Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
MazyarElf
Mulan
Level 106
God Stats
10W - 5L
1,739 SR
Queue Stats
93W - 83L
1,487 Elo+
Solo
Lancelot
Lancelot
Sharky10
Lancelot
Level 147
God Stats
2W - 1L
1,735 SR
Queue Stats
25W - 32L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
romanoscz716
Kukulkan
Level 97
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 43L
1,203 Elo+
Solo
Team Averages
Level 128
1,595 SR
1,410 Elo+

VS

Team Averages
Level 64
1,414 SR
1,491 Elo+
Vulcan
Vulcan
 
Vulcan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
EnriqueSkill
Achilles
Level 23
God Stats
1W - 1L
1,283 SR
Queue Stats
19W - 14L
1,541 Elo+
Party 1
Nut
Nut
Jerfi50
Nut
Level 54
God Stats
2W - 2L
1,287 SR
Queue Stats
84W - 91L
1,365 Elo+
Solo
Serqet
Serqet
Robert88Egea
Serqet
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 36L
1,547 Elo+
Party 1
Cabrakan
Cabrakan
TThing
Cabrakan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 2 / 6
6,219
622
4,793
9,117
6,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nut
 
Nut
9
1 / 3 / 4
5,644
564
6,910
8,597
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
MazyarElf
Mulan
9
0 / 4 / 0
5,584
558
4,931
9,801
6,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
Sharky10
Lancelot
12
7 / 3 / 2
6,725
673
7,686
10,308
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
romanoscz716
Kukulkan
11
1 / 0 / 1
5,909
591
1,319
4,393
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 0
6,131
613
3,719
2,832
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
EnriqueSkill
Achilles
12
6 / 1 / 0
6,972
697
8,443
9,418
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
10
1 / 4 / 4
5,576
558
5,779
8,665
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
12
4 / 3 / 1
6,555
656
4,774
9,555
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
TThing
Cabrakan
9
0 / 2 / 4
5,354
535
3,211
9,590
7,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
11
12
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
6
2.5
L
Nut
 
Nut
1
3
4
1
W
Vulcan
 
Vulcan
0
1
0
0
W
Achilles
EnriqueSkill
Achilles
6
1
0
6
W
Nut
1
4
4
0.75
L
Mulan
MazyarElf
Mulan
0
4
0
0
W
Serqet
4
3
1
1.5
L
Lancelot
Sharky10
Lancelot
7
3
2
2.67
W
Cabrakan
TThing
Cabrakan
0
2
4
1
L
Kukulkan
romanoscz716
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,639
Damage
25,926
42,216
Taken
40,060
21,207
Mitigated
20,926
13,242
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,793
185
0
3,727
9,117
6,088
266
1,725
7,191
19,491
314
L
Nut
 
Nut
6,910
4,271
0
3,834
8,597
3,030
783
1,105
7,492
0
41,919
W
Vulcan
 
Vulcan
3,719
651
0
296
2,832
1,053
120
925
1,907
44,265
3,308
W
Achilles
EnriqueSkill
Achilles
8,443
3,298
0
4,479
9,418
5,004
0
517
8,357
0
42,818
W
Nut
5,779
3,259
0
2,951
8,665
3,359
0
2,408
6,257
0
41,149
L
Mulan
MazyarElf
Mulan
4,931
1,295
0
3,432
9,801
6,021
0
0
9,250
3,277
28,826
W
Serqet
4,774
1,465
0
1,818
9,555
4,058
0
909
8,646
0
48,749
L
Lancelot
Sharky10
Lancelot
7,686
1,791
0
1,249
10,308
4,463
13
258
9,670
0
38,148
W
Cabrakan
TThing
Cabrakan
3,211
629
0
1,272
9,590
7,452
0
1,854
7,736
11,263
1,831
L
Kukulkan
romanoscz716
Kukulkan
1,319
0
0
1,000
4,393
1,605
0
3,305
1,088
39,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
30,588
297
Minions Killed
332
0
Camps Cleared
0
1,045,616
Distance Traveled
1,047,706
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,219
622
32
3
0
203,643
1
L
Nut
5,644
564
60
6
0
176,765
2
W
Vulcan
6,131
613
84
8
0
221,401
0
W
Achilles
6,972
697
73
7
0
185,709
0
W
Nut
5,576
558
79
8
0
170,164
0
L
Mulan
5,584
558
61
6
0
166,168
0
W
Serqet
6,555
656
82
8
0
244,016
0
L
Lancelot
6,725
673
54
5
0
275,299
0
W
Cabrakan
5,354
535
14
1
0
226,416
0
L
Kukulkan
5,909
591
90
9
0
223,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role