Player Matchup

Ra
Ra
FakeBin
Ra
Level 49
God Stats
4W - 2L
1,722 SR
Queue Stats
77W - 62L
1,392 Elo+
Party 3
Ganesha
Ganesha
HEXAFROG
Ganesha
Level 83
God Stats
10W - 7L
1,645 SR
Queue Stats
98W - 87L
1,463 Elo+
Party 1
Kali
Kali
PancakesAreTasty
Kali
Level 69
God Stats
3W - 2L
1,372 SR
Queue Stats
256W - 277L
1,427 Elo+
Party 3
Anhur
Anhur
SaltyAqua
Anhur
Level 38
God Stats
4W - 4L
1,451 SR
Queue Stats
69W - 68L
1,444 Elo+
Party 1
Surtr
Surtr
ganog
Surtr
Level 108
God Stats
17W - 17L
1,380 SR
Queue Stats
285W - 297L
1,429 Elo+
Solo
Team Averages
Level 69
1,514 SR
1,431 Elo+

VS

Team Averages
Level 126
1,457 SR
1,407 Elo+
Heimdallr
Heimdallr
Bro_Husky
Heimdallr
Level 225
God Stats
4W - 7L
1,079 SR
Queue Stats
404W - 376L
1,492 Elo+
Solo
Chang'e
Chang'e
DaLadJazpurr
Chang'e
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,445 Elo+
Party 2
Arachne
Arachne
Grims Ramen
Arachne
Level 128
God Stats
2W - 0L
1,742 SR
Queue Stats
48W - 39L
1,465 Elo+
Party 2
Terra
Terra
LuculentEel5604
Terra
Level 44
God Stats
5W - 2L
1,511 SR
Queue Stats
53W - 79L
1,412 Elo+
Solo
Cthulhu
Cthulhu
unique-hideaway2
Cthulhu
Level 87
God Stats
4W - 3L
1,450 SR
Queue Stats
125W - 118L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
8,937
447
9,438
15,096
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
HEXAFROG
Ganesha
15
0 / 2 / 6
8,453
423
13,334
14,587
9,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 4 / 4
9,428
471
7,914
20,785
9,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
SaltyAqua
Anhur
14
4 / 3 / 4
8,605
430
12,752
15,957
5,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
ganog
Surtr
14
1 / 7 / 1
8,864
443
9,327
23,597
17,191
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bro_Husky
Heimdallr
17
0 / 3 / 4
9,665
483
12,070
14,988
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
DaLadJazpurr
Chang'e
16
5 / 3 / 6
10,511
526
12,638
14,059
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Grims Ramen
Arachne
17
10 / 2 / 3
10,644
532
13,447
22,522
10,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
1 / 3 / 4
9,147
457
4,230
18,659
17,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 1 / 8
11,989
599
19,384
16,865
15,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
10
Kills
21
22
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bro_Husky
Heimdallr
0
3
4
0.67
W
Chang'e
DaLadJazpurr
Chang'e
5
3
6
2.67
L
1
6
3
0.42
W
Arachne
Grims Ramen
Arachne
10
2
3
5.75
L
Ganesha
HEXAFROG
Ganesha
0
2
6
1.5
W
1
3
4
1
L
4
4
4
1.5
L
Anhur
SaltyAqua
Anhur
4
3
4
2
L
Surtr
ganog
Surtr
1
7
1
0.21
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,765
Damage
61,769
90,022
Taken
87,093
49,446
Mitigated
55,808
23,115
Healing
30,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bro_Husky
Heimdallr
12,070
5,437
0
5,505
14,988
7,087
2,029
4,373
9,947
0
106,794
W
Chang'e
DaLadJazpurr
Chang'e
12,638
1,021
2,145
5,367
14,059
5,290
460
3,664
10,125
71,590
2,623
L
9,438
557
744
4,234
15,096
7,007
70
8,467
6,499
73,751
0
W
Arachne
Grims Ramen
Arachne
13,447
10,062
0
10,287
22,522
10,243
93
5,331
16,712
0
69,311
L
Ganesha
HEXAFROG
Ganesha
13,334
419
0
754
14,587
9,988
129
4,487
9,996
57,661
1,577
W
4,230
730
423
3,681
18,659
17,402
80
4,131
13,838
32,385
1,420
L
7,914
3,774
0
6,133
20,785
9,300
57
6,387
14,352
0
80,262
L
Anhur
SaltyAqua
Anhur
12,752
8,490
0
6,198
15,957
5,960
10
1,200
14,751
0
46,149
L
Surtr
ganog
Surtr
9,327
3,306
0
5,052
23,597
17,191
23
12,223
10,288
1,797
55,391
W
19,384
2,222
161
2,473
16,865
15,786
0
3,181
12,892
88,700
5,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,287
Gold Earned
51,956
520
Minions Killed
551
0
Camps Cleared
0
1,954,053
Distance Traveled
1,948,696
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,665
483
146
7
0
352,663
3
W
Chang'e
10,511
526
118
6
0
375,995
6
L
Ra
8,937
447
153
8
0
379,671
3
W
Arachne
10,644
532
90
5
0
461,720
0
L
Ganesha
8,453
423
34
2
0
428,454
1
W
Terra
9,147
457
42
2
0
375,202
0
L
Kali
9,428
471
119
6
0
427,381
0
L
Anhur
8,605
430
118
6
0
382,440
3
L
Surtr
8,864
443
96
5
0
336,107
0
W
Cthulhu
11,989
599
155
8
0
383,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role