Player Matchup

Surtr
Surtr
Gremlin627
Surtr
Level 87
God Stats
7W - 3L
1,511 SR
Queue Stats
136W - 138L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
ILUVITWENTHEYDIE
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 90L
1,524 Elo+
Party 1
Yemoja
Yemoja
JoJo McDodd 345
Yemoja
Level 98
God Stats
1W - 2L
1,496 SR
Queue Stats
137W - 135L
1,491 Elo+
Party 1
Thanatos
Thanatos
SuccaMaLiqum
Thanatos
Level 109
God Stats
3W - 10L
1,504 SR
Queue Stats
248W - 242L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
YaMuddasOnion
Jing Wei
Level 75
God Stats
1W - 3L
1,502 SR
Queue Stats
55W - 65L
1,538 Elo+
Party 1
Team Averages
Level 99
1,503 SR
1,516 Elo+

VS

Team Averages
Level 111
1,593 SR
1,424 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GOTTISON
Baba Yaga
Level 124
God Stats
2W - 0L
1,719 SR
Queue Stats
59W - 57L
1,499 Elo+
Solo
Aphrodite
Aphrodite
ParanoiaMeltdown
Aphrodite
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,147 Elo+
Solo
Vamana
Vamana
TubeSocksOnly
Vamana
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 218L
1,459 Elo+
Solo
King Arthur
King Arthur
alexmngo
King Arthur
Level 128
God Stats
10W - 2L
1,747 SR
Queue Stats
575W - 582L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
2 / 5 / 6
7,904
790
13,100
15,291
14,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 7
7,736
774
8,534
8,700
3,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 4
6,141
614
4,011
11,212
7,269
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
SuccaMaLiqum
Thanatos
15
6 / 6 / 0
8,356
836
6,237
11,019
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
YaMuddasOnion
Jing Wei
14
0 / 5 / 10
7,301
730
5,800
10,164
4,776
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
9 / 1 / 14
9,677
968
12,173
12,117
17,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
GOTTISON
Baba Yaga
16
4 / 2 / 13
9,022
902
13,817
10,007
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
14
3 / 3 / 14
8,688
869
8,169
11,741
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 13
8,940
894
8,358
10,704
14,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
alexmngo
King Arthur
15
5 / 3 / 18
9,058
906
10,520
12,948
21,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
11
Kills
26
26
Deaths
12
27
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
14
16
W
Baba Yaga
GOTTISON
Baba Yaga
4
2
13
5.25
L
Surtr
2
5
6
1
L
3
5
7
1.3
L
0
5
4
0.4
W
Aphrodite
3
3
14
3.33
L
Thanatos
SuccaMaLiqum
Thanatos
6
6
0
1
W
5
3
13
3.83
L
Jing Wei
YaMuddasOnion
Jing Wei
0
5
10
1
W
King Arthur
alexmngo
King Arthur
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,682
Damage
53,037
56,386
Taken
57,517
35,598
Mitigated
66,440
13,058
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,173
1,025
788
3,592
12,117
17,121
643
816
11,068
0
20,420
W
Baba Yaga
GOTTISON
Baba Yaga
13,817
199
1,096
2,850
10,007
5,386
1,432
598
9,216
31,752
0
L
Surtr
13,100
5,042
409
4,038
15,291
14,215
0
6,210
8,810
244
22,588
L
8,534
2,536
370
285
8,700
3,742
0
4,440
4,069
0
15,356
L
4,011
1,154
2,894
598
11,212
7,269
0
4,662
6,449
6,892
156
W
Aphrodite
8,169
644
4,361
5,095
11,741
7,668
264
864
10,644
15,962
1,551
L
Thanatos
SuccaMaLiqum
Thanatos
6,237
246
139
2,550
11,019
5,596
0
4,429
6,552
0
11,567
W
8,358
2,506
423
1,183
10,704
14,726
719
792
9,675
979
16,705
L
Jing Wei
YaMuddasOnion
Jing Wei
5,800
3,577
498
1,277
10,164
4,776
0
4,686
5,382
0
14,687
W
King Arthur
alexmngo
King Arthur
10,520
364
809
2,397
12,948
21,539
259
1,090
11,733
3,902
14,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,438
Gold Earned
45,385
68
Minions Killed
152
0
Camps Cleared
0
743,878
Distance Traveled
908,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,677
968
21
2
0
187,004
0
W
Baba Yaga
9,022
902
33
3
0
185,139
0
L
Surtr
7,904
790
21
2
0
147,342
0
L
Hou Yi
7,736
774
16
2
0
150,437
0
L
Yemoja
6,141
614
4
0
0
109,381
0
W
Aphrodite
8,688
869
45
5
0
181,319
0
L
Thanatos
8,356
836
9
1
0
162,125
0
W
Vamana
8,940
894
24
2
0
177,027
0
L
Jing Wei
7,301
730
18
2
0
174,593
0
W
King Arthur
9,058
906
29
3
0
178,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role