Player Matchup

Hou Yi
Hou Yi
Chimpstronaut211
Hou Yi
Level 97
God Stats
3W - 2L
1,732 SR
Queue Stats
81W - 63L
1,475 Elo+
Party 1
Yemoja
Yemoja
LilouDallas
Yemoja
Level 47
God Stats
1W - 2L
1,533 SR
Queue Stats
76W - 70L
1,466 Elo+
Party 1
Sol
Sol
PumpkinMagic
Sol
Level 107
God Stats
1W - 3L
1,505 SR
Queue Stats
47W - 42L
1,449 Elo+
Solo
Ravana
Ravana
calaveroso mag
Ravana
Level 137
God Stats
1W - 1L
1,753 SR
Queue Stats
62W - 64L
1,534 Elo+
Solo
Kali
Kali
jerojapan
Kali
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 125L
1,415 Elo+
Solo
Team Averages
Level 92
1,605 SR
1,468 Elo+

VS

Team Averages
Level 153
1,455 SR
1,445 Elo+
Mulan
Mulan
 
Mulan
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Hawkeyes8585
Hel
Level 125
God Stats
4W - 3L
1,485 SR
Queue Stats
91W - 108L
1,459 Elo+
Solo
Hachiman
Hachiman
MR-WEEB-100
Hachiman
Level 125
God Stats
1W - 3L
1,136 SR
Queue Stats
632W - 626L
1,449 Elo+
Solo
Geb
Geb
TrainerJerry920
Geb
Level 141
God Stats
1W - 1L
1,653 SR
Queue Stats
130W - 131L
1,435 Elo+
Solo
Medusa
Medusa
crawhey
Medusa
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
7,134
713
12,989
9,753
4,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
15
0 / 1 / 5
7,380
738
7,487
9,613
8,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 3 / 1
7,236
724
12,058
8,893
3,987
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 4 / 5
6,383
638
8,439
14,811
13,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kali
11
0 / 6 / 5
6,358
636
5,369
10,849
5,681
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 2 / 8
8,298
830
9,948
17,617
13,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 0 / 10
8,688
869
7,502
10,556
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
MR-WEEB-100
Hachiman
14
3 / 2 / 10
8,280
828
9,963
10,946
4,886
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 9
8,356
836
11,571
14,368
10,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
crawhey
Medusa
15
3 / 0 / 7
8,748
875
10,438
8,004
3,873
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
6
Kills
16
16
Deaths
6
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
8
3
L
3
2
3
2.25
W
4
0
10
9
L
Yemoja
0
1
5
2.5
W
Hachiman
MR-WEEB-100
Hachiman
3
2
10
4
L
3
3
1
1.17
W
4
2
9
4.25
L
0
4
5
0.63
W
Medusa
crawhey
Medusa
3
0
7
6.5
L
Kali
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,342
Damage
49,422
53,919
Taken
61,491
36,066
Mitigated
38,404
18,890
Healing
39,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,948
847
404
5,048
17,617
13,385
60
4,216
13,401
0
21,456
L
12,989
6,032
494
1,979
9,753
4,719
0
3,215
6,487
0
25,443
W
7,502
410
16,167
8,704
10,556
5,415
33
5,131
5,425
17,653
0
L
Yemoja
7,487
1,742
6,881
2,370
9,613
8,525
0
2,535
6,980
15,270
0
W
Hachiman
MR-WEEB-100
Hachiman
9,963
6,183
701
481
10,946
4,886
873
3,395
7,551
0
15,374
L
12,058
2,581
593
1,615
8,893
3,987
0
3,599
5,294
24,866
0
W
11,571
1,335
1,880
3,204
14,368
10,845
107
4,626
9,742
13,968
1,474
L
8,439
921
802
2,015
14,811
13,154
0
4,919
9,843
0
11,579
W
Medusa
crawhey
Medusa
10,438
2,654
1,545
1,345
8,004
3,873
967
2,177
5,827
0
30,832
L
Kali
5,369
2,239
523
1,618
10,849
5,681
0
3,758
6,992
0
10,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
42,370
82
Minions Killed
125
0
Camps Cleared
0
855,156
Distance Traveled
985,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,298
830
24
2
0
170,008
0
L
Hou Yi
7,134
713
20
2
0
183,366
0
W
Hel
8,688
869
30
3
0
210,682
0
L
Yemoja
7,380
738
16
2
0
174,846
0
W
Hachiman
8,280
828
16
2
0
194,173
0
L
Sol
7,236
724
34
3
0
170,072
0
W
Geb
8,356
836
12
1
0
193,935
0
L
Ravana
6,383
638
3
0
0
172,126
0
W
Medusa
8,748
875
43
4
0
216,530
0
L
Kali
6,358
636
9
1
0
154,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role