Player Matchup

He Bo
He Bo
BlessedFevexa
He Bo
Level 67
God Stats
1W - 0L
1,635 SR
Queue Stats
10W - 9L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
FetkoCikulin
Gilgamesh
Level 158
God Stats
24W - 1L
1,979 SR
Queue Stats
198W - 4L
2,283 Elo+
Party 1
Medusa
Medusa
Sivenka
Medusa
Level 107
God Stats
12W - 3L
1,869 SR
Queue Stats
254W - 38L
1,824 Elo+
Party 1
Team Averages
Level 111
1,828 SR
1,855 Elo+

VS

Team Averages
Level 92
1,434 SR
1,417 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DerZuWildeBoss
Loki
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,324 Elo+
Solo
Tiamat
Tiamat
Rkyoju
Tiamat
Level 88
God Stats
3W - 6L
1,301 SR
Queue Stats
141W - 157L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,961
796
5,358
7,016
5,318
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
FetkoCikulin
Gilgamesh
13
4 / 1 / 6
8,282
828
7,343
8,932
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Sivenka
Medusa
14
3 / 0 / 5
8,599
860
8,520
6,775
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 3 / 0
6,708
671
3,913
8,467
3,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 0
5,969
597
2,452
7,365
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Rkyoju
Tiamat
11
0 / 4 / 1
6,473
647
4,751
8,434
5,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
1
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
0
0.33
W
3
0
4
5
L
0
3
0
0
W
Gilgamesh
FetkoCikulin
Gilgamesh
4
1
6
7
L
Tiamat
Rkyoju
Tiamat
0
4
1
0.13
W
Medusa
Sivenka
Medusa
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,221
Damage
11,116
22,723
Taken
24,266
16,018
Mitigated
11,875
8,240
Healing
2,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,913
1,992
0
790
8,467
3,611
0
1,766
6,530
0
17,290
W
5,358
205
0
1,771
7,016
5,318
336
1,984
5,032
19,404
3,101
L
2,452
402
0
845
7,365
3,052
0
1,341
5,776
0
19,843
W
Gilgamesh
FetkoCikulin
Gilgamesh
7,343
2,218
0
2,536
8,932
7,742
666
2,358
6,574
0
23,166
L
Tiamat
Rkyoju
Tiamat
4,751
512
0
386
8,434
5,212
0
1,653
6,550
16,013
0
W
Medusa
Sivenka
Medusa
8,520
3,552
0
3,933
6,775
2,958
1,730
1,011
5,764
0
56,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,842
Gold Earned
19,150
153
Minions Killed
87
0
Camps Cleared
0
576,051
Distance Traveled
512,331
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,708
671
23
2
0
188,911
0
W
He Bo
7,961
796
32
3
0
187,808
0
L
Loki
5,969
597
39
4
0
155,651
2
W
Gilgamesh
8,282
828
27
3
0
207,064
0
L
Tiamat
6,473
647
25
3
0
167,769
0
W
Medusa
8,599
860
94
9
0
181,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role