Player Matchup

Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Izan1016
Pele
Level 68
God Stats
15W - 14L
1,321 SR
Queue Stats
41W - 45L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
Vikingo9619Mlg
Danzaburou
Level 14
God Stats
22W - 26L
1,337 SR
Queue Stats
28W - 36L
1,237 Elo+
Party 2
Ymir
Ymir
Xx_HACKXD_xX
Ymir
Level 22
God Stats
5W - 4L
1,795 SR
Queue Stats
16W - 23L
1,266 Elo+
Party 2
Anubis
Anubis
chrisleon2204
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,342 Elo+
Party 2
Team Averages
Level 46
1,491 SR
1,347 Elo+

VS

Team Averages
Level 112
1,501 SR
1,439 Elo+
Cthulhu
Cthulhu
AP0C ACIDIC
Cthulhu
Level 90
God Stats
48W - 23L
1,622 SR
Queue Stats
244W - 237L
1,475 Elo+
Party 1
Bastet
Bastet
Dark_Strangerr
Bastet
Level 145
God Stats
25W - 20L
1,360 SR
Queue Stats
237W - 244L
1,387 Elo+
Solo
Persephone
Persephone
Hnko89
Persephone
Level 87
God Stats
19W - 21L
1,529 SR
Queue Stats
239W - 220L
1,471 Elo+
Party 1
Osiris
Osiris
Problem892012
Osiris
Level 80
God Stats
20W - 25L
1,493 SR
Queue Stats
206W - 202L
1,388 Elo+
Solo
Heimdallr
Heimdallr
dye4pizza
Heimdallr
Level 158
God Stats
13W - 14L
1,500 SR
Queue Stats
282W - 281L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 8 / 0
6,535
467
7,551
12,160
4,629
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
14
0 / 1 / 2
7,254
518
4,063
11,594
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Vikingo9619Mlg
Danzaburou
11
1 / 2 / 1
6,512
465
5,859
6,745
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
6,345
453
1,839
11,428
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 9 / 0
6,014
430
281
10,637
4,065
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AP0C ACIDIC
Cthulhu
12
3 / 0 / 6
7,698
550
8,312
10,020
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 1 / 4
7,200
514
6,039
11,968
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Persephone
Hnko89
Persephone
13
7 / 0 / 3
8,921
637
10,028
4,049
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
6 / 1 / 3
7,363
526
6,834
11,037
9,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
dye4pizza
Heimdallr
12
2 / 1 / 2
7,026
502
5,372
7,835
3,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
22
22
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
8
0
0.13
W
Cthulhu
AP0C ACIDIC
Cthulhu
3
0
6
6
W
4
1
4
6
W
Persephone
Hnko89
Persephone
7
0
3
8.5
L
Pele
0
1
2
1
W
6
1
3
7.5
L
Danzaburou
Vikingo9619Mlg
Danzaburou
1
2
1
0.75
L
0
2
0
0
L
0
9
0
0
W
Heimdallr
dye4pizza
Heimdallr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,593
Damage
36,585
52,564
Taken
44,909
24,089
Mitigated
30,829
9,924
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,551
5,074
0
296
12,160
4,629
201
2,087
9,427
0
38,817
W
Cthulhu
AP0C ACIDIC
Cthulhu
8,312
407
312
3,665
10,020
11,068
231
950
9,070
39,714
766
W
6,039
1,764
0
1,961
11,968
4,737
33
103
11,865
0
45,222
W
Persephone
Hnko89
Persephone
10,028
160
0
787
4,049
1,564
489
281
3,768
48,392
1,181
L
Pele
4,063
688
292
5,526
11,594
4,499
1,025
1,558
9,831
0
59,976
W
6,834
1,894
108
3,124
11,037
9,726
0
0
11,037
0
36,896
L
Danzaburou
Vikingo9619Mlg
Danzaburou
5,859
1,891
0
1,004
6,745
2,712
776
3,245
3,413
0
28,856
L
1,839
418
0
1,808
11,428
8,184
21
4,251
7,113
20,489
1,427
L
281
0
0
998
10,637
4,065
0
6,349
3,792
19,631
476
W
Heimdallr
dye4pizza
Heimdallr
5,372
1,884
0
3,410
7,835
3,734
86
353
7,482
0
54,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
38,208
274
Minions Killed
343
0
Camps Cleared
0
1,357,003
Distance Traveled
1,393,651
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,535
467
51
4
0
239,460
0
W
Cthulhu
7,698
550
60
4
0
308,873
0
W
Bastet
7,200
514
60
4
0
270,024
1
W
Persephone
8,921
637
76
5
0
268,736
0
L
Pele
7,254
518
99
7
0
365,978
0
W
Osiris
7,363
526
48
3
0
280,031
1
L
Danzaburou
6,512
465
44
3
0
270,919
0
L
Ymir
6,345
453
35
3
0
264,228
0
L
Anubis
6,014
430
45
3
0
216,418
0
W
Heimdallr
7,026
502
99
7
0
265,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role