Player Matchup

Vulcan
Vulcan
EduardoHover
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,473 Elo+
Solo
Bacchus
Bacchus
Flaviok2
Bacchus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,456 Elo+
Solo
Hachiman
Hachiman
TMenezes
Hachiman
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 85L
1,619 Elo+
Solo
Neith
Neith
blaziken1000
Neith
Level 105
God Stats
6W - 7L
1,545 SR
Queue Stats
167W - 152L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
prysmax
Erlang Shen
Level 122
God Stats
0W - 3L
1,288 SR
Queue Stats
26W - 39L
1,498 Elo+
Solo
Team Averages
Level 119
1,467 SR
1,515 Elo+

VS

Team Averages
Level 127
1,446 SR
1,528 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bechiss
Janus
Level 67
God Stats
2W - 6L
1,234 SR
Queue Stats
15W - 11L
1,331 Elo+
Solo
Danzaburou
Danzaburou
Rōma
Danzaburou
Level 271
God Stats
1W - 1L
1,270 SR
Queue Stats
90W - 110L
1,489 Elo+
Solo
Zeus
Zeus
judasntc02
Zeus
Level 44
God Stats
4W - 3L
1,351 SR
Queue Stats
15W - 15L
1,447 Elo+
Solo
Chaac
Chaac
resident243
Chaac
Level 127
God Stats
31W - 4L
1,876 SR
Queue Stats
245W - 37L
1,872 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 3 / 1
6,211
1,035
496
2,631
821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Flaviok2
Bacchus
12
1 / 1 / 3
7,101
1,184
5,209
9,532
8,510
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
TMenezes
Hachiman
12
1 / 3 / 1
7,059
1,177
4,008
8,445
3,065
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 4
7,487
1,248
5,852
10,775
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
prysmax
Erlang Shen
12
3 / 0 / 1
7,496
1,249
5,997
12,252
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

309

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 0 / 3
7,928
1,321
6,760
6,501
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Bechiss
Janus
12
2 / 1 / 2
7,115
1,186
4,254
1,881
807
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rōma
Danzaburou
13
1 / 1 / 5
7,502
1,250
7,507
4,169
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 6
7,018
1,170
7,827
3,076
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 6
7,614
1,269
13,566
8,449
8,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
9
9
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
3
5.5
W
Janus
Bechiss
Janus
2
1
2
3
L
Vulcan
0
3
1
0.17
L
Bacchus
Flaviok2
Bacchus
1
1
3
2.5
W
Danzaburou
Rōma
Danzaburou
1
1
5
3.5
L
Hachiman
TMenezes
Hachiman
1
3
1
0.5
L
0
2
4
1
W
0
2
6
1.5
L
Erlang Shen
prysmax
Erlang Shen
3
0
1
3.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
39,914
43,635
Taken
24,076
29,157
Mitigated
15,883
3,602
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,760
489
0
230
6,501
4,118
0
1,115
5,187
0
13,250
W
Janus
Bechiss
Janus
4,254
106
0
0
1,881
807
0
578
1,303
20,356
343
L
Vulcan
496
142
0
0
2,631
821
0
487
2,144
2,606
77
L
Bacchus
Flaviok2
Bacchus
5,209
380
0
0
9,532
8,510
0
2,670
6,862
13,609
0
W
Danzaburou
Rōma
Danzaburou
7,507
3,511
0
833
4,169
1,705
0
1,038
3,003
0
21,805
L
Hachiman
TMenezes
Hachiman
4,008
2,517
0
911
8,445
3,065
0
1,777
6,668
0
16,536
L
5,852
2,546
0
1,205
10,775
4,209
0
3,468
7,307
0
34,848
W
7,827
274
0
0
3,076
1,070
0
860
2,051
19,406
0
L
Erlang Shen
prysmax
Erlang Shen
5,997
1,523
0
1,486
12,252
12,552
0
3,554
8,698
1,484
10,226
W
13,566
2,046
0
1,795
8,449
8,183
0
2,799
5,432
0
24,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
37,177
142
Minions Killed
150
6
Camps Cleared
6
530,119
Distance Traveled
658,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,928
1,321
15
3
2
147,018
0
W
Janus
7,115
1,186
35
6
1
123,309
0
L
Vulcan
6,211
1,035
7
1
1
37,435
0
L
Bacchus
7,101
1,184
11
2
0
120,507
0
W
Danzaburou
7,502
1,250
26
4
2
131,951
0
L
Hachiman
7,059
1,177
37
6
1
111,500
0
L
Neith
7,487
1,248
68
11
2
119,077
0
W
Zeus
7,018
1,170
44
7
0
114,897
0
L
Erlang Shen
7,496
1,249
19
3
2
141,600
0
W
Chaac
7,614
1,269
30
5
1
141,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role