Player Matchup

Raijin
Raijin
Krueptus
Raijin
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 112L
1,523 Elo+
Party 3
Neith
Neith
Mugati999
Neith
Level 80
God Stats
2W - 0L
1,630 SR
Queue Stats
140W - 120L
1,412 Elo+
Party 2
Amaterasu
Amaterasu
Papi_Snek
Amaterasu
Level 35
God Stats
2W - 0L
1,359 SR
Queue Stats
117W - 97L
1,410 Elo+
Party 2
Anubis
Anubis
Zebra84
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,437 Elo+
Solo
Medusa
Medusa
valkyree
Medusa
Level 109
God Stats
4W - 3L
1,708 SR
Queue Stats
144W - 129L
1,514 Elo+
Party 3
Team Averages
Level 80
1,539 SR
1,459 Elo+

VS

Team Averages
Level 124
1,469 SR
1,392 Elo+
Kumbhakarna
Kumbhakarna
ElBonoBoT
Kumbhakarna
Level 226
God Stats
4W - 3L
1,616 SR
Queue Stats
117W - 146L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LeonFragnee
Cu Chulainn
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,388 Elo+
Solo
Maman Brigitte
Maman Brigitte
LunaLunera3
Maman Brigitte
Level 43
God Stats
0W - 4L
1,453 SR
Queue Stats
117W - 124L
1,404 Elo+
Solo
Maui
Maui
MisterLaHood
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,210 Elo+
Party 1
Mulan
Mulan
Колобок16
Mulan
Level 145
God Stats
2W - 4L
1,277 SR
Queue Stats
139W - 118L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Krueptus
Raijin
16
3 / 3 / 18
10,228
787
13,189
10,232
4,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Mugati999
Neith
17
5 / 1 / 17
10,942
842
11,835
7,488
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Papi_Snek
Amaterasu
15
3 / 2 / 15
9,594
738
5,633
14,937
13,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
Zebra84
Anubis
18
6 / 4 / 17
11,195
861
13,110
9,424
5,529
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
valkyree
Medusa
18
10 / 4 / 14
11,578
891
18,348
12,750
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElBonoBoT
Kumbhakarna
16
2 / 8 / 4
9,519
732
6,881
19,940
18,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
LeonFragnee
Cu Chulainn
3
0 / 1 / 1
3,573
275
0
959
201
Maman Brigitte
LunaLunera3
Maman Brigitte
17
3 / 9 / 5
9,006
693
9,166
17,542
8,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
0 / 2 / 12
9,347
719
9,314
13,472
19,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 7 / 4
10,300
792
13,065
17,729
17,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
27
Kills
12
14
Deaths
27
81
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ElBonoBoT
Kumbhakarna
2
8
4
0.5
W
Raijin
Krueptus
Raijin
3
3
18
4
L
Cu Chulainn
LeonFragnee
Cu Chulainn
0
1
1
0.5
L
Maman Brigitte
LunaLunera3
Maman Brigitte
3
9
5
0.61
L
0
2
12
3
W
Neith
Mugati999
Neith
5
1
17
13.5
W
Amaterasu
Papi_Snek
Amaterasu
3
2
15
5.25
W
Anubis
Zebra84
Anubis
6
4
17
3.63
W
Medusa
valkyree
Medusa
10
4
14
4.25
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,115
Damage
38,426
54,831
Taken
69,642
33,344
Mitigated
63,490
21,184
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ElBonoBoT
Kumbhakarna
6,881
339
672
1,071
19,940
18,504
0
7,369
12,175
22,256
0
W
Raijin
Krueptus
Raijin
13,189
1,252
564
2,700
10,232
4,396
1,624
3,750
6,482
27,278
0
L
Cu Chulainn
LeonFragnee
Cu Chulainn
0
0
0
0
959
201
0
0
959
0
0
L
Maman Brigitte
LunaLunera3
Maman Brigitte
9,166
930
1,071
2,287
17,542
8,158
0
6,776
10,683
21,470
0
L
9,314
886
959
2,276
13,472
19,215
0
5,100
7,931
15,834
0
W
Neith
Mugati999
Neith
11,835
3,117
2,005
3,704
7,488
3,484
1,903
2,621
4,867
0
35,408
W
Amaterasu
Papi_Snek
Amaterasu
5,633
2,169
1,100
5,179
14,937
13,912
736
7,392
7,545
0
7,917
W
Anubis
Zebra84
Anubis
13,110
540
0
1,870
9,424
5,529
730
4,926
4,498
23,276
772
W
Medusa
valkyree
Medusa
18,348
6,311
775
3,287
12,750
6,023
3,171
6,672
6,078
0
34,679
L
13,065
1,440
1,700
3,226
17,729
17,412
0
6,727
10,818
0
25,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,537
Gold Earned
41,745
139
Minions Killed
86
0
Camps Cleared
0
1,189,237
Distance Traveled
847,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,519
732
26
2
0
209,259
0
W
Raijin
10,228
787
24
2
0
219,331
0
L
Cu Chulainn
3,573
275
0
0
0
0
0
L
Maman Brigitte
9,006
693
28
2
0
201,081
0
L
Maui
9,347
719
9
1
0
250,779
0
W
Neith
10,942
842
51
4
0
260,090
0
W
Amaterasu
9,594
738
6
0
0
280,599
0
W
Anubis
11,195
861
29
2
0
212,839
0
W
Medusa
11,578
891
29
2
0
216,378
0
L
Mulan
10,300
792
23
2
0
186,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role