Player Matchup

Ne Zha
Ne Zha
Gold III
Monse_vvet
Ne Zha
Gold III
Level 155
God Stats
1W - 1L
1,723 SR
Queue Stats
71W - 74L
1,598 MMR
Party 2
Nu Wa
Nu Wa
Gold V
OhBed138_
Nu Wa
Gold V
Level 163
God Stats
1W - 1L
1,471 SR
Queue Stats
67W - 75L
1,494 MMR
Party 2
Hachiman
Hachiman
Platinum IV
PareidoIia
Hachiman
Platinum IV
Level 76
God Stats
9W - 9L
1,620 SR
Queue Stats
58W - 38L
1,797 MMR
Party 1
Ymir
Ymir
Gold III
ZheetooS
Ymir
Gold III
Level 137
God Stats
4W - 9L
1,618 SR
Queue Stats
60W - 86L
1,631 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
orerdew
Sun Wukong
Gold III
Level 91
God Stats
7W - 6L
1,692 SR
Queue Stats
47W - 48L
1,503 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,625 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,552 SR
1,604 MMR
Mercury
Mercury
Gold III
BeltOfFrenzyFire
Mercury
Gold III
Level 109
God Stats
1W - 3L
1,147 SR
Queue Stats
76W - 83L
1,604 MMR
Solo
Bacchus
Bacchus
Gold II
CertifiedPark
Bacchus
Gold II
Level 49
God Stats
18W - 15L
1,639 SR
Queue Stats
355W - 368L
1,645 MMR
Solo
King Arthur
King Arthur
Gold I
Killerbeehue
King Arthur
Gold I
Level 85
God Stats
2W - 0L
1,852 SR
Queue Stats
117W - 113L
1,544 MMR
Solo
Skadi
Skadi
Gold II
iTryKing12
Skadi
Gold II
Level 124
God Stats
24W - 11L
1,644 SR
Queue Stats
171W - 174L
1,605 MMR
Solo
Agni
Agni
Gold II
xPoisonBlack
Agni
Gold II
Level 149
God Stats
3W - 8L
1,479 SR
Queue Stats
238W - 224L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Monse_vvet
Ne Zha
11
0 / 2 / 1
5,391
490
2,560
9,707
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
OhBed138_
Nu Wa
10
0 / 3 / 0
5,811
528
3,626
6,056
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PareidoIia
Hachiman
11
0 / 1 / 0
5,638
513
4,266
4,759
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 0 / 1
5,758
523
2,093
6,423
4,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
orerdew
Sun Wukong
12
2 / 0 / 0
7,039
640
7,319
12,456
9,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
OsirisThorGebThanatos

VS

Bans
KuzenboBake KujiraNutOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,612
510
2,325
9,259
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
10
0 / 0 / 4
5,921
538
2,762
5,997
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Killerbeehue
King Arthur
12
1 / 1 / 0
6,360
578
7,886
12,357
10,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
11
2 / 0 / 0
6,000
545
4,037
4,642
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 1
6,668
606
5,979
5,130
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Bacchus
0
0
4
2
W
King Arthur
Killerbeehue
King Arthur
1
1
0
1
L
Ne Zha
Monse_vvet
Ne Zha
0
2
1
0.25
L
Nu Wa
OhBed138_
Nu Wa
0
3
0
0
L
Hachiman
PareidoIia
Hachiman
0
1
0
0
L
Ymir
0
0
1
0.5
W
Skadi
2
0
0
2
L
Sun Wukong
orerdew
Sun Wukong
2
0
0
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,864
Damage
22,989
39,401
Taken
37,385
22,712
Mitigated
23,038
16,791
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,325
1,152
0
3,581
9,259
3,490
0
642
8,617
0
46,123
W
Bacchus
2,762
390
0
2,697
5,997
5,365
0
1,105
4,892
18,158
1,648
W
King Arthur
Killerbeehue
King Arthur
7,886
716
0
1,737
12,357
10,643
0
507
11,850
0
50,863
L
Ne Zha
Monse_vvet
Ne Zha
2,560
363
0
5,363
9,707
4,161
0
1,444
8,263
0
41,661
L
Nu Wa
OhBed138_
Nu Wa
3,626
1,190
0
868
6,056
2,594
0
4,890
1,166
41,582
0
L
Hachiman
PareidoIia
Hachiman
4,266
2,636
0
2,711
4,759
1,619
0
895
3,864
0
49,775
L
Ymir
2,093
260
0
2,239
6,423
4,966
0
1,293
5,130
20,115
0
W
Skadi
4,037
1,228
0
1,309
4,642
1,631
0
1,002
3,640
0
48,923
L
Sun Wukong
orerdew
Sun Wukong
7,319
2,628
0
5,610
12,456
9,372
0
0
12,456
0
56,002
W
5,979
829
0
1,304
5,130
1,909
0
2,463
2,667
57,210
1,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
30,561
384
Minions Killed
378
0
Camps Cleared
0
1,134,143
Distance Traveled
1,183,902
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,612
510
75
7
0
257,234
0
W
Bacchus
5,921
538
13
1
0
237,339
2
W
King Arthur
6,360
578
88
8
0
231,963
0
L
Ne Zha
5,391
490
72
7
0
296,329
0
L
Nu Wa
5,811
528
88
8
0
204,954
1
L
Hachiman
5,638
513
113
10
0
204,329
3
L
Ymir
5,758
523
17
2
0
219,056
5
W
Skadi
6,000
545
92
8
0
224,101
3
L
Sun Wukong
7,039
640
94
9
0
209,475
0
W
Agni
6,668
606
110
10
0
233,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role