Player Matchup

Hel
Hel
BruhWHaT99
Hel
Level 99
God Stats
7W - 8L
1,419 SR
Queue Stats
280W - 273L
1,482 Elo+
Solo
Arachne
Arachne
CoastDivide361
Arachne
Level 63
God Stats
21W - 22L
1,608 SR
Queue Stats
109W - 117L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Coltzk95
Sun Wukong
Level 128
God Stats
13W - 7L
1,671 SR
Queue Stats
190W - 187L
1,455 Elo+
Solo
Hera
Hera
MobJack-
Hera
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 86L
1,453 Elo+
Solo
Danzaburou
Danzaburou
OMGITZTRAE_
Danzaburou
Level 40
God Stats
5W - 3L
1,449 SR
Queue Stats
26W - 27L
1,424 Elo+
Solo
Team Averages
Level 97
1,529 SR
1,451 Elo+

VS

Team Averages
Level 71
1,461 SR
1,519 Elo+
Amaterasu
Amaterasu
Brayan88890
Amaterasu
Level 85
God Stats
0W - 3L
1,281 SR
Queue Stats
126W - 129L
1,497 Elo+
Solo
Ymir
Ymir
INcactus08
Ymir
Level 99
God Stats
2W - 2L
1,522 SR
Queue Stats
87W - 88L
1,433 Elo+
Solo
Bastet
Bastet
Puchi03
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 267L
1,473 Elo+
Solo
Tiamat
Tiamat
Sheezus5453
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Danzaburou
Danzaburou
TripleR9719
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
7,482
468
5,484
11,422
7,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
8 / 0 / 7
8,950
559
10,882
9,503
4,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Coltzk95
Sun Wukong
15
3 / 2 / 8
8,372
523
14,563
16,068
16,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
16
2 / 2 / 4
8,933
558
8,063
8,439
3,464
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OMGITZTRAE_
Danzaburou
16
4 / 0 / 0
8,710
544
7,908
8,288
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brayan88890
Amaterasu
13
1 / 4 / 1
8,006
500
6,967
21,829
17,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 2
6,827
427
4,378
14,909
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Puchi03
Bastet
11
3 / 5 / 1
6,903
431
10,111
16,059
6,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
14
2 / 2 / 1
7,703
481
4,479
7,631
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TripleR9719
Danzaburou
12
0 / 4 / 1
7,321
458
4,365
11,119
4,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
6
6
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Brayan88890
Amaterasu
1
4
1
0.38
W
0
2
7
1.75
W
8
0
7
11.5
W
Sun Wukong
Coltzk95
Sun Wukong
3
2
8
3.5
L
0
2
2
0.5
W
Hera
2
2
4
2
W
Danzaburou
OMGITZTRAE_
Danzaburou
4
0
0
4
L
Bastet
Puchi03
Bastet
3
5
1
0.7
L
Tiamat
2
2
1
1.25
L
Danzaburou
TripleR9719
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,900
Damage
30,300
53,720
Taken
71,547
36,546
Mitigated
47,628
19,358
Healing
20,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Brayan88890
Amaterasu
6,967
2,985
0
9,267
21,829
17,710
843
3,111
17,661
0
50,652
W
5,484
646
3,736
3,994
11,422
7,866
33
2,562
8,860
35,198
654
W
10,882
9,273
0
3,464
9,503
4,840
0
1,183
8,320
0
60,669
W
Sun Wukong
Coltzk95
Sun Wukong
14,563
3,867
0
2,065
16,068
16,504
60
765
15,303
0
59,382
L
4,378
346
0
2,674
14,909
14,669
0
2,553
12,305
31,335
2,214
W
Hera
8,063
1,996
0
1,788
8,439
3,464
224
2,982
5,457
98,540
580
W
Danzaburou
OMGITZTRAE_
Danzaburou
7,908
2,583
0
4,311
8,288
3,872
0
1,165
7,123
0
78,989
L
Bastet
Puchi03
Bastet
10,111
2,812
0
2,579
16,059
6,815
0
2,005
13,817
0
48,340
L
Tiamat
4,479
259
0
2,148
7,631
3,559
19
4,485
3,095
49,085
1,159
L
Danzaburou
TripleR9719
Danzaburou
4,365
1,401
0
3,363
11,119
4,875
0
1,266
9,853
0
60,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
36,760
478
Minions Killed
376
0
Camps Cleared
0
1,612,456
Distance Traveled
1,425,596
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,006
500
80
5
0
286,313
0
W
Hel
7,482
468
32
2
0
294,684
0
W
Arachne
8,950
559
82
5
0
360,165
0
W
Sun Wukong
8,372
523
88
6
0
320,688
2
L
Ymir
6,827
427
45
3
0
270,068
10
W
Hera
8,933
558
152
10
0
314,107
0
W
Danzaburou
8,710
544
124
8
0
322,812
0
L
Bastet
6,903
431
63
4
0
334,066
0
L
Tiamat
7,703
481
81
5
0
275,435
0
L
Danzaburou
7,321
458
107
7
0
259,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role