Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
anarko69
Heimdallr
Level 129
God Stats
20W - 15L
1,452 SR
Queue Stats
196W - 209L
1,410 Elo+
Solo
Maui
Maui
turaixo
Maui
Level 158
God Stats
49W - 17L
1,668 SR
Queue Stats
270W - 129L
1,691 Elo+
Party 1
Nu Wa
Nu Wa
ほがちゃもふもふ
Nu Wa
Level 102
God Stats
6W - 2L
1,663 SR
Queue Stats
359W - 226L
1,599 Elo+
Party 1
Nox
Nox
銀みこと
Nox
Level 120
God Stats
38W - 12L
1,706 SR
Queue Stats
130W - 51L
1,715 Elo+
Party 1
Team Averages
Level 131
1,598 SR
1,583 Elo+

VS

Team Averages
Level 130
1,505 SR
1,485 Elo+
Anubis
Anubis
 
Anubis
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BenderTheScrub
Cupid
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Ronalchoman
Cthulhu
Level 168
God Stats
14W - 10L
1,507 SR
Queue Stats
414W - 424L
1,490 Elo+
Solo
Nu Wa
Nu Wa
TheWildCat_51
Nu Wa
Level 185
God Stats
909W - 965L
1,518 SR
Queue Stats
955W - 1,041L
1,485 Elo+
Solo
Medusa
Medusa
迪亚龙特
Medusa
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 55L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 0 / 4
6,261
1,252
4,767
5,118
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
anarko69
Heimdallr
11
3 / 0 / 3
6,723
1,345
4,542
5,403
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Maui
turaixo
Maui
11
2 / 0 / 4
7,091
1,418
3,649
5,493
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 5
5,970
1,194
4,931
2,313
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 6
5,907
1,181
2,277
2,297
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

389

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 0
5,969
1,194
3,870
6,242
3,159
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 0
5,595
1,119
3,918
3,773
1,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Ronalchoman
Cthulhu
10
0 / 1 / 0
5,620
1,124
3,592
4,815
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,614
1,123
3,442
2,556
1,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
10
0 / 1 / 0
5,676
1,135
2,978
4,580
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
6
Kills
0
0
Deaths
6
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
4
3
L
Anubis
 
Anubis
0
2
0
0
L
0
1
0
0
L
Cthulhu
Ronalchoman
Cthulhu
0
1
0
0
L
0
1
0
0
W
Heimdallr
anarko69
Heimdallr
3
0
3
4.5
W
Maui
turaixo
Maui
2
0
4
4
W
0
0
5
2.5
L
Medusa
0
1
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,166
Damage
17,800
20,624
Taken
21,966
12,819
Mitigated
10,948
3,604
Healing
2,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,767
762
0
2,282
5,118
2,179
0
2,541
2,461
0
15,553
L
Anubis
 
Anubis
3,870
123
71
269
6,242
3,159
0
2,351
3,891
21,366
0
L
3,918
1,889
142
906
3,773
1,476
0
2,062
1,711
0
11,129
L
Cthulhu
Ronalchoman
Cthulhu
3,592
0
111
562
4,815
3,539
0
2,227
2,585
9,168
0
L
3,442
977
0
37
2,556
1,100
0
2,050
506
13,960
0
W
Heimdallr
anarko69
Heimdallr
4,542
2,605
0
535
5,403
2,387
0
3,404
1,879
0
17,457
W
Maui
turaixo
Maui
3,649
374
0
787
5,493
5,624
0
1,889
3,487
6,981
214
W
4,931
2,132
0
0
2,313
892
0
1,520
793
20,149
541
L
Medusa
2,978
599
0
39
4,580
1,674
0
1,841
2,739
0
12,211
W
2,277
332
0
0
2,297
1,737
0
1,155
1,100
7,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,952
Gold Earned
28,474
109
Minions Killed
120
5
Camps Cleared
5
558,168
Distance Traveled
495,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,261
1,252
23
5
4
119,988
0
L
Anubis
5,969
1,194
32
6
2
118,048
0
L
Cupid
5,595
1,119
19
4
2
88,311
0
L
Cthulhu
5,620
1,124
21
4
0
104,940
0
L
Nu Wa
5,614
1,123
22
4
0
92,261
0
W
Heimdallr
6,723
1,345
40
8
1
99,192
0
W
Maui
7,091
1,418
6
1
0
125,046
0
W
Nu Wa
5,970
1,194
34
7
0
108,714
0
L
Medusa
5,676
1,135
26
5
1
91,539
0
W
Nox
5,907
1,181
6
1
0
105,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role