Player Matchup

Surtr
Surtr
KSdude
Surtr
Level 179
God Stats
99W - 80L
1,501 SR
Queue Stats
222W - 213L
1,503 Elo+
Solo
Achilles
Achilles
Multecide91ttv
Achilles
Level 128
God Stats
12W - 11L
1,619 SR
Queue Stats
150W - 131L
1,595 Elo+
Solo
Bakasura
Bakasura
PhantomCorps
Bakasura
Level 129
God Stats
14W - 6L
1,500 SR
Queue Stats
303W - 269L
1,401 Elo+
Solo
Raijin
Raijin
cyanoticendd
Raijin
Level 105
God Stats
10W - 5L
1,598 SR
Queue Stats
307W - 277L
1,464 Elo+
Solo
Sol
Sol
tigga111
Sol
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
525W - 520L
1,428 Elo+
Solo
Team Averages
Level 140
1,544 SR
1,478 Elo+

VS

Team Averages
Level 92
1,612 SR
1,480 Elo+
Thanatos
Thanatos
GlowingOrca
Thanatos
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 62L
1,466 Elo+
Solo
Chang'e
Chang'e
Heimdall14Mc
Chang'e
Level 66
God Stats
2W - 2L
1,711 SR
Queue Stats
147W - 153L
1,543 Elo+
Solo
Charybdis
Charybdis
MARCUS-OG972
Charybdis
Level 154
God Stats
6W - 4L
1,777 SR
Queue Stats
25W - 27L
1,482 Elo+
Solo
Achilles
Achilles
SgoDen12
Achilles
Level 99
God Stats
6W - 5L
1,571 SR
Queue Stats
630W - 627L
1,447 Elo+
Solo
Skadi
Skadi
joepsykokiller
Skadi
Level 109
God Stats
7W - 7L
1,500 SR
Queue Stats
251W - 239L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
KSdude
Surtr
8
1 / 0 / 0
4,645
929
2,524
3,688
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
6
1 / 1 / 0
3,526
705
2,474
3,878
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
PhantomCorps
Bakasura
7
1 / 1 / 1
3,831
766
2,353
5,970
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Raijin
8
0 / 1 / 1
4,046
809
962
4,073
1,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
0 / 1 / 1
3,370
674
1,820
2,919
555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GlowingOrca
Thanatos
6
1 / 0 / 1
3,716
743
2,115
5,247
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
Heimdall14Mc
Chang'e
7
1 / 1 / 0
3,837
767
1,934
3,345
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
MARCUS-OG972
Charybdis
7
0 / 1 / 0
3,634
727
1,067
5,218
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
SgoDen12
Achilles
7
2 / 0 / 0
4,117
823
1,622
3,896
2,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

3
0 / 1 / 1
2,899
580
1,548
1,785
458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GlowingOrca
Thanatos
1
0
1
1.5
L
Chang'e
Heimdall14Mc
Chang'e
1
1
0
1
W
Surtr
KSdude
Surtr
1
0
0
1
L
Charybdis
MARCUS-OG972
Charybdis
0
1
0
0
W
Achilles
1
1
0
1
W
Bakasura
PhantomCorps
Bakasura
1
1
1
1.5
L
Achilles
SgoDen12
Achilles
2
0
0
2
W
Raijin
0
1
1
0.5
L
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,133
Damage
8,286
20,528
Taken
19,491
7,900
Mitigated
7,329
8,149
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GlowingOrca
Thanatos
2,115
1,158
0
2,825
5,247
1,908
0
232
4,925
0
17,590
L
Chang'e
Heimdall14Mc
Chang'e
1,934
0
120
1,242
3,345
992
0
882
2,433
22,607
0
W
Surtr
KSdude
Surtr
2,524
1,053
0
1,621
3,688
1,582
0
0
3,688
807
27,797
L
Charybdis
MARCUS-OG972
Charybdis
1,067
573
0
3,357
5,218
1,396
0
238
4,980
0
23,938
W
Achilles
2,474
428
0
590
3,878
2,077
0
457
3,421
0
15,022
W
Bakasura
PhantomCorps
Bakasura
2,353
1,925
0
2,231
5,970
2,526
0
168
5,802
0
17,753
L
Achilles
SgoDen12
Achilles
1,622
267
43
1,524
3,896
2,575
0
1,219
2,677
0
11,942
W
Raijin
962
149
0
2,095
4,073
1,160
0
1,309
2,764
30,872
0
L
1,548
521
0
322
1,785
458
0
272
1,483
0
9,581
W
1,820
938
0
1,612
2,919
555
0
0
2,919
13,760
4,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,418
Gold Earned
18,203
203
Minions Killed
142
0
Camps Cleared
0
595,140
Distance Traveled
506,094
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,716
743
34
7
0
125,754
0
L
Chang'e
3,837
767
38
8
0
105,713
0
W
Surtr
4,645
929
54
11
0
119,794
0
L
Charybdis
3,634
727
46
9
0
91,746
0
W
Achilles
3,526
705
13
3
0
123,809
2
W
Bakasura
3,831
766
48
10
0
147,522
0
L
Achilles
4,117
823
10
2
0
128,323
0
W
Raijin
4,046
809
59
12
0
94,944
0
L
Skadi
2,899
580
14
3
0
54,558
0
W
Sol
3,370
674
29
6
0
109,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role