Player Matchup

Chronos
Chronos
E4rthAceSpy
Chronos
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 33L
1,282 Elo+
Solo
Danzaburou
Danzaburou
Jorns
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,583 Elo+
Solo
Ymir
Ymir
Kiffy17
Ymir
Level 147
God Stats
76W - 74L
1,598 SR
Queue Stats
76W - 74L
1,547 Elo+
Solo
Terra
Terra
Quintyn25V2
Terra
Level 158
God Stats
9W - 10L
1,238 SR
Queue Stats
396W - 380L
1,510 Elo+
Solo
Kali
Kali
SPicyCooter7
Kali
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 75L
1,472 Elo+
Solo
Team Averages
Level 113
1,467 SR
1,478 Elo+

VS

Team Averages
Level 103
1,505 SR
1,487 Elo+
Athena
Athena
Atlantis_Kun
Athena
Level 76
God Stats
3W - 4L
1,756 SR
Queue Stats
165W - 139L
1,588 Elo+
Solo
King Arthur
King Arthur
Samusog_12
King Arthur
Level 122
God Stats
1W - 4L
1,431 SR
Queue Stats
116W - 114L
1,464 Elo+
Party 1
Janus
Janus
Soxandcasanova
Janus
Level 49
God Stats
4W - 10L
1,335 SR
Queue Stats
19W - 25L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
SupaCrazySlayer
Ao Kuang
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 69L
1,517 Elo+
Solo
Izanami
Izanami
TheLampshade-
Izanami
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 104L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
E4rthAceSpy
Chronos
15
3 / 0 / 2
9,777
543
7,434
7,170
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jorns
Danzaburou
15
1 / 1 / 3
9,628
535
9,762
10,048
3,996
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Kiffy17
Ymir
17
5 / 0 / 0
11,016
612
9,410
8,143
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 1 / 5
9,257
514
4,911
12,824
11,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 3 / 3
9,513
529
7,022
15,442
7,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 3 / 3
8,668
482
3,713
15,549
19,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Samusog_12
King Arthur
13
0 / 4 / 0
7,810
434
1,391
12,033
10,177
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
0 / 0 / 1
8,558
475
2,619
7,280
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
14
1 / 1 / 0
8,065
448
2,900
14,148
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
17
1 / 3 / 3
10,041
558
7,581
14,157
6,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
4
5
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
2
3
3
1.17
W
Chronos
E4rthAceSpy
Chronos
3
0
2
4
W
Danzaburou
Jorns
Danzaburou
1
1
3
2.5
W
Ymir
Kiffy17
Ymir
5
0
0
5
W
0
1
5
2.5
W
1
3
3
0.83
L
King Arthur
Samusog_12
King Arthur
0
4
0
0
L
0
0
1
0.5
L
Ao Kuang
1
1
0
1
L
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,539
Damage
18,204
53,627
Taken
63,167
31,615
Mitigated
44,462
17,398
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,713
843
0
1,760
15,549
19,252
0
6,780
8,292
17,756
0
W
Chronos
E4rthAceSpy
Chronos
7,434
1,727
0
1,051
7,170
2,866
442
2,831
4,339
70,288
1,544
W
Danzaburou
Jorns
Danzaburou
9,762
4,742
0
2,946
10,048
3,996
1,804
1,239
8,809
0
76,732
W
Ymir
Kiffy17
Ymir
9,410
2,714
0
2,552
8,143
5,465
620
336
7,807
82,486
1,662
W
4,911
1,314
2,942
3,241
12,824
11,525
0
2,829
9,995
31,938
3,040
W
7,022
3,303
0
4,666
15,442
7,763
20
2,710
12,732
0
99,761
L
King Arthur
Samusog_12
King Arthur
1,391
178
0
1,171
12,033
10,177
0
5,876
5,591
0
41,688
L
2,619
0
0
352
7,280
2,783
0
2,889
4,201
68,873
0
L
Ao Kuang
2,900
685
0
5,551
14,148
5,985
0
2,009
11,977
49,063
17,711
L
Izanami
7,581
5,820
0
4,430
14,157
6,265
3,285
2,438
11,679
0
107,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
43,142
567
Minions Killed
527
0
Camps Cleared
0
1,952,172
Distance Traveled
1,726,173
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,668
482
19
1
0
360,078
6
W
Chronos
9,777
543
135
8
0
401,722
0
W
Danzaburou
9,628
535
116
6
0
340,537
0
W
Ymir
11,016
612
143
8
0
366,456
0
W
Terra
9,257
514
55
3
0
402,274
6
W
Kali
9,513
529
118
7
0
441,183
2
L
King Arthur
7,810
434
74
4
0
267,464
0
L
Janus
8,558
475
145
8
0
392,245
3
L
Ao Kuang
8,065
448
92
5
0
407,552
2
L
Izanami
10,041
558
197
11
0
298,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role