Player Matchup

Nike
Nike
Silver II
 
Nike
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver III
CILVETI12
Thoth
Silver III
Level 96
God Stats
6W - 11L
1,300 SR
Queue Stats
247W - 258L
1,044 MMR
Solo
Geb
Geb
Silver IV
IsNavin
Geb
Silver IV
Level 155
God Stats
1W - 2L
1,126 SR
Queue Stats
29W - 49L
1,083 MMR
Solo
Odin
Odin
Silver I
Sensei_Shisui_
Odin
Silver I
Level 157
God Stats
1W - 1L
1,788 SR
Queue Stats
124W - 141L
1,077 MMR
Solo
Medusa
Medusa
Bronze III
ShenLong91
Medusa
Bronze III
Level 107
God Stats
0W - 3L
1,371 SR
Queue Stats
6W - 18L
1,042 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,417 SR
1,149 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,465 SR
1,174 MMR
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver I
Asaelf
Hachiman
Silver I
Level 69
God Stats
16W - 8L
1,529 SR
Queue Stats
111W - 123L
1,118 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
Egesus
Tsukuyomi
Silver II
Level 128
God Stats
34W - 23L
1,524 SR
Queue Stats
118W - 142L
1,031 MMR
Solo
Janus
Janus
Silver II
Quaveery
Janus
Silver II
Level 84
God Stats
9W - 12L
1,327 SR
Queue Stats
472W - 508L
1,113 MMR
Solo
Da Ji
Da Ji
Silver II
Termit1488
Da Ji
Silver II
Level 171
God Stats
6W - 8L
1,444 SR
Queue Stats
194W - 216L
1,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
1 / 3 / 0
6,216
345
2,244
6,421
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thoth
CILVETI12
Thoth
15
3 / 3 / 1
9,077
504
11,187
9,480
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Geb
14
0 / 3 / 0
7,359
409
5,874
19,380
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 3 / 0
9,686
538
13,353
15,802
17,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
ShenLong91
Medusa
15
1 / 3 / 0
8,730
485
8,774
12,580
4,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ArachneAthenaAo Kuang

VS

Bans
SusanoBacchusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 0 / 6
9,587
533
5,945
15,856
19,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Asaelf
Hachiman
17
4 / 2 / 3
10,657
592
10,093
12,508
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Egesus
Tsukuyomi
15
3 / 2 / 1
9,874
549
12,724
18,263
9,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Quaveery
Janus
17
3 / 3 / 2
9,947
553
8,501
9,862
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
16
4 / 2 / 3
9,565
531
6,458
19,705
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
9
Kills
15
15
Deaths
9
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
0
0.33
W
Kuzenbo
 
Kuzenbo
1
0
6
4
W
Hachiman
Asaelf
Hachiman
4
2
3
2.75
L
Thoth
CILVETI12
Thoth
3
3
1
1.17
W
Tsukuyomi
Egesus
Tsukuyomi
3
2
1
1.75
L
Geb
0
3
0
0
W
Janus
Quaveery
Janus
3
3
2
1.33
L
4
3
0
1.33
L
Medusa
ShenLong91
Medusa
1
3
0
0.33
W
Da Ji
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,432
Damage
43,721
63,663
Taken
76,194
43,953
Mitigated
45,467
11,806
Healing
26,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,244
287
0
445
6,421
2,639
0
1,054
5,273
0
28,287
W
Kuzenbo
 
Kuzenbo
5,945
2,219
152
5,183
15,856
19,669
449
2,200
13,656
41,227
0
W
Hachiman
Asaelf
Hachiman
10,093
7,381
0
4,187
12,508
5,024
2,588
2,195
10,313
0
86,315
L
Thoth
CILVETI12
Thoth
11,187
869
0
1,240
9,480
3,721
0
3,867
5,283
70,778
2,135
W
Tsukuyomi
Egesus
Tsukuyomi
12,724
4,402
0
6,495
18,263
9,230
0
1,174
16,125
0
65,934
L
Geb
5,874
560
0
3,042
19,380
14,739
0
5,553
13,399
43,717
1,293
W
Janus
Quaveery
Janus
8,501
392
0
676
9,862
3,585
35
6,775
3,087
77,829
699
L
13,353
3,081
0
3,968
15,802
17,933
0
12
14,761
0
83,620
L
Medusa
ShenLong91
Medusa
8,774
4,022
0
3,111
12,580
4,921
0
3,212
9,326
0
83,913
W
Da Ji
6,458
1,950
0
9,794
19,705
7,959
0
4,341
15,101
0
79,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
49,630
445
Minions Killed
545
0
Camps Cleared
0
1,505,878
Distance Traveled
1,849,624
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,216
345
43
2
0
153,681
0
W
Kuzenbo
9,587
533
37
2
0
416,592
9
W
Hachiman
10,657
592
142
8
0
344,166
1
L
Thoth
9,077
504
107
6
0
330,142
4
W
Tsukuyomi
9,874
549
111
6
0
314,512
0
L
Geb
7,359
409
45
3
0
385,836
7
W
Janus
9,947
553
152
8
0
408,627
0
L
Odin
9,686
538
130
7
0
297,974
3
L
Medusa
8,730
485
120
7
0
338,245
0
W
Da Ji
9,565
531
103
6
0
365,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role