Player Matchup

Hera
Hera
Silver I
 
Hera
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Hugopf04
Bacchus
Silver I
Level 106
God Stats
4W - 5L
1,462 SR
Queue Stats
94W - 108L
983 MMR
Party 2
Ao Kuang
Ao Kuang
Silver III
Pietras933
Ao Kuang
Silver III
Level 96
God Stats
3W - 10L
1,100 SR
Queue Stats
26W - 58L
1,143 MMR
Solo
Ullr
Ullr
Gold V
Veeesty 91
Ullr
Gold V
Level 202
God Stats
11W - 13L
1,632 SR
Queue Stats
238W - 246L
1,158 MMR
Solo
Cthulhu
Cthulhu
Gold II
robeda69
Cthulhu
Gold II
Level 134
God Stats
6W - 1L
1,780 SR
Queue Stats
162W - 165L
1,277 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,495 SR
1,212 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,549 SR
1,208 MMR
Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Jz_Vrax68
Gilgamesh
Silver IV
Level 104
God Stats
4W - 3L
1,612 SR
Queue Stats
380W - 393L
1,153 MMR
Party 1
Danzaburou
Danzaburou
Bronze V
Le_Jerry_
Danzaburou
Bronze V
Level 85
God Stats
3W - 4L
1,568 SR
Queue Stats
65W - 96L
1,108 MMR
Party 1
Sobek
Sobek
Silver I
LimeGnome LouiS
Sobek
Silver I
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 230L
1,115 MMR
Solo
Thanatos
Thanatos
Silver I
gslabc1
Thanatos
Silver I
Level 108
God Stats
21W - 20L
1,566 SR
Queue Stats
167W - 178L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 1 / 3
9,593
685
8,414
6,808
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Hugopf04
Bacchus
13
2 / 4 / 8
7,883
563
5,265
12,727
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Pietras933
Ao Kuang
14
6 / 1 / 4
8,237
588
5,120
13,722
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 0 / 3
9,465
676
9,258
9,906
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
robeda69
Cthulhu
15
0 / 0 / 1
9,034
645
12,055
11,170
13,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AchillesThorHou YiKukulkan

VS

Bans
SusanoNutBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 5 / 2
6,901
493
8,277
8,352
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Jz_Vrax68
Gilgamesh
13
0 / 1 / 0
7,567
541
6,677
18,141
7,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Le_Jerry_
Danzaburou
12
0 / 5 / 0
7,054
504
4,413
11,347
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 2
5,838
417
2,878
11,540
9,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
gslabc1
Thanatos
12
5 / 2 / 1
7,173
512
9,026
12,339
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
6
6
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
3
7.5
L
Zeus
 
Zeus
0
5
2
0.2
W
Bacchus
Hugopf04
Bacchus
2
4
8
1.5
L
Gilgamesh
Jz_Vrax68
Gilgamesh
0
1
0
0
L
Danzaburou
Le_Jerry_
Danzaburou
0
5
0
0
L
1
5
2
0.4
W
Ao Kuang
Pietras933
Ao Kuang
6
1
4
8
W
4
0
3
5.5
L
Thanatos
gslabc1
Thanatos
5
2
1
2.75
W
Cthulhu
robeda69
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,112
Damage
31,271
54,333
Taken
61,719
36,941
Mitigated
29,670
13,040
Healing
16,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,414
1,416
0
2,136
6,808
2,628
132
3,052
3,473
61,497
2,969
L
Zeus
 
Zeus
8,277
1,171
0
181
8,352
2,958
0
5,599
2,375
52,921
2,019
W
Bacchus
Hugopf04
Bacchus
5,265
1,046
0
2,274
12,727
10,869
388
4,314
8,275
29,505
1,030
L
Gilgamesh
Jz_Vrax68
Gilgamesh
6,677
2,410
0
2,733
18,141
7,868
0
10,318
6,749
0
68,002
L
Danzaburou
Le_Jerry_
Danzaburou
4,413
1,369
71
2,105
11,347
4,376
0
1,659
9,688
0
54,303
L
2,878
548
0
3,218
11,540
9,216
0
6,810
4,454
18,562
0
W
Ao Kuang
Pietras933
Ao Kuang
5,120
1,318
0
3,384
13,722
5,711
586
1,493
12,173
54,635
0
W
9,258
3,805
0
1,885
9,906
4,515
2,276
1,680
8,170
0
88,275
L
Thanatos
gslabc1
Thanatos
9,026
1,948
0
8,401
12,339
5,252
0
3,515
8,668
0
48,694
W
Cthulhu
robeda69
Cthulhu
12,055
1,474
111
3,250
11,170
13,218
0
0
11,170
67,720
2,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
34,533
505
Minions Killed
379
0
Camps Cleared
0
1,456,375
Distance Traveled
1,349,785
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,593
685
126
9
0
278,590
1
L
Zeus
6,901
493
99
7
0
259,761
2
W
Bacchus
7,883
563
37
3
0
302,491
0
L
Gilgamesh
7,567
541
116
8
0
286,797
9
L
Danzaburou
7,054
504
83
6
0
259,179
2
L
Sobek
5,838
417
17
1
0
235,249
1
W
Ao Kuang
8,237
588
67
5
0
323,388
3
W
Ullr
9,465
676
134
10
0
281,198
0
L
Thanatos
7,173
512
64
5
0
308,799
0
W
Cthulhu
9,034
645
141
10
0
270,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role