Player Matchup

Nemesis
Nemesis
ElChorch420
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,431 Elo+
Solo
Neith
Neith
MoonTxi
Neith
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 79L
1,384 Elo+
Solo
Atlas
Atlas
gissele
Atlas
Level 85
God Stats
8W - 4L
1,606 SR
Queue Stats
9W - 6L
1,418 Elo+
Solo
Da Ji
Da Ji
iProgg
Da Ji
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 252L
1,508 Elo+
Solo
Ra
Ra
starkwolf55
Ra
Level 107
God Stats
24W - 22L
1,284 SR
Queue Stats
253W - 247L
1,301 Elo+
Solo
Team Averages
Level 109
1,478 SR
1,408 Elo+

VS

Team Averages
Level 120
1,447 SR
1,432 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CrazyC0w
Artemis
Level 93
God Stats
106W - 91L
1,549 SR
Queue Stats
436W - 427L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pirehxx
Tsukuyomi
Level 100
God Stats
36W - 14L
1,590 SR
Queue Stats
164W - 150L
1,523 Elo+
Solo
Aphrodite
Aphrodite
lukasdbl
Aphrodite
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 61L
1,537 Elo+
Solo
Anubis
Anubis
roodnew
Anubis
Level 96
God Stats
0W - 6L
1,095 SR
Queue Stats
0W - 6L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElChorch420
Nemesis
12
3 / 0 / 1
6,124
557
4,044
8,928
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MoonTxi
Neith
10
2 / 1 / 2
6,031
548
4,575
6,809
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
gissele
Atlas
10
0 / 0 / 3
5,936
540
4,630
6,882
5,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
iProgg
Da Ji
12
1 / 2 / 0
6,679
607
3,864
5,890
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
5,763
524
1,238
4,355
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 1 / 1
5,306
482
1,009
5,349
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
CrazyC0w
Artemis
9
0 / 2 / 1
4,835
440
6,479
6,621
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Pirehxx
Tsukuyomi
12
2 / 1 / 0
6,124
557
5,117
7,284
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
lukasdbl
Aphrodite
9
0 / 1 / 1
5,224
475
2,429
8,019
4,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
roodnew
Anubis
10
1 / 1 / 1
5,862
533
1,598
5,069
2,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
4
4
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
1
1.5
L
Artemis
CrazyC0w
Artemis
0
2
1
0.25
W
Nemesis
ElChorch420
Nemesis
3
0
1
3.5
W
Neith
MoonTxi
Neith
2
1
2
3
L
Tsukuyomi
Pirehxx
Tsukuyomi
2
1
0
2
W
Atlas
gissele
Atlas
0
0
3
1.5
W
Da Ji
iProgg
Da Ji
1
2
0
0.5
L
Aphrodite
lukasdbl
Aphrodite
0
1
1
0.5
L
Anubis
roodnew
Anubis
1
1
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,351
Damage
16,632
32,864
Taken
32,342
14,805
Mitigated
13,991
8,254
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,009
93
0
250
5,349
2,026
0
705
4,644
36,672
0
L
Artemis
CrazyC0w
Artemis
6,479
2,878
0
1,319
6,621
2,589
0
1,717
4,904
0
35,315
W
Nemesis
ElChorch420
Nemesis
4,044
1,933
0
1,176
8,928
3,768
0
558
8,370
0
48,134
W
Neith
MoonTxi
Neith
4,575
838
0
1,441
6,809
2,612
0
1,160
5,649
0
48,621
L
Tsukuyomi
Pirehxx
Tsukuyomi
5,117
562
0
1,186
7,284
2,943
0
1,172
6,112
0
53,861
W
Atlas
gissele
Atlas
4,630
1,921
0
3,385
6,882
5,236
0
1,676
5,206
18,227
0
W
Da Ji
iProgg
Da Ji
3,864
1,062
0
1,757
5,890
1,919
0
1,642
4,248
0
49,058
L
Aphrodite
lukasdbl
Aphrodite
2,429
434
2,069
4,500
8,019
4,428
0
2,274
5,745
25,187
0
L
Anubis
roodnew
Anubis
1,598
247
0
2,291
5,069
2,005
0
0
5,069
35,958
0
W
1,238
93
108
387
4,355
1,270
0
0
4,355
43,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
27,351
345
Minions Killed
299
0
Camps Cleared
0
1,137,707
Distance Traveled
951,047
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,306
482
64
6
0
170,767
0
L
Artemis
4,835
440
48
4
0
190,638
0
W
Nemesis
6,124
557
78
7
0
284,079
0
W
Neith
6,031
548
98
9
0
197,266
1
L
Tsukuyomi
6,124
557
79
7
0
218,912
0
W
Atlas
5,936
540
12
1
0
200,894
0
W
Da Ji
6,679
607
80
7
0
213,226
2
L
Aphrodite
5,224
475
33
3
0
202,449
0
L
Anubis
5,862
533
75
7
0
168,281
2
W
Ra
5,763
524
77
7
0
242,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role