Player Matchup

Merlin
Merlin
YouriTheSheepNL
Merlin
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 34L
1,358 Elo+
Solo
King Arthur
King Arthur
bielclau
King Arthur
Level 37
God Stats
1W - 8L
1,500 SR
Queue Stats
32W - 40L
1,427 Elo+
Solo
Zeus
Zeus
harbi2005
Zeus
Level 62
God Stats
1W - 2L
1,714 SR
Queue Stats
102W - 120L
1,362 Elo+
Solo
Team Averages
Level 61
1,571 SR
1,382 Elo+

VS

Team Averages
Level 105
1,651 SR
1,363 Elo+
Medusa
Medusa
MP5K-TIRADOR_ESP
Medusa
Level 83
God Stats
5W - 3L
1,703 SR
Queue Stats
110W - 119L
1,348 Elo+
Party 1
Kuzenbo
Kuzenbo
Saudi1811
Kuzenbo
Level 144
God Stats
3W - 3L
1,767 SR
Queue Stats
170W - 190L
1,358 Elo+
Party 1
Loki
Loki
ricomatulewicz
Loki
Level 87
God Stats
3W - 1L
1,484 SR
Queue Stats
9W - 8L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,964
696
5,279
6,988
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
bielclau
King Arthur
11
0 / 3 / 1
6,343
634
6,603
9,907
8,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
11
0 / 5 / 2
6,464
646
8,299
6,956
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 10
7,017
702
4,402
7,415
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Saudi1811
Kuzenbo
14
8 / 0 / 5
8,469
847
9,796
14,619
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 4
8,165
817
3,097
6,787
2,670
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
W
Kuzenbo
Saudi1811
Kuzenbo
8
0
5
10.5
L
2
5
0
0.4
L
King Arthur
bielclau
King Arthur
0
3
1
0.17
L
Zeus
0
5
2
0.2
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,181
Damage
17,295
23,851
Taken
28,821
13,057
Mitigated
17,934
832
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,402
1,189
367
1,108
7,415
2,859
0
3,521
3,794
0
23,171
W
Kuzenbo
Saudi1811
Kuzenbo
9,796
3,880
89
6,682
14,619
12,405
204
6,194
7,907
21,694
2,525
L
5,279
424
0
134
6,988
2,644
0
2,879
3,770
18,416
618
L
King Arthur
bielclau
King Arthur
6,603
830
0
698
9,907
8,009
0
2,491
6,955
0
21,811
L
Zeus
8,299
828
0
0
6,956
2,404
0
2,753
3,727
25,147
709
W
3,097
573
89
973
6,787
2,670
0
3,308
3,337
0
22,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,771
Gold Earned
23,651
105
Minions Killed
111
0
Camps Cleared
0
502,778
Distance Traveled
555,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,017
702
37
4
0
163,355
0
W
Kuzenbo
8,469
847
26
3
0
191,339
0
L
Merlin
6,964
696
28
3
0
160,739
0
L
King Arthur
6,343
634
31
3
0
182,307
0
L
Zeus
6,464
646
46
5
0
159,732
0
W
Loki
8,165
817
48
5
0
201,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role