Player Matchup

Raijin
Raijin
Booternoodles
Raijin
Level 131
God Stats
0W - 3L
1,422 SR
Queue Stats
82W - 93L
1,491 Elo+
Party 1
Thoth
Thoth
JustTaye
Thoth
Level 121
God Stats
1W - 2L
1,541 SR
Queue Stats
76W - 91L
1,447 Elo+
Solo
Skadi
Skadi
KiysRevenge
Skadi
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 123L
1,565 Elo+
Party 2
Apollo
Apollo
MervousThrifty-1
Apollo
Level 108
God Stats
0W - 1L
1,376 SR
Queue Stats
49W - 60L
1,483 Elo+
Party 1
Ra
Ra
llIJayIlI
Ra
Level 120
God Stats
2W - 2L
1,491 SR
Queue Stats
172W - 164L
1,547 Elo+
Party 2
Team Averages
Level 120
1,466 SR
1,507 Elo+

VS

Team Averages
Level 117
1,485 SR
1,504 Elo+
Gilgamesh
Gilgamesh
JeanLenzi
Gilgamesh
Level 125
God Stats
2W - 1L
1,509 SR
Queue Stats
103W - 123L
1,446 Elo+
Solo
Mulan
Mulan
LordTsunami
Mulan
Level 125
God Stats
6W - 5L
1,636 SR
Queue Stats
206W - 198L
1,512 Elo+
Party 3
Charybdis
Charybdis
MorningstarVT
Charybdis
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 200L
1,512 Elo+
Party 3
Mercury
Mercury
OffDatDank
Mercury
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 200L
1,499 Elo+
Solo
Guan Yu
Guan Yu
zero96951
Guan Yu
Level 148
God Stats
1W - 0L
1,281 SR
Queue Stats
41W - 41L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,736
874
8,274
8,073
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
JustTaye
Thoth
11
0 / 5 / 5
6,853
685
3,810
7,907
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 7
8,252
825
6,764
9,095
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 10
7,775
778
6,688
9,130
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 3 / 4
9,383
938
11,976
9,928
6,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JeanLenzi
Gilgamesh
14
2 / 2 / 15
8,852
885
10,075
16,182
12,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 2 / 8
9,023
902
5,912
9,900
8,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
MorningstarVT
Charybdis
17
8 / 2 / 8
10,671
1,067
12,260
10,954
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
OffDatDank
Mercury
12
1 / 2 / 7
7,994
799
4,017
6,717
2,838
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
zero96951
Guan Yu
14
2 / 3 / 16
8,480
848
7,717
15,723
14,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
11
Kills
18
18
Deaths
11
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
Gilgamesh
JeanLenzi
Gilgamesh
2
2
15
4.75
L
Thoth
JustTaye
Thoth
0
5
5
0.5
L
2
4
7
1.38
W
5
2
8
4.5
L
0
3
10
1.67
W
Charybdis
MorningstarVT
Charybdis
8
2
8
6
W
Mercury
OffDatDank
Mercury
1
2
7
2.25
L
5
3
4
2.33
W
Guan Yu
zero96951
Guan Yu
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
39,981
44,133
Taken
59,476
20,230
Mitigated
43,369
15,593
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,274
1,490
653
1,372
8,073
3,437
382
338
7,735
11,551
0
W
Gilgamesh
JeanLenzi
Gilgamesh
10,075
1,251
588
2,950
16,182
12,178
951
6,498
9,228
0
18,549
L
Thoth
JustTaye
Thoth
3,810
306
263
695
7,907
2,776
156
129
7,778
9,233
0
L
6,764
2,132
861
1,678
9,095
3,165
532
487
8,608
0
17,861
W
5,912
297
539
1,505
9,900
8,974
958
3,409
6,395
0
20,912
L
6,688
3,418
355
679
9,130
4,820
742
89
9,041
0
9,249
W
Charybdis
MorningstarVT
Charybdis
12,260
6,308
969
2,412
10,954
4,829
3,265
4,193
6,548
0
37,701
W
Mercury
OffDatDank
Mercury
4,017
209
2,616
1,939
6,717
2,838
1,692
2,237
4,322
0
9,993
L
11,976
537
4,618
4,419
9,928
6,032
70
123
9,805
30,928
0
W
Guan Yu
zero96951
Guan Yu
7,717
418
5,732
5,799
15,723
14,550
479
6,394
8,923
1,448
11,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
45,020
107
Minions Killed
126
0
Camps Cleared
0
770,800
Distance Traveled
1,013,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,736
874
13
1
0
150,031
0
W
Gilgamesh
8,852
885
13
1
0
213,488
0
L
Thoth
6,853
685
5
1
0
141,193
0
L
Skadi
8,252
825
25
3
0
172,670
0
W
Mulan
9,023
902
30
3
0
196,726
0
L
Apollo
7,775
778
10
1
0
169,282
0
W
Charybdis
10,671
1,067
66
7
0
184,304
0
W
Mercury
7,994
799
12
1
0
221,861
0
L
Ra
9,383
938
54
5
0
137,624
0
W
Guan Yu
8,480
848
5
1
0
196,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role