Player Matchup

Charon
Charon
PhoenixPyro
Charon
Level 66
God Stats
1W - 1L
1,514 SR
Queue Stats
9W - 11L
1,387 Elo+
Party 1
Thor
Thor
Reeeesolve
Thor
Level 58
God Stats
0W - 1L
1,457 SR
Queue Stats
17W - 13L
1,510 Elo+
Party 1
Thoth
Thoth
TheLastBandicoot
Thoth
Level 27
God Stats
1W - 1L
1,413 SR
Queue Stats
4W - 7L
1,374 Elo+
Party 1
Cernunnos
Cernunnos
VoidGreedy
Cernunnos
Level 114
God Stats
2W - 1L
1,967 SR
Queue Stats
8W - 9L
1,365 Elo+
Party 1
Sun Wukong
Sun Wukong
usninjavii
Sun Wukong
Level 155
God Stats
0W - 1L
1,537 SR
Queue Stats
18W - 18L
1,471 Elo+
Party 1
Team Averages
Level 84
1,578 SR
1,421 Elo+

VS

Team Averages
Level 111
1,472 SR
1,497 Elo+
Nut
Nut
Beezly_Bub
Nut
Level 97
God Stats
1W - 0L
1,338 SR
Queue Stats
49W - 31L
1,510 Elo+
Solo
Jormungandr
Jormungandr
KoneInYoGirl
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,483 Elo+
Solo
Zeus
Zeus
OblivionArcc
Zeus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 96L
1,453 Elo+
Party 2
Surtr
Surtr
Poisonoustream
Surtr
Level 144
God Stats
4W - 3L
1,608 SR
Queue Stats
102W - 100L
1,559 Elo+
Solo
Bakasura
Bakasura
iAngxl01
Bakasura
Level 129
God Stats
3W - 5L
1,413 SR
Queue Stats
228W - 203L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 2 / 0
6,843
456
4,501
11,516
8,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 2
7,342
489
6,006
12,942
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 7 / 0
7,207
480
5,385
10,098
3,487
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
VoidGreedy
Cernunnos
12
0 / 1 / 0
7,079
472
7,469
12,132
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
usninjavii
Sun Wukong
12
0 / 4 / 0
7,382
492
9,556
19,616
17,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,338
489
5,624
9,092
4,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
KoneInYoGirl
Jormungandr
11
0 / 0 / 1
7,046
470
5,479
7,842
6,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 2
8,317
554
8,218
9,790
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
4 / 1 / 2
9,132
609
14,373
17,417
11,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bakasura
iAngxl01
Bakasura
15
9 / 2 / 1
8,979
599
9,782
12,902
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
16
17
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Jormungandr
KoneInYoGirl
Jormungandr
0
0
1
0.5
W
3
2
2
2
L
Charon
0
2
0
0
W
4
1
2
5
L
2
3
2
1
L
3
7
0
0.43
L
Cernunnos
VoidGreedy
Cernunnos
0
1
0
0
W
Bakasura
iAngxl01
Bakasura
9
2
1
4.75
L
Sun Wukong
usninjavii
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
43,476
66,304
Taken
57,043
40,367
Mitigated
31,707
17,267
Healing
20,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,624
2,892
349
5,302
9,092
4,189
0
975
8,117
0
59,642
W
Jormungandr
KoneInYoGirl
Jormungandr
5,479
1,022
0
1,942
7,842
6,318
0
1,995
5,847
30,494
1,123
W
8,218
1,341
0
937
9,790
3,444
643
4,676
5,114
56,449
0
L
Charon
4,501
671
0
1,185
11,516
8,296
0
3,346
7,569
29,778
3,180
W
14,373
8,127
0
8,162
17,417
11,725
139
182
16,142
2,769
74,258
L
6,006
2,200
0
1,287
12,942
5,616
0
660
11,266
0
57,287
L
5,385
276
0
660
10,098
3,487
0
6,076
3,307
33,836
1,576
L
Cernunnos
VoidGreedy
Cernunnos
7,469
4,836
0
6,556
12,132
4,974
88
2,514
9,618
0
62,475
W
Bakasura
iAngxl01
Bakasura
9,782
7,006
0
3,669
12,902
6,031
203
1,311
11,591
0
60,238
L
Sun Wukong
usninjavii
Sun Wukong
9,556
2,869
0
7,579
19,616
17,994
0
1,466
17,974
0
69,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
40,812
408
Minions Killed
478
0
Camps Cleared
0
1,383,234
Distance Traveled
1,385,318
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,338
489
100
7
0
264,057
2
W
Jormungandr
7,046
470
46
3
0
254,989
5
W
Zeus
8,317
554
105
7
0
255,770
0
L
Charon
6,843
456
50
3
0
271,257
1
W
Surtr
9,132
609
118
8
0
271,537
0
L
Thor
7,342
489
84
6
0
338,755
2
L
Thoth
7,207
480
61
4
0
251,743
1
L
Cernunnos
7,079
472
88
6
0
260,361
3
W
Bakasura
8,979
599
109
7
0
338,965
0
L
Sun Wukong
7,382
492
125
8
0
261,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role