Player Matchup

Medusa
Medusa
Platinum V
EL_Reuf
Medusa
Platinum V
Level 62
God Stats
6W - 4L
1,481 SR
Queue Stats
50W - 23L
1,847 MMR
Party 1
Yu Huang
Yu Huang
Platinum II
UyPaadre
Yu Huang
Platinum II
Level 162
God Stats
42W - 50L
1,500 SR
Queue Stats
580W - 559L
1,928 MMR
Party 1
Atlas
Atlas
Platinum I
akaVostfr
Atlas
Platinum I
Level 158
God Stats
20W - 17L
1,386 SR
Queue Stats
174W - 151L
2,049 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,456 SR
1,941 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,516 SR
1,569 MMR
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
K1NG-_-L1K-_-
Discordia
Gold I
Level 107
God Stats
39W - 41L
1,547 SR
Queue Stats
180W - 218L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EL_Reuf
Medusa
20
6 / 2 / 7
15,396
733
24,785
25,049
11,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
UyPaadre
Yu Huang
20
3 / 0 / 7
14,037
668
17,521
13,466
6,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
akaVostfr
Atlas
20
4 / 0 / 9
14,275
680
16,254
27,750
34,399
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothNe ZhaKuzenboAchillesAres

VS

Bans
AgniXbalanqueTsukuyomiHachimanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
2 / 4 / 0
12,633
602
22,915
26,350
32,684
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
 
Cernunnos
17
0 / 6 / 1
12,225
582
12,550
23,481
9,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
K1NG-_-L1K-_-
Discordia
19
0 / 3 / 2
12,882
613
19,029
16,350
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
0
0.5
L
Cernunnos
 
Cernunnos
0
6
1
0.08
W
Medusa
EL_Reuf
Medusa
6
2
7
4.75
L
Discordia
K1NG-_-L1K-_-
Discordia
0
3
2
0.33
W
Yu Huang
UyPaadre
Yu Huang
3
0
7
6.5
W
Atlas
akaVostfr
Atlas
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,560
Damage
54,494
66,265
Taken
66,181
52,141
Mitigated
48,355
20,370
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
22,915
2,608
86
3,182
26,350
32,684
0
8,700
16,183
57,950
3,942
L
Cernunnos
 
Cernunnos
12,550
6,072
0
4,331
23,481
9,650
0
12,282
10,013
0
55,888
W
Medusa
EL_Reuf
Medusa
24,785
10,315
0
6,876
25,049
11,634
2,629
15,506
7,672
0
108,868
L
Discordia
K1NG-_-L1K-_-
Discordia
19,029
83
0
3,123
16,350
6,021
0
8,065
7,202
70,122
0
W
Yu Huang
UyPaadre
Yu Huang
17,521
878
0
5,935
13,466
6,108
0
8,656
3,307
64,318
0
W
Atlas
akaVostfr
Atlas
16,254
4,302
0
7,559
27,750
34,399
312
11,252
14,348
39,707
3,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
37,740
285
Minions Killed
266
0
Camps Cleared
0
1,234,947
Distance Traveled
1,120,376
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,633
602
56
3
0
356,296
0
L
Cernunnos
12,225
582
102
5
0
351,583
5
W
Medusa
15,396
733
131
6
0
411,243
3
L
Discordia
12,882
613
108
5
0
412,497
0
W
Yu Huang
14,037
668
114
5
0
402,575
3
W
Atlas
14,275
680
40
2
0
421,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role