Player Matchup

Neith
Neith
MomosLibra
Neith
Level 118
God Stats
67W - 63L
1,353 SR
Queue Stats
189W - 154L
1,449 Elo+
Solo
Fenrir
Fenrir
Pandev GOAT
Fenrir
Level 106
God Stats
2W - 8L
1,204 SR
Queue Stats
170W - 161L
1,441 Elo+
Solo
Nut
Nut
SpringSakura
Nut
Level 154
God Stats
21W - 26L
1,458 SR
Queue Stats
128W - 133L
1,425 Elo+
Solo
Lancelot
Lancelot
alex__mercer67
Lancelot
Level 62
God Stats
54W - 45L
1,777 SR
Queue Stats
88W - 89L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
twistar_husse
Kumbhakarna
Level 88
God Stats
2W - 6L
1,500 SR
Queue Stats
182W - 209L
1,340 Elo+
Solo
Team Averages
Level 106
1,458 SR
1,432 Elo+

VS

Team Averages
Level 88
1,529 SR
1,457 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Shankit9120
Charon
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 15L
1,075 Elo+
Solo
Medusa
Medusa
kokochannel45
Medusa
Level 69
God Stats
13W - 8L
1,643 SR
Queue Stats
87W - 70L
1,503 Elo+
Solo
Hera
Hera
qetapasat
Hera
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 1 / 1
5,773
577
4,096
7,972
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
3 / 1 / 0
5,745
575
2,920
7,982
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
4,791
479
2,987
6,127
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
1
0 / 0 / 0
3,521
352
0
0
0
Kumbhakarna
twistar_husse
Kumbhakarna
8
0 / 0 / 2
5,322
532
1,807
8,287
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 0
6,175
618
4,921
5,110
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
10
0 / 1 / 0
5,156
516
3,627
9,858
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
10
0 / 1 / 1
4,969
497
4,570
6,235
2,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 0
5,097
510
4,619
5,821
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
11
0 / 1 / 1
6,363
636
1,720
3,038
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
W
Shiva
 
Shiva
0
1
0
0
L
Neith
0
1
1
0.5
L
Fenrir
3
1
0
3
W
Charon
0
1
1
0.5
L
0
1
2
1
L
Lancelot
0
0
0
0
W
1
2
0
0.5
W
Hera
0
1
1
0.5
L
Kumbhakarna
twistar_husse
Kumbhakarna
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,810
Damage
19,457
30,368
Taken
30,062
12,816
Mitigated
14,935
9,716
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,921
113
0
3,146
5,110
2,169
0
0
5,110
50,222
994
W
Shiva
 
Shiva
3,627
717
0
2,352
9,858
6,981
0
0
9,858
0
28,775
L
Neith
4,096
794
0
2,302
7,972
2,262
0
2,271
5,238
0
37,104
L
Fenrir
2,920
536
0
1,689
7,982
3,001
0
3,536
4,446
0
39,849
W
Charon
4,570
929
0
2,723
6,235
2,803
39
696
5,539
28,938
870
L
2,987
1,359
0
3,595
6,127
2,094
0
2,057
4,070
0
33,370
L
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
4,619
1,228
0
975
5,821
1,868
13
925
4,896
0
34,524
W
Hera
1,720
372
0
478
3,038
1,114
0
0
3,038
46,195
1,670
L
Kumbhakarna
twistar_husse
Kumbhakarna
1,807
201
0
2,130
8,287
5,459
0
3,134
5,153
14,447
1,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,152
Gold Earned
27,760
209
Minions Killed
301
0
Camps Cleared
0
862,581
Distance Traveled
1,011,252
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,175
618
82
8
0
211,293
0
W
Shiva
5,156
516
38
4
0
184,427
0
L
Neith
5,773
577
60
6
0
175,316
5
L
Fenrir
5,745
575
69
7
0
189,279
0
W
Charon
4,969
497
38
4
0
206,688
0
L
Nut
4,791
479
60
6
0
186,630
0
L
Lancelot
3,521
352
0
0
0
89,809
0
W
Medusa
5,097
510
49
5
0
187,216
0
W
Hera
6,363
636
94
9
0
221,628
2
L
Kumbhakarna
5,322
532
20
2
0
221,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role