Player Matchup

Bacchus
Bacchus
Bronze III
Coolboy0519
Bacchus
Bronze III
Level 87
God Stats
0W - 1L
1,765 SR
Queue Stats
7W - 15L
1,435 MMR
Party 1
Artemis
Artemis
Bronze III
Jtronix69
Artemis
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,390 MMR
Party 1
Anubis
Anubis
Silver II
biggysmall08
Anubis
Silver II
Level 100
God Stats
1W - 6L
1,465 SR
Queue Stats
4W - 12L
1,482 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,577 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,596 SR
1,438 MMR
Geb
Geb
Gold IV
Feohektor11
Geb
Gold IV
Level 153
God Stats
24W - 19L
1,630 SR
Queue Stats
232W - 280L
1,383 MMR
Solo
Thor
Thor
Silver III
Gibel
Thor
Silver III
Level 92
God Stats
1W - 1L
1,387 SR
Queue Stats
9W - 12L
1,435 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
aledar15
Baron Samedi
Gold V
Level 87
God Stats
8W - 6L
1,771 SR
Queue Stats
18W - 22L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coolboy0519
Bacchus
12
1 / 2 / 0
7,040
640
5,478
10,878
12,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Jtronix69
Artemis
12
0 / 5 / 1
7,096
645
8,245
9,347
3,674
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
0 / 5 / 0
7,027
639
2,899
8,116
4,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesOdinMaman BrigitteCharonAh Puch

VS

Bans
ThothAresNe ZhaAtlasAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
8,584
780
7,588
12,140
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Gibel
Thor
14
5 / 1 / 7
8,552
777
9,758
9,108
7,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
aledar15
Baron Samedi
15
4 / 0 / 6
8,541
776
7,797
5,105
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Coolboy0519
Bacchus
1
2
0
0.5
W
3
0
9
7.5
W
Thor
Gibel
Thor
5
1
7
8.5
L
Artemis
Jtronix69
Artemis
0
5
1
0.1
W
Baron Samedi
aledar15
Baron Samedi
4
0
6
7
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,622
Damage
25,143
28,341
Taken
26,353
19,833
Mitigated
21,903
3,970
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Coolboy0519
Bacchus
5,478
672
0
1,198
10,878
12,017
0
4,732
5,743
13,390
255
W
7,588
296
0
3,293
12,140
11,391
0
3,140
8,756
19,261
3,934
W
Thor
Gibel
Thor
9,758
1,756
0
982
9,108
7,443
0
3,489
5,192
0
26,697
L
Artemis
Jtronix69
Artemis
8,245
3,434
0
1,018
9,347
3,674
0
6,063
2,986
0
25,458
W
Baron Samedi
aledar15
Baron Samedi
7,797
199
1,290
1,577
5,105
3,069
123
1,059
4,010
35,272
1,539
L
Anubis
2,899
63
0
1,754
8,116
4,142
0
3,134
4,882
29,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,163
Gold Earned
25,677
115
Minions Killed
149
0
Camps Cleared
0
574,184
Distance Traveled
601,185
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,040
640
13
1
0
217,055
2
W
Geb
8,584
780
34
3
0
218,082
0
W
Thor
8,552
777
47
4
0
194,957
0
L
Artemis
7,096
645
39
4
0
185,951
0
W
Baron Samedi
8,541
776
68
6
0
188,146
0
L
Anubis
7,027
639
63
6
0
171,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role