Player Matchup

Charybdis
Charybdis
LordSadller
Charybdis
Level 157
God Stats
2W - 1L
1,644 SR
Queue Stats
104W - 60L
1,666 Elo+
Solo
Scylla
Scylla
MaurozZ
Scylla
Level 198
God Stats
0W - 1L
1,598 SR
Queue Stats
3W - 14L
1,214 Elo+
Solo
Agni
Agni
Rascalistico
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Warriormaximus
Fafnir
Level 41
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 4L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
recebajr
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 96L
1,658 Elo+
Solo
Team Averages
Level 88
1,590 SR
1,497 Elo+

VS

Team Averages
Level 142
1,653 SR
1,605 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Sc4yLer
Discordia
Level 169
God Stats
10W - 9L
1,700 SR
Queue Stats
626W - 598L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
alucardJr1
Baron Samedi
Level 157
God Stats
2W - 1L
1,492 SR
Queue Stats
90W - 77L
1,575 Elo+
Solo
Skadi
Skadi
memeblack
Skadi
Level 105
God Stats
4W - 1L
1,718 SR
Queue Stats
183W - 176L
1,580 Elo+
Solo
Cerberus
Cerberus
resident243
Cerberus
Level 127
God Stats
5W - 0L
1,854 SR
Queue Stats
304W - 68L
1,846 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LordSadller
Charybdis
10
0 / 3 / 3
5,029
1,006
976
5,427
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
MaurozZ
Scylla
11
3 / 2 / 1
5,634
1,127
4,728
3,681
1,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 3
5,226
1,045
2,821
5,860
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,303
861
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
recebajr
Baron Samedi
10
2 / 4 / 3
5,612
1,122
3,353
5,058
3,041
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 1 / 10
6,362
1,272
3,747
7,287
4,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
Sc4yLer
Discordia
11
2 / 2 / 9
6,369
1,274
5,831
3,551
1,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
alucardJr1
Baron Samedi
10
6 / 3 / 5
6,740
1,348
4,226
4,916
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
memeblack
Skadi
11
1 / 0 / 13
6,356
1,271
3,167
2,429
1,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
resident243
Cerberus
11
3 / 2 / 9
6,779
1,356
2,677
6,097
5,231
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
14
14
Deaths
8
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
10
7
L
Charybdis
LordSadller
Charybdis
0
3
3
0.5
L
Scylla
MaurozZ
Scylla
3
2
1
1.75
L
1
5
3
0.5
W
Discordia
Sc4yLer
Discordia
2
2
9
3.25
L
0
0
0
0
W
Baron Samedi
alucardJr1
Baron Samedi
6
3
5
2.83
W
Skadi
memeblack
Skadi
1
0
13
7.5
L
Baron Samedi
recebajr
Baron Samedi
2
4
3
0.88
W
Cerberus
resident243
Cerberus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,878
Damage
19,648
20,026
Taken
24,280
8,162
Mitigated
14,990
2,140
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,747
203
266
3,035
7,287
4,526
356
2,245
5,042
0
6,839
L
Charybdis
LordSadller
Charybdis
976
639
68
353
5,427
1,868
0
3,061
2,190
0
5,410
L
Scylla
MaurozZ
Scylla
4,728
356
78
904
3,681
1,338
0
2,555
1,042
8,947
0
L
2,821
247
0
190
5,860
1,915
0
3,094
2,604
6,075
0
W
Discordia
Sc4yLer
Discordia
5,831
367
224
732
3,551
1,332
945
2,394
1,157
13,311
0
L
0
0
121
0
0
0
0
0
0
0
0
W
Baron Samedi
alucardJr1
Baron Samedi
4,226
494
1,311
961
4,916
2,795
31
1,917
2,999
8,720
0
W
Skadi
memeblack
Skadi
3,167
825
0
0
2,429
1,106
1,538
1,632
797
0
9,065
L
Baron Samedi
recebajr
Baron Samedi
3,353
138
137
289
5,058
3,041
0
4,024
990
6,634
0
W
Cerberus
resident243
Cerberus
2,677
87
88
1,556
6,097
5,231
446
2,714
3,383
5,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
32,606
30
Minions Killed
71
0
Camps Cleared
0
388,268
Distance Traveled
493,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,362
1,272
10
2
0
112,951
0
L
Charybdis
5,029
1,006
9
2
0
90,227
0
L
Scylla
5,634
1,127
9
2
0
105,211
0
L
Agni
5,226
1,045
4
1
0
92,165
0
W
Discordia
6,369
1,274
15
3
0
94,283
0
L
Fafnir
4,303
861
0
0
0
16,453
0
W
Baron Samedi
6,740
1,348
10
2
0
83,369
0
W
Skadi
6,356
1,271
12
2
0
111,105
0
L
Baron Samedi
5,612
1,122
8
2
0
84,212
0
W
Cerberus
6,779
1,356
24
5
0
91,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role