Player Matchup

Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
BulgariaX3MLB
Cernunnos
Silver V
Level 43
God Stats
10W - 8L
1,325 SR
Queue Stats
70W - 83L
1,070 MMR
Solo
Cthulhu
Cthulhu
Gold V
NombreRdm
Cthulhu
Gold V
Level 126
God Stats
12W - 8L
1,721 SR
Queue Stats
245W - 250L
1,360 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Shaadow_R7
Kuzenbo
Silver I
Level 183
God Stats
11W - 11L
1,513 SR
Queue Stats
355W - 371L
1,128 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Tino FFA
Kukulkan
Gold IV
Level 137
God Stats
4W - 1L
1,685 SR
Queue Stats
146W - 167L
1,376 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,549 SR
1,287 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,492 SR
1,236 MMR
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Sallen422431
Bacchus
Silver III
Level 81
God Stats
15W - 23L
1,418 SR
Queue Stats
100W - 118L
1,024 MMR
Solo
Thanatos
Thanatos
Silver II
Smako900
Thanatos
Silver II
Level 96
God Stats
1W - 6L
1,268 SR
Queue Stats
147W - 161L
978 MMR
Solo
Achilles
Achilles
Gold IV
Solidjin
Achilles
Gold IV
Level 131
God Stats
56W - 34L
1,611 SR
Queue Stats
106W - 107L
1,345 MMR
Solo
Eset
Eset
Gold V
Waiiikiki
Eset
Gold V
Level 138
God Stats
15W - 14L
1,661 SR
Queue Stats
96W - 104L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 0 / 0
4,843
605
2,099
4,948
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
BulgariaX3MLB
Cernunnos
8
0 / 0 / 1
4,486
561
2,398
3,900
1,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
NombreRdm
Cthulhu
9
0 / 0 / 1
5,298
662
4,234
5,987
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Shaadow_R7
Kuzenbo
9
1 / 0 / 1
4,919
615
2,526
5,127
4,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Tino FFA
Kukulkan
10
0 / 0 / 0
5,212
652
1,278
3,609
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LokiAwilixAgniApollo

VS

Bans
ArachneAo KuangAphroditeBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 0 / 0
4,454
557
2,784
2,650
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
Sallen422431
Bacchus
8
0 / 1 / 0
4,722
590
2,622
6,226
5,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Smako900
Thanatos
5
0 / 0 / 0
3,630
454
787
2,869
1,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Solidjin
Achilles
9
0 / 1 / 0
5,006
626
3,899
8,627
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
10
0 / 1 / 0
5,186
648
2,958
3,190
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
0
2
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Cernunnos
BulgariaX3MLB
Cernunnos
0
0
1
0.5
W
Cthulhu
NombreRdm
Cthulhu
0
0
1
0.5
L
Bacchus
Sallen422431
Bacchus
0
1
0
0
W
Kuzenbo
Shaadow_R7
Kuzenbo
1
0
1
1.5
L
Thanatos
Smako900
Thanatos
0
0
0
0
L
Achilles
Solidjin
Achilles
0
1
0
0
W
Kukulkan
Tino FFA
Kukulkan
0
0
0
0
L
Eset
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,535
Damage
13,050
23,571
Taken
23,562
14,395
Mitigated
11,935
4,860
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,099
141
0
589
4,948
2,173
0
574
4,254
0
20,045
L
Danzaburou
 
Danzaburou
2,784
1,177
0
1,774
2,650
958
0
768
1,882
0
40,126
W
Cernunnos
BulgariaX3MLB
Cernunnos
2,398
1,225
0
1,644
3,900
1,418
0
1,509
2,391
0
32,555
W
Cthulhu
NombreRdm
Cthulhu
4,234
700
0
750
5,987
4,612
0
0
5,987
29,056
2,960
L
Bacchus
Sallen422431
Bacchus
2,622
332
0
2,334
6,226
5,309
0
1,487
4,739
14,812
0
W
Kuzenbo
Shaadow_R7
Kuzenbo
2,526
1,035
0
1,377
5,127
4,704
0
1,267
3,820
12,900
1,030
L
Thanatos
Smako900
Thanatos
787
218
0
1,752
2,869
1,001
0
333
2,490
0
11,565
L
Achilles
Solidjin
Achilles
3,899
1,122
0
2,997
8,627
3,451
0
2,978
5,199
0
34,408
W
Kukulkan
Tino FFA
Kukulkan
1,278
149
0
500
3,609
1,488
0
1,802
1,587
40,375
0
L
Eset
2,958
41
0
703
3,190
1,216
0
1,162
2,028
36,989
2,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,758
Gold Earned
22,998
274
Minions Killed
260
0
Camps Cleared
0
863,727
Distance Traveled
738,147
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,843
605
39
5
0
205,824
0
L
Danzaburou
4,454
557
61
8
0
133,495
0
W
Cernunnos
4,486
561
75
9
0
143,876
0
W
Cthulhu
5,298
662
70
9
0
164,587
0
L
Bacchus
4,722
590
31
4
0
178,358
0
W
Kuzenbo
4,919
615
12
2
0
181,039
2
L
Thanatos
3,630
454
19
2
0
84,644
0
L
Achilles
5,006
626
62
8
0
172,582
0
W
Kukulkan
5,212
652
78
10
0
168,401
1
L
Eset
5,186
648
87
11
0
169,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role