Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ONI85
Terra
Level 112
God Stats
4W - 0L
1,888 SR
Queue Stats
126W - 146L
1,517 Elo+
Party 1
Hachiman
Hachiman
Th7z
Hachiman
Level 125
God Stats
3W - 4L
1,300 SR
Queue Stats
166W - 168L
1,556 Elo+
Party 1
Tiamat
Tiamat
xHE6POx
Tiamat
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 118L
1,521 Elo+
Solo
Team Averages
Level 106
1,538 SR
1,519 Elo+

VS

Team Averages
Level 111
1,567 SR
1,471 Elo+
Odin
Odin
Foxonice27
Odin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,537 Elo+
Solo
Nu Wa
Nu Wa
LeoniaJi
Nu Wa
Level 148
God Stats
24W - 12L
1,911 SR
Queue Stats
53W - 49L
1,466 Elo+
Party 2
Scylla
Scylla
Raikel83
Scylla
Level 103
God Stats
46W - 41L
1,419 SR
Queue Stats
74W - 69L
1,451 Elo+
Solo
Jing Wei
Jing Wei
Soustractíon
Jing Wei
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,448 Elo+
Party 2
Mercury
Mercury
oF TraqZ
Mercury
Level 149
God Stats
2W - 3L
1,507 SR
Queue Stats
50W - 46L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 1
6,225
623
3,925
4,444
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
11
1 / 0 / 1
5,665
567
1,826
6,757
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
ONI85
Terra
9
0 / 1 / 1
5,488
549
3,727
9,095
5,856
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
Th7z
Hachiman
10
1 / 1 / 0
5,407
541
6,697
6,915
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
xHE6POx
Tiamat
9
0 / 3 / 0
5,351
535
2,373
7,327
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,032
603
5,270
7,347
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
LeoniaJi
Nu Wa
11
0 / 1 / 1
5,766
577
4,899
3,306
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Raikel83
Scylla
8
1 / 1 / 1
4,563
456
3,685
5,997
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
Soustractíon
Jing Wei
9
1 / 0 / 1
4,889
489
4,209
7,439
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
oF TraqZ
Mercury
9
1 / 2 / 0
4,761
476
2,817
8,784
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Loki
 
Loki
1
0
1
1.5
L
2
0
1
2.5
L
Nu Wa
LeoniaJi
Nu Wa
0
1
1
0.5
W
Terra
ONI85
Terra
0
1
1
0.5
L
Scylla
Raikel83
Scylla
1
1
1
1.5
L
Jing Wei
Soustractíon
Jing Wei
1
0
1
1.5
W
Hachiman
Th7z
Hachiman
1
1
0
1
L
Mercury
oF TraqZ
Mercury
1
2
0
0.5
W
Tiamat
xHE6POx
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
20,880
34,538
Taken
32,873
17,730
Mitigated
13,323
15,177
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,925
52
0
1,400
4,444
1,428
0
1,452
2,772
42,715
0
W
Loki
 
Loki
1,826
458
0
3,254
6,757
2,142
0
1,459
5,002
0
42,665
L
5,270
967
0
2,706
7,347
4,844
0
1,807
5,090
0
34,165
L
Nu Wa
LeoniaJi
Nu Wa
4,899
362
0
530
3,306
1,168
0
2,030
1,142
41,063
1,342
W
Terra
ONI85
Terra
3,727
664
1,298
3,485
9,095
5,856
0
1,848
7,023
18,060
2,450
L
Scylla
Raikel83
Scylla
3,685
618
0
2,085
5,997
1,755
0
1,600
4,397
25,271
0
L
Jing Wei
Soustractíon
Jing Wei
4,209
2,613
0
3,478
7,439
2,513
0
1,927
5,472
0
28,120
W
Hachiman
Th7z
Hachiman
6,697
3,442
0
3,480
6,915
2,477
138
2,380
4,439
0
48,154
L
Mercury
oF TraqZ
Mercury
2,817
1,355
0
3,682
8,784
3,043
0
1,430
7,280
0
30,569
W
Tiamat
xHE6POx
Tiamat
2,373
521
0
2,260
7,327
5,827
0
441
6,256
22,022
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,136
Gold Earned
26,011
341
Minions Killed
287
0
Camps Cleared
0
1,055,872
Distance Traveled
1,001,566
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,225
623
101
10
0
225,728
2
W
Loki
5,665
567
68
7
0
257,074
0
L
Odin
6,032
603
62
6
0
209,068
1
L
Nu Wa
5,766
577
91
9
0
187,704
2
W
Terra
5,488
549
36
4
0
216,505
0
L
Scylla
4,563
456
35
4
0
140,277
2
L
Jing Wei
4,889
489
47
5
0
213,860
0
W
Hachiman
5,407
541
71
7
0
179,978
0
L
Mercury
4,761
476
52
5
0
250,657
2
W
Tiamat
5,351
535
65
7
0
176,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role