
1,747 SR
Queue Stats
95W - 92L
1,467 Elo+
Solo
Zeus
Zeus
Espiii
Zeus
Level 182
God Stats
2W - 0L
1,754 SR
Queue Stats
133W - 123L
1,435 Elo+
Solo
Cthulhu
Cthulhu
giladish
Cthulhu
Level 102
God Stats
17W - 10L
1,634 SR
Queue Stats
245W - 248L
1,553 Elo+
Party 1
Mercury
Mercury
thePeacemen
Mercury
Level 156
God Stats
25W - 29L
1,572 SR
Queue Stats
234W - 232L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 5 / 1
6,170
514
5,431
9,671
3,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Awilix
Kocotye
Awilix
11
5 / 5 / 0
6,283
524
5,943
11,810
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Kokotye
Baron Samedi
9
0 / 3 / 4
5,796
483
2,854
8,654
7,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 3
5,269
439
3,971
6,304
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Triks
Arachne
10
0 / 1 / 0
5,847
487
3,632
12,655
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,107
509
3,237
6,995
5,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 3 / 4
6,716
560
7,962
8,903
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Espiii
Zeus
14
5 / 1 / 3
7,761
647
11,087
6,688
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
giladish
Cthulhu
12
1 / 0 / 2
7,510
626
6,334
5,283
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
thePeacemen
Mercury
14
6 / 0 / 5
7,816
651
7,205
9,616
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
15
15
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
1
0.1
W
2
1
3
3.5
W
1
3
4
1
W
Zeus
Espiii
Zeus
5
1
3
6.5
L
Awilix
Kocotye
Awilix
5
5
0
1
L
Baron Samedi
Kokotye
Baron Samedi
0
3
4
0.67
L
0
1
3
1.5
L
Arachne
Triks
Arachne
0
1
0
0
W
Cthulhu
giladish
Cthulhu
1
0
2
2
W
Mercury
thePeacemen
Mercury
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,831
Damage
35,825
49,094
Taken
37,485
24,254
Mitigated
19,925
15,531
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,431
701
0
2,630
9,671
3,629
0
5,804
3,867
47,730
0
W
3,237
1,361
721
2,286
6,995
5,481
0
1,281
5,714
0
22,214
W
7,962
6,811
0
2,778
8,903
3,731
0
2,353
6,550
0
50,481
W
Zeus
Espiii
Zeus
11,087
1,978
0
460
6,688
3,083
0
3,016
3,672
63,256
2,528
L
Awilix
Kocotye
Awilix
5,943
2,467
0
3,436
11,810
4,901
0
3,045
8,765
0
35,600
L
Baron Samedi
Kokotye
Baron Samedi
2,854
347
514
3,145
8,654
7,032
0
1,329
7,285
21,283
0
L
3,971
2,545
0
1,240
6,304
2,099
0
0
6,304
0
26,990
L
Arachne
Triks
Arachne
3,632
3,124
0
4,566
12,655
6,593
370
6,368
5,583
0
36,524
W
Cthulhu
giladish
Cthulhu
6,334
200
0
1,357
5,283
3,097
301
201
5,082
49,773
1,365
W
Mercury
thePeacemen
Mercury
7,205
3,889
0
1,732
9,616
4,533
0
1,434
8,182
0
64,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,365
Gold Earned
35,910
296
Minions Killed
451
0
Camps Cleared
0
1,184,004
Distance Traveled
1,280,712
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,170
514
79
7
0
219,128
0
W
Horus
6,107
509
25
2
0
267,853
0
W
Rama
6,716
560
82
7
0
206,137
1
W
Zeus
7,761
647
110
9
0
227,976
5
L
Awilix
6,283
524
63
5
0
280,193
0
L
Baron Samedi
5,796
483
21
2
0
227,023
5
L
Nut
5,269
439
59
5
0
233,615
0
L
Arachne
5,847
487
74
6
0
224,045
3
W
Cthulhu
7,510
626
129
11
0
260,856
0
W
Mercury
7,816
651
105
9
0
317,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role