Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LordBaryy
Hel
Level 154
God Stats
1W - 0L
1,221 SR
Queue Stats
105W - 105L
1,589 Elo+
Party 1
Lancelot
Lancelot
ManuelPro10711
Lancelot
Level 98
God Stats
3W - 0L
1,887 SR
Queue Stats
178W - 159L
1,506 Elo+
Party 2
Tyr
Tyr
TJ1302
Tyr
Level 131
God Stats
37W - 23L
1,679 SR
Queue Stats
48W - 46L
1,590 Elo+
Party 1
Izanami
Izanami
isrual2
Izanami
Level 85
God Stats
2W - 1L
1,523 SR
Queue Stats
205W - 200L
1,479 Elo+
Party 2
Team Averages
Level 115
1,562 SR
1,533 Elo+

VS

Team Averages
Level 116
1,453 SR
1,509 Elo+
Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Gerotuh
Chronos
Level 69
God Stats
2W - 3L
1,314 SR
Queue Stats
224W - 231L
1,450 Elo+
Solo
Arachne
Arachne
TheFunkGod
Arachne
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 137L
1,560 Elo+
Solo
Janus
Janus
TonyM0ntana7608
Janus
Level 105
God Stats
4W - 13L
1,280 SR
Queue Stats
284W - 256L
1,505 Elo+
Solo
Nut
Nut
星骋敢的
Nut
Level 111
God Stats
10W - 9L
1,671 SR
Queue Stats
263W - 254L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 2 / 0
5,534
615
1,016
5,265
1,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 1 / 0
4,698
522
3,463
5,583
3,233
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
11
0 / 0 / 1
5,138
571
2,485
6,756
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
TJ1302
Tyr
11
4 / 0 / 0
6,401
711
2,393
7,849
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
isrual2
Izanami
9
0 / 1 / 0
4,709
523
1,344
4,164
1,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 0 / 1
4,414
490
2,393
3,469
2,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Gerotuh
Chronos
2
0 / 1 / 0
3,402
378
868
1,650
492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TheFunkGod
Arachne
8
0 / 2 / 1
4,351
483
3,434
6,363
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
2 / 1 / 0
5,171
575
3,827
3,019
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
5,006
556
3,509
6,345
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
4
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
2
0
0
L
Horus
 
Horus
1
0
1
1.5
L
Chronos
Gerotuh
Chronos
0
1
0
0
W
0
1
0
0
W
Lancelot
0
0
1
0.5
W
Tyr
TJ1302
Tyr
4
0
0
4
L
Arachne
TheFunkGod
Arachne
0
2
1
0.25
L
2
1
0
2
W
Izanami
isrual2
Izanami
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,701
Damage
14,031
29,617
Taken
20,846
12,793
Mitigated
8,635
15,545
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,016
186
0
1,799
5,265
1,676
46
1,554
3,517
43,859
3,870
L
Horus
 
Horus
2,393
1,203
160
1,230
3,469
2,501
0
473
2,996
0
16,203
L
Chronos
Gerotuh
Chronos
868
191
0
854
1,650
492
0
0
1,650
5,342
0
W
3,463
706
997
2,857
5,583
3,233
0
0
5,583
28,039
0
W
Lancelot
2,485
212
0
4,623
6,756
2,512
0
927
5,763
0
38,512
W
Tyr
TJ1302
Tyr
2,393
572
0
4,113
7,849
4,241
846
1,450
6,256
0
48,019
L
Arachne
TheFunkGod
Arachne
3,434
2,304
0
2,463
6,363
2,167
0
571
5,792
0
22,563
L
3,827
43
0
620
3,019
942
0
439
2,580
35,667
0
W
Izanami
isrual2
Izanami
1,344
975
0
1,156
4,164
1,131
57
321
3,803
0
33,633
L
3,509
1,864
0
3,103
6,345
2,533
0
2,873
3,472
0
37,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
22,344
365
Minions Killed
216
0
Camps Cleared
0
906,302
Distance Traveled
712,308
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,534
615
78
9
0
153,266
0
L
Horus
4,414
490
28
3
0
148,416
0
L
Chronos
3,402
378
10
1
0
29,323
0
W
Hel
4,698
522
47
5
0
156,496
4
W
Lancelot
5,138
571
83
9
0
230,975
0
W
Tyr
6,401
711
96
11
0
189,785
0
L
Arachne
4,351
483
38
4
0
203,435
5
L
Janus
5,171
575
73
8
0
181,316
0
W
Izanami
4,709
523
61
7
0
175,780
0
L
Nut
5,006
556
67
7
0
149,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role