Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ExoticZzKiller
Thanatos
Level 109
God Stats
2W - 3L
1,493 SR
Queue Stats
64W - 69L
1,389 Elo+
Party 1
Artemis
Artemis
Exoticaleamizz
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
Wasiljeff_2001
Nu Wa
Level 104
God Stats
11W - 9L
1,576 SR
Queue Stats
74W - 95L
1,450 Elo+
Party 3
Nike
Nike
bjorklund74
Nike
Level 151
God Stats
2W - 1L
1,477 SR
Queue Stats
173W - 188L
1,549 Elo+
Party 3
Team Averages
Level 99
1,509 SR
1,466 Elo+

VS

Team Averages
Level 107
1,599 SR
1,476 Elo+
Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Altinnr1
Hel
Level 154
God Stats
1W - 1L
1,740 SR
Queue Stats
56W - 59L
1,505 Elo+
Solo
Ymir
Ymir
Holxia
Ymir
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
197W - 186L
1,410 Elo+
Party 2
Neith
Neith
Pablotez
Neith
Level 60
God Stats
36W - 48L
1,459 SR
Queue Stats
167W - 159L
1,452 Elo+
Solo
Ne Zha
Ne Zha
御驾清蒸
Ne Zha
Level 153
God Stats
11W - 7L
1,794 SR
Queue Stats
356W - 346L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 1
5,650
628
1,340
5,615
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
9
2 / 1 / 0
5,099
567
2,528
9,044
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 0
4,985
554
3,327
2,824
1,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,629
625
4,680
3,358
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 0
7,068
785
3,236
6,100
3,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 4 / 0
4,226
470
941
6,844
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,285
365
0
471
100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Holxia
Ymir
9
0 / 0 / 1
4,987
554
2,392
8,447
3,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Pablotez
Neith
11
0 / 0 / 0
5,102
567
3,525
4,556
1,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ne Zha
10
2 / 2 / 0
5,295
588
3,614
8,147
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
6
Kills
2
2
Deaths
6
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
Ares
 
Ares
0
4
0
0
L
0
0
0
0
W
Thanatos
2
1
0
2
W
1
0
0
1
L
Ymir
Holxia
Ymir
0
0
1
0.5
L
Neith
Pablotez
Neith
0
0
0
0
W
0
1
0
0
W
3
0
0
3
L
Ne Zha
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
10,472
26,941
Taken
28,465
11,630
Mitigated
12,781
16,250
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,340
248
1,353
4,337
5,615
3,073
220
493
5,122
22,367
0
L
Ares
 
Ares
941
122
0
1,030
6,844
5,032
0
720
5,810
19,039
673
L
0
0
0
0
471
100
0
377
0
0
0
W
Thanatos
2,528
670
0
7,662
9,044
3,013
0
803
8,241
0
24,924
W
3,327
2,063
0
410
2,824
1,026
363
196
2,628
0
34,326
L
Ymir
Holxia
Ymir
2,392
501
726
2,511
8,447
3,324
0
2,746
5,441
22,917
0
L
Neith
Pablotez
Neith
3,525
1,056
0
1,459
4,556
1,673
0
924
3,490
0
48,304
W
4,680
1,081
0
411
3,358
1,118
0
1,040
2,318
37,871
1,413
W
3,236
438
0
2,077
6,100
3,400
0
801
5,299
0
55,140
L
Ne Zha
3,614
1,263
0
3,167
8,147
2,652
0
577
7,309
0
35,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,431
Gold Earned
22,895
323
Minions Killed
214
0
Camps Cleared
0
880,736
Distance Traveled
651,876
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,650
628
18
2
0
174,623
0
L
Ares
4,226
470
32
4
0
130,182
1
L
Hel
3,285
365
0
0
0
5,193
0
W
Thanatos
5,099
567
49
5
0
205,811
1
W
Artemis
4,985
554
76
8
0
163,281
0
L
Ymir
4,987
554
38
4
0
150,312
0
L
Neith
5,102
567
80
9
0
168,223
1
W
Nu Wa
5,629
625
73
8
0
149,256
0
W
Nike
7,068
785
107
12
0
187,765
1
L
Ne Zha
5,295
588
64
7
0
197,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role