Player Matchup

Ra
Ra
SaMe SpAniArD
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,266 Elo+
Solo
Achilles
Achilles
yani1203
Achilles
Level 83
God Stats
0W - 2L
1,217 SR
Queue Stats
176W - 192L
1,389 Elo+
Solo
Raijin
Raijin
хуйнаныр
Raijin
Level 46
God Stats
8W - 11L
1,516 SR
Queue Stats
121W - 136L
1,314 Elo+
Solo
Team Averages
Level 83
1,411 SR
1,323 Elo+

VS

Team Averages
Level 105
1,484 SR
1,418 Elo+
Danzaburou
Danzaburou
NinjaChillax
Danzaburou
Level 108
God Stats
6W - 7L
1,464 SR
Queue Stats
87W - 96L
1,344 Elo+
Solo
Ah Puch
Ah Puch
Scelerat3036
Ah Puch
Level 49
God Stats
16W - 9L
1,581 SR
Queue Stats
222W - 241L
1,445 Elo+
Solo
Tyr
Tyr
user2colby
Tyr
Level 158
God Stats
21W - 33L
1,409 SR
Queue Stats
105W - 112L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,964
696
4,611
8,163
3,485
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
yani1203
Achilles
9
0 / 6 / 1
5,819
582
2,931
12,473
7,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
2 / 5 / 0
6,646
665
6,172
9,670
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NinjaChillax
Danzaburou
13
5 / 1 / 10
8,416
842
11,100
7,958
3,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Scelerat3036
Ah Puch
14
8 / 0 / 7
8,818
882
9,310
5,678
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 2 / 10
7,647
765
4,983
10,657
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
16
17
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
NinjaChillax
Danzaburou
5
1
10
10
L
1
6
1
0.25
W
Ah Puch
Scelerat3036
Ah Puch
8
0
7
11.5
W
3
2
10
4
L
Achilles
yani1203
Achilles
0
6
1
0.08
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,714
Damage
25,393
30,306
Taken
24,293
14,051
Mitigated
11,840
1,380
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
NinjaChillax
Danzaburou
11,100
5,239
306
3,133
7,958
3,059
655
4,315
3,574
0
28,733
L
4,611
321
194
754
8,163
3,485
306
3,003
5,147
25,588
0
W
Ah Puch
Scelerat3036
Ah Puch
9,310
180
0
1,691
5,678
2,224
396
3,115
2,563
22,500
371
W
4,983
231
0
1,667
10,657
6,557
315
3,357
7,300
130
9,787
L
Achilles
yani1203
Achilles
2,931
629
0
342
12,473
7,153
0
3,442
9,007
0
15,183
L
6,172
655
0
90
9,670
3,413
0
3,063
6,555
16,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,429
Gold Earned
24,881
93
Minions Killed
88
0
Camps Cleared
0
494,794
Distance Traveled
558,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,416
842
41
4
0
182,751
0
L
Ra
6,964
696
45
5
0
147,194
0
W
Ah Puch
8,818
882
38
4
0
197,378
0
W
Tyr
7,647
765
9
1
0
178,589
0
L
Achilles
5,819
582
23
2
0
181,307
0
L
Raijin
6,646
665
25
3
0
166,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role