Player Matchup

Vulcan
Vulcan
KingAverett
Vulcan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,420 Elo+
Solo
Achilles
Achilles
ShodyOx
Achilles
Level 16
God Stats
8W - 5L
1,682 SR
Queue Stats
36W - 47L
1,416 Elo+
Party 2
Thanatos
Thanatos
VorticoseBook1
Thanatos
Level 40
God Stats
9W - 10L
1,460 SR
Queue Stats
62W - 85L
1,383 Elo+
Party 2
Neith
Neith
eqwate
Neith
Level 44
God Stats
3W - 2L
1,526 SR
Queue Stats
106W - 106L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
zerosiege
Aphrodite
Level 28
God Stats
0W - 4L
1,330 SR
Queue Stats
22W - 26L
1,352 Elo+
Party 1
Team Averages
Level 37
1,499 SR
1,392 Elo+

VS

Team Averages
Level 89
1,518 SR
1,487 Elo+
Janus
Janus
Purpleshirt8460
Janus
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 171L
1,458 Elo+
Solo
Ymir
Ymir
Techx86
Ymir
Level 153
God Stats
99W - 74L
1,570 SR
Queue Stats
242W - 204L
1,500 Elo+
Solo
Fenrir
Fenrir
Vighardur
Fenrir
Level 68
God Stats
5W - 6L
1,479 SR
Queue Stats
68W - 54L
1,497 Elo+
Solo
Cthulhu
Cthulhu
muypi
Cthulhu
Level 47
God Stats
6W - 1L
1,673 SR
Queue Stats
81W - 69L
1,476 Elo+
Solo
Heimdallr
Heimdallr
wellsy1888
Heimdallr
Level 107
God Stats
2W - 4L
1,365 SR
Queue Stats
114W - 110L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 7 / 2
8,734
460
5,770
10,384
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ShodyOx
Achilles
4
0 / 1 / 0
5,609
295
736
2,807
1,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
14
4 / 4 / 1
8,686
457
7,613
15,702
7,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
eqwate
Neith
14
3 / 3 / 2
8,398
442
13,198
14,736
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
zerosiege
Aphrodite
10
0 / 8 / 5
7,404
390
6,737
20,257
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 10
10,545
555
9,237
6,204
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Techx86
Ymir
16
5 / 1 / 6
10,919
575
7,832
13,677
13,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Vighardur
Fenrir
17
10 / 2 / 5
10,716
564
5,781
15,040
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
muypi
Cthulhu
15
3 / 1 / 8
9,963
524
9,253
16,460
14,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
wellsy1888
Heimdallr
15
1 / 3 / 8
9,170
483
12,361
14,245
6,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
23
23
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
7
2
0.14
W
4
0
10
9
L
Achilles
ShodyOx
Achilles
0
1
0
0
W
Ymir
Techx86
Ymir
5
1
6
8
W
Fenrir
Vighardur
Fenrir
10
2
5
6.25
L
Thanatos
4
4
1
1.13
L
Neith
eqwate
Neith
3
3
2
1.33
W
Cthulhu
muypi
Cthulhu
3
1
8
7
W
Heimdallr
wellsy1888
Heimdallr
1
3
8
1.67
L
Aphrodite
zerosiege
Aphrodite
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,054
Damage
44,464
63,886
Taken
65,626
34,951
Mitigated
44,100
24,173
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,770
2,164
0
813
10,384
3,988
0
3,605
6,461
68,239
0
W
9,237
484
0
581
6,204
2,260
1,556
2,114
4,090
65,308
2,334
L
Achilles
ShodyOx
Achilles
736
0
0
167
2,807
1,691
0
1,236
1,531
0
4,522
W
Ymir
Techx86
Ymir
7,832
881
0
750
13,677
13,811
956
1,696
11,917
76,348
7,389
W
Fenrir
Vighardur
Fenrir
5,781
908
0
6,558
15,040
7,012
0
2,842
12,198
0
71,738
L
Thanatos
7,613
1,878
0
9,011
15,702
7,233
0
7,172
8,304
0
68,146
L
Neith
eqwate
Neith
13,198
6,341
0
6,242
14,736
7,157
0
5,300
9,436
0
79,793
W
Cthulhu
muypi
Cthulhu
9,253
867
2,345
3,911
16,460
14,445
622
2,949
13,439
41,532
2,378
W
Heimdallr
wellsy1888
Heimdallr
12,361
5,684
0
4,396
14,245
6,572
1,847
3,786
10,459
0
70,350
L
Aphrodite
zerosiege
Aphrodite
6,737
1,685
688
7,252
20,257
14,882
0
6,985
13,138
24,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
51,313
350
Minions Killed
504
0
Camps Cleared
0
1,535,806
Distance Traveled
1,879,948
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,734
460
104
5
0
334,337
2
W
Janus
10,545
555
120
6
0
380,241
0
L
Achilles
5,609
295
10
1
0
81,943
0
W
Ymir
10,919
575
119
6
0
320,887
3
W
Fenrir
10,716
564
109
6
0
433,569
4
L
Thanatos
8,686
457
111
6
0
398,606
0
L
Neith
8,398
442
102
5
0
391,146
0
W
Cthulhu
9,963
524
54
3
0
390,930
0
W
Heimdallr
9,170
483
102
5
0
354,321
0
L
Aphrodite
7,404
390
23
1
0
329,774
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role