Player Matchup

Merlin
Merlin
MrMittens75
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,449 Elo+
Party 1
Nemesis
Nemesis
PIann
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,421 Elo+
Party 1
Cerberus
Cerberus
zxcvbnmpnut
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,421 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,431 Elo+

VS

Team Averages
Level 87
1,668 SR
1,435 Elo+
Bacchus
Bacchus
Darkmorza12
Bacchus
Level 29
God Stats
9W - 2L
1,699 SR
Queue Stats
230W - 235L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
KING_OF_WASABI
Danzaburou
Level 126
God Stats
19W - 6L
1,806 SR
Queue Stats
65W - 59L
1,490 Elo+
Solo
Ix Chel
Ix Chel
XxD4RK_GH05TTxX
Ix Chel
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
176W - 178L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 5 / 1
5,737
574
3,419
9,905
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
PIann
Nemesis
10
1 / 5 / 0
6,203
620
4,616
9,704
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
zxcvbnmpnut
Cerberus
11
0 / 3 / 1
5,801
580
3,796
14,877
11,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkmorza12
Bacchus
12
1 / 0 / 11
7,453
745
6,025
9,718
10,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
KING_OF_WASABI
Danzaburou
14
8 / 1 / 4
9,121
912
12,600
6,630
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 8
8,191
819
10,724
5,488
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Darkmorza12
Bacchus
1
0
11
6.5
W
Danzaburou
KING_OF_WASABI
Danzaburou
8
1
4
10
L
Merlin
0
5
1
0.1
L
Nemesis
PIann
Nemesis
1
5
0
0.2
W
4
0
8
8
L
Cerberus
zxcvbnmpnut
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,831
Damage
29,349
34,486
Taken
21,836
20,446
Mitigated
16,269
3,103
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Darkmorza12
Bacchus
6,025
104
0
1,825
9,718
10,765
155
2,921
6,430
11,230
1,731
W
Danzaburou
KING_OF_WASABI
Danzaburou
12,600
6,442
0
3,047
6,630
3,033
1,509
2,732
3,768
0
43,485
L
Merlin
3,419
104
0
16
9,905
3,352
294
5,030
4,505
12,020
0
L
Nemesis
PIann
Nemesis
4,616
1,549
0
553
9,704
5,141
451
3,430
5,958
0
13,187
W
10,724
1,402
2,079
2,488
5,488
2,471
394
1,622
3,866
37,578
0
L
Cerberus
zxcvbnmpnut
Cerberus
3,796
327
0
2,534
14,877
11,953
0
6,682
7,591
10,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,741
Gold Earned
24,765
56
Minions Killed
152
0
Camps Cleared
0
504,583
Distance Traveled
534,854
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,453
745
15
2
0
185,500
0
W
Danzaburou
9,121
912
65
7
0
172,851
0
L
Merlin
5,737
574
15
2
0
153,724
0
L
Nemesis
6,203
620
22
2
0
169,342
0
W
Ix Chel
8,191
819
72
7
0
176,503
0
L
Cerberus
5,801
580
19
2
0
181,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role