Player Matchup

Amaterasu
Amaterasu
AechVII
Amaterasu
Level 103
God Stats
2W - 0L
1,718 SR
Queue Stats
64W - 48L
1,590 Elo+
Party 1
Bacchus
Bacchus
ArT of FaCtz
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,571 Elo+
Party 1
Hera
Hera
MarthJako
Hera
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lLolex zZ
Morgan Le Fay
Level 124
God Stats
6W - 3L
1,815 SR
Queue Stats
132W - 122L
1,486 Elo+
Solo
Artio
Artio
thewhitemex
Artio
Level 148
God Stats
3W - 2L
1,587 SR
Queue Stats
159W - 155L
1,558 Elo+
Party 1
Team Averages
Level 130
1,624 SR
1,537 Elo+

VS

Team Averages
Level 118
1,516 SR
1,485 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
I selkie I
Mulan
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 307L
1,482 Elo+
Solo
Bacchus
Bacchus
KoRuPtIoNs FuRy
Bacchus
Level 134
God Stats
7W - 8L
1,311 SR
Queue Stats
548W - 564L
1,457 Elo+
Solo
Jormungandr
Jormungandr
MrJr89
Jormungandr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrViolent8517
Tsukuyomi
Level 142
God Stats
13W - 9L
1,768 SR
Queue Stats
905W - 896L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AechVII
Amaterasu
10
3 / 0 / 2
5,840
1,168
3,018
4,338
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
ArT of FaCtz
Bacchus
10
3 / 0 / 5
5,823
1,165
3,412
4,479
4,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hera
9
0 / 2 / 5
5,179
1,036
2,956
4,100
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
lLolex zZ
Morgan Le Fay
11
1 / 0 / 7
5,444
1,089
6,257
3,732
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 6
5,962
1,192
4,542
6,219
5,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 2 / 0
4,933
987
3,126
4,551
1,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
10
0 / 3 / 0
4,883
977
3,276
5,775
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 1
5,544
1,109
3,605
7,924
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
MrJr89
Jormungandr
10
1 / 2 / 0
5,139
1,028
5,586
5,786
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MrViolent8517
Tsukuyomi
1
0 / 0 / 0
1,292
258
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
9
Kills
2
3
Deaths
9
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
Amaterasu
AechVII
Amaterasu
3
0
2
4
W
Bacchus
ArT of FaCtz
Bacchus
3
0
5
5.5
L
Mulan
0
3
0
0
L
1
2
1
0.75
W
Hera
0
2
5
1.25
L
Jormungandr
MrJr89
Jormungandr
1
2
0
0.5
L
Tsukuyomi
MrViolent8517
Tsukuyomi
0
0
0
0
W
Morgan Le Fay
lLolex zZ
Morgan Le Fay
1
0
7
4.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
15,593
22,868
Taken
24,036
15,735
Mitigated
16,814
12,784
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,126
960
677
1,706
4,551
1,717
0
3,218
1,036
0
9,753
W
Amaterasu
AechVII
Amaterasu
3,018
1,157
460
2,419
4,338
3,200
0
1,328
2,971
0
5,919
W
Bacchus
ArT of FaCtz
Bacchus
3,412
394
511
1,675
4,479
4,156
0
967
3,434
3,969
0
L
Mulan
3,276
331
132
348
5,775
4,571
0
3,612
1,801
0
5,761
L
3,605
96
148
2,077
7,924
6,733
0
4,351
3,070
7,290
0
W
Hera
2,956
925
209
79
4,100
1,496
134
1,679
2,264
7,218
0
L
Jormungandr
MrJr89
Jormungandr
5,586
1,317
0
633
5,786
3,793
0
4,147
1,077
10,752
577
L
Tsukuyomi
MrViolent8517
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
lLolex zZ
Morgan Le Fay
6,257
756
452
1,506
3,732
1,645
68
1,550
2,096
13,034
0
W
4,542
246
2,743
2,730
6,219
5,238
75
2,522
3,489
6,036
1,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,248
Gold Earned
21,791
45
Minions Killed
34
0
Camps Cleared
0
507,522
Distance Traveled
366,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,933
987
15
3
0
95,290
0
W
Amaterasu
5,840
1,168
10
2
0
94,040
0
W
Bacchus
5,823
1,165
6
1
0
100,575
0
L
Mulan
4,883
977
1
0
0
85,485
0
L
Bacchus
5,544
1,109
5
1
0
92,997
0
W
Hera
5,179
1,036
10
2
0
100,423
0
L
Jormungandr
5,139
1,028
13
3
0
92,388
0
L
Tsukuyomi
1,292
258
0
0
0
0
0
W
Morgan Le Fay
5,444
1,089
9
2
0
109,306
0
W
Artio
5,962
1,192
10
2
0
103,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role