Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
jamiel_Pendragon
Ah Puch
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,303 Elo+
Party 1
Bastet
Bastet
matoso_20Mata
Bastet
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 138L
1,134 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,312 Elo+

VS

Team Averages
Level 81
1,496 SR
1,385 Elo+
Discordia
Discordia
HsHellsing
Discordia
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 2
Serqet
Serqet
INICIANTE2024
Serqet
Level 196
God Stats
21W - 31L
1,487 SR
Queue Stats
312W - 382L
1,464 Elo+
Solo
Amaterasu
Amaterasu
mikaue76
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
9 / 3 / 7
8,796
880
8,818
8,460
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
7 / 0 / 11
9,228
923
11,918
4,874
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 11
8,230
823
5,871
7,283
2,765
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HsHellsing
Discordia
11
1 / 7 / 2
6,567
657
6,098
8,967
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 8 / 3
6,862
686
8,807
12,425
11,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
mikaue76
Amaterasu
11
2 / 4 / 1
6,969
697
1,680
9,115
4,624
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
4
4
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
3
7
4.17
L
Discordia
HsHellsing
Discordia
1
7
2
0.29
L
1
8
3
0.31
W
7
0
11
12.5
W
3
1
11
8.5
L
Amaterasu
mikaue76
Amaterasu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,607
Damage
16,585
20,617
Taken
30,507
7,612
Mitigated
18,798
4,374
Healing
994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,818
4,194
0
1,407
8,460
2,870
1,800
3,022
4,680
18,879
2,177
L
Discordia
HsHellsing
Discordia
6,098
698
0
230
8,967
3,040
0
6,314
2,626
20,160
0
L
8,807
2,186
0
436
12,425
11,134
0
7,477
4,942
866
19,685
W
11,918
462
0
1,866
4,874
1,977
456
1,395
3,321
34,421
1,214
W
5,871
2,300
0
1,101
7,283
2,765
290
2,456
4,187
0
21,387
L
Amaterasu
mikaue76
Amaterasu
1,680
352
0
328
9,115
4,624
0
6,488
2,602
0
10,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
20,398
126
Minions Killed
70
0
Camps Cleared
0
550,664
Distance Traveled
502,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,796
880
18
2
0
161,263
0
L
Discordia
6,567
657
29
3
0
151,132
0
L
Serqet
6,862
686
27
3
0
158,672
0
W
Ah Puch
9,228
923
77
8
0
186,293
0
W
Bastet
8,230
823
31
3
0
203,108
0
L
Amaterasu
6,969
697
14
1
0
193,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role