Player Matchup

Merlin
Merlin
BooMzaTH
Merlin
Level 159
God Stats
0W - 5L
1,209 SR
Queue Stats
111W - 113L
1,497 Elo+
Solo
Ymir
Ymir
CentraLXHoGaN
Ymir
Level 30
God Stats
2W - 2L
1,680 SR
Queue Stats
21W - 24L
1,430 Elo+
Party 1
Ix Chel
Ix Chel
Fragordo
Ix Chel
Level 99
God Stats
2W - 4L
1,786 SR
Queue Stats
19W - 15L
1,622 Elo+
Solo
Nut
Nut
Fur0n
Nut
Level 158
God Stats
44W - 43L
1,564 SR
Queue Stats
254W - 238L
1,505 Elo+
Solo
Thanatos
Thanatos
Vauserino
Thanatos
Level 41
God Stats
0W - 2L
1,289 SR
Queue Stats
66W - 67L
1,428 Elo+
Party 1
Team Averages
Level 97
1,506 SR
1,497 Elo+

VS

Team Averages
Level 84
1,564 SR
1,514 Elo+
Discordia
Discordia
 
Discordia
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Bigbox123
Vamana
Level 38
God Stats
2W - 0L
1,691 SR
Queue Stats
162W - 143L
1,530 Elo+
Solo
Merlin
Merlin
Bodytriangle
Merlin
Level 51
God Stats
5W - 6L
1,533 SR
Queue Stats
88W - 71L
1,520 Elo+
Party 2
Freya
Freya
VanityK1LLz
Freya
Level 79
God Stats
11W - 9L
1,595 SR
Queue Stats
169W - 181L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BooMzaTH
Merlin
9
0 / 0 / 0
3,850
770
0
0
0
11
0 / 2 / 3
6,186
1,237
2,783
8,188
6,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Fragordo
Ix Chel
11
2 / 2 / 1
6,587
1,317
7,565
4,749
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nut
Fur0n
Nut
11
1 / 1 / 1
6,668
1,334
2,078
5,840
2,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Vauserino
Thanatos
10
0 / 3 / 1
5,802
1,160
1,429
5,692
2,391
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

344

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 7
6,896
1,379
5,017
2,702
976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
11
0 / 1 / 2
5,957
1,191
897
3,406
1,828
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
Bigbox123
Vamana
12
3 / 0 / 5
7,092
1,418
7,833
3,950
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
11
0 / 0 / 6
6,190
1,238
4,145
1,565
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 1
6,835
1,367
3,697
4,052
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
8
8
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
7
4.5
W
Anubis
 
Anubis
0
1
2
1
W
Vamana
Bigbox123
Vamana
3
0
5
5.5
W
Merlin
0
0
6
3
L
Merlin
BooMzaTH
Merlin
0
0
0
0
L
0
2
3
0.75
L
Ix Chel
Fragordo
Ix Chel
2
2
1
1.25
L
Nut
Fur0n
Nut
1
1
1
1.5
W
4
1
1
4.5
L
Thanatos
Vauserino
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
21,589
24,469
Taken
15,675
13,647
Mitigated
8,187
1,023
Healing
971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,017
348
0
0
2,702
976
0
1,434
1,110
15,223
1,187
W
Anubis
 
Anubis
897
38
0
65
3,406
1,828
0
2,256
1,006
16,599
0
W
Vamana
Bigbox123
Vamana
7,833
4,031
0
477
3,950
3,155
0
1,843
2,005
0
12,962
W
Merlin
4,145
372
0
0
1,565
618
0
1,273
216
8,274
325
L
Merlin
BooMzaTH
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
2,783
206
0
0
8,188
6,630
0
4,816
3,212
8,820
0
L
Ix Chel
Fragordo
Ix Chel
7,565
398
50
155
4,749
2,098
0
1,848
2,764
13,464
0
L
Nut
Fur0n
Nut
2,078
1,080
0
286
5,840
2,528
0
3,384
2,409
0
23,974
W
3,697
1,286
0
429
4,052
1,610
0
2,884
990
10,163
780
L
Thanatos
Vauserino
Thanatos
1,429
404
0
532
5,692
2,391
0
2,956
2,581
0
6,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
32,970
102
Minions Killed
98
5
Camps Cleared
4
421,492
Distance Traveled
545,833
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,896
1,379
24
5
0
110,897
0
W
Anubis
5,957
1,191
24
5
1
99,190
0
W
Vamana
7,092
1,418
21
4
0
116,592
0
W
Merlin
6,190
1,238
12
2
2
101,274
0
L
Merlin
3,850
770
0
0
0
0
0
L
Ymir
6,186
1,237
12
2
0
109,356
0
L
Ix Chel
6,587
1,317
21
4
1
105,115
0
L
Nut
6,668
1,334
55
11
4
101,140
0
W
Freya
6,835
1,367
17
3
1
117,880
0
L
Thanatos
5,802
1,160
14
3
0
105,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role